Jump to content

Glacier Peak

Members
  • Posts

    5298
  • Joined

  • Last visited

  • Days Won

    29

Posts posted by Glacier Peak

  1. 1 hour ago, ember7401 said:

    Why do I have to redo POSI 1 and  POSI 2 and the Vazh Arc for bosses again when I HAVE all the badges??  IF a badge is linked to a group or boss it should backtrack...Use the badge as a counter for new credit...

    Good news - you don't have to! In fact, there's nothing forced upon any player in this game. Players can CHOOSE to meet the requirements for being awarded a badge. 

     

    Good luck!

    • Like 1
    • Thumbs Up 2
  2. I know when I hover over the blue question mark in the Ouroboros story arc window after selecting the specific arc, it describes what 'Master of' and 'Old School' entails. Might take a look there for the discrepancy.

  3. 4 minutes ago, Ukase said:

    Figured I'd ask this here, rather than clumsily file a petition and possibly waste time for our hard-working dev team. One of my characters only needs Worthy Opponent and Legatus to be "complete". I'm not terribly into masochism (though being a badger might contradict that statement), so I'm going to wait until January for Legatus. At least, that's what I'm telling myself now. 

    I was unclear how my character would fare without IO set bonuses, so I thought I would start the TF and take a look at my combat stats. But, I'm confused by what I see. 
    Numina Regen/Recovery is active. 
    Celerity: Stealth is active. 
    Kismet 6% ToHit is active. 

    I thought set bonuses were negated when you selected both "Old School Challenge" and "Master of Lord Recluse's Strike Force". 

    Near as I can tell, my other set bonuses are negated. Am I missing something? 

    image.thumb.png.eaed5b149eda9caeb02778194a76e5f3.png

    Did you try entering the mission?

  4. 7 minutes ago, FalchonTheJedi said:

    Also, i suppose the exploration "Trucker" badge use to be considered a winter event badge as well, since that was the only time the Ski zone was opened up and it was available. Didn't know if you wanted to add that to the list as well. 

    It technically wasn't ever locked behind the winter event door, even back on live. Check out my signature of a Pocket D zone tour using a hole in the Tiki Room to get out of the main building. 

  5. 1 hour ago, Techwright said:

    Episode 3 is in the can, and I liked it, if for no other reason than they ended on a Sammy Davis, Jr. song I'd never heard, but possibly more jingle addictive than his "Candyman" song.

     

    Oh, and was that  _________ pinching children's cheeks?  😲

     

    Spoiler thoughts:

      Hide contents

    I absolutely loved that they focused on hearing loss and compensating in this episode.   The scene with Hawkeye trying to understand his kid Nate while suffering from no hearing aid was precious and more than a tad heartbreaking.

     

    I was surprised and delighted to see actor Zahn McClarnon in this as Echo's dad, and more than a little disappointed that he exited so soon.  He first caught my eye in Longmire and I was impressed with his skill.

     

    I like Kate, but at this stage of the miniseries I understand the track suits' complaint: she's too mouthy.

     

    Loved the archery scenes in this.  The trick arrow sequence was pretty crazy.  One never knew what was coming out of the bag.  Well, almost never.  Having any arrow that glowed "Pym" was more than a little telling, but it was fantastic watching it play out.

     

    I do hope the end of that '72 Challenger was CGI.  🥺

     

    How did you not comment on the voice!!! 👑🎳

  6. 1 hour ago, Greycat said:

    OK, not a screenshot, but I just ran across these and had to share.

     

    Old Origin titles... title bars? Title graphics?

    origin_title_magic.png

    origin_title_mutant.png

    origin_title_natural.png

    origin_title_science.png

    origin_title_technology.png

    These were what was shown on the original Origin selection screen in the character creator if memory serves me right. Cool find!

  7. On 11/28/2021 at 8:13 PM, Biosphere said:

    Aeon Strike Force BONUS BOSS CLEAR, Enemies Buffed, No Inspirations 4 Man - Twitch

     

    Well done by the team, feel a little bad it took me so long to use Assault. GG!

    But why so many reapplications of Infridgate? It doesn't stack, technically neither does Benumb, but since the player had it perma in the video (30 seconds duration/recharge) that's moot. Was there some procs added that stack in the power?

     

    Nice work though!

  8. Just now, AboveTheChemist said:

    Haha, the keyword there was 'testing'. I was testing the emotes to see if they really were locked, so I used a character without that badge. I am updating the emotes menu to include them, and will use the 'LockedOption' feature to allow them to be used once the badge is earned.

     

    Along those lines, it might be worth considering having those emotes unlockable by more than one exploration badge. The badge in question is heroside, so perhaps allow it to be unlocked via a redside badge (like 'Sweet Tooth' in Cap au Diable) and a goldside badge (perhaps 'Don't Drink It' in Neutropolis or 'Binge Eater' in Underground Neutropolis), so characters that are strictly red/gold side can have access to the emotes.

    Or set up a badge on the floating donut in Echo Plaza.

    • Like 1
  9. 17 minutes ago, Ukase said:

    That interesting...I was completely ignorant of this. I thought it was like 5 guys, & some volunteer players for testing. This makes it seem like a much larger number of people than I would have thought. 

    Oh yeah there are a bunch of folks on the HC team. Check out the Staff section on the forum:

     

    image.png.376729a068d2c30918d83381ccea4815.png

  10. From what I understand the HC devs don't handle the HC live auction house, its something that needs updated by the HC staff. Remember the HC Team is set up like this:

     

    HC Team

     - HC Staff (runs the servers, donations, legal discussion, etc.)

     - HC Devs (all the game design changes)

     - HC GMs (all the GM'ing/player assistance/support tickets)

  11. 1 hour ago, Ukase said:

    I don't understand this. There was no law or rule that I knew of that stated the patch must hit the servers by the Friday after Thanksgiving. You could have easily taken until January or March, even. Or even the Summer. 
    In fact, based on something I read on the discord, I wasn't expecting any of this to hit until January. If you & the rest of the Dev team are feeling rushed for the benefit of the players - don't feel that way. Go slowly. No sense stressing yourselves. In my mind, there would have been a lot more perspectives added if you'd given it more time. Granted, you can't please all the people even some of the time, but I think it would have been better to wait. 

    This is odd feedback considering THE DEVELOPER of this content provided reason enough. Maybe you're just not privy to all the things that go on behind the scene or maybe they've been working on this for a year now and wanted to share it with the community. This is speculation of course that is entirely irrelevant considering the team will do what they gonna do based on their own machinations. 

×
×
  • Create New...