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Glacier Peak

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Posts posted by Glacier Peak

  1. 10 minutes ago, arcane said:

    I’d rather it be a bit punishing though because a buff primarily beneficial to vet levels 100+ is a buff primarily beneficial to farmers, and, as a daily farmer with several 100+’s... I can assure you we’re doing just fine in the grand scheme of things. Maybe when they nerf Burn’s proc rate I’ll get a little frustrated or something, but right now we’re already living on easy street.

    Is it a nerf, so much as fixing a bug that has persisted for some time?

     

    I would think a nerf assumes that a power was operating as intended, but exceeded expectations in real world use cases and needed to be pared back down to bring it in line with other similar powers.

  2. 32 minutes ago, srmalloy said:

    That's a misquote of the original -- "Give a man a fish, and he'll eat for a day; teach a man to fish, and he'll sit around in a boat all day drinking beer."        😉

    I thought it was based on the earlier idiom, "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." 🔥

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  3. This is a general discussion post, so I feel inclined to add my response to the OP. Archetypes were important to how the game was played on release back in 2004. Archetypes followed key roles that balanced each other together in a multiplayer environment, so that as the difficulty of the content increased, the need for each role became more apparent. 

     

    If you've stuck with this game since then, you'll be aware of the reality that archetypes are really just a formality now. Epic and Patron Pool Powers, temporary powers, heck even Day Jobs and P2W powers offer a little bit of everything, so a Defender can play like a Tank or a Peacebringer can fill the role of a Scrapper (though this is more inherent to the archetype than others). With this Freeeeeedom, players can do whatever they want nowadays. They aren't consigned to a specific role that only works "best" with specific builds.

     

    The game is back, play how you want to. But when you are teaming with other players, I ask that you try not to make other players feel left out if their "set role or archetype" isn't being fulfilled on a team. 

  4. 48 minutes ago, Techwright said:

    AAAarrrrggh!  How have I never known this?  I never hear anyone talking about it.  I actually went looking for it a year ago as I'd had multiple builds in other MMOs and thought surely CoH would have this. I searched for a while in fact.   But either I never searched on the right term or in the right corners, I guess.  This is a game changer!  Now I can build solo and team builds, especially for my energy/energy blapper.  Unleash the knockback!

     

    Thank you soooo much for linking that @Glacier Peak!

    Sure thing, though I'm pretty sure there is supposed to be a space in between the words. Not in game to test at the moment, but if it's not working try /select_build #.

     

    Take a look at this list for other wild ideas:

    https://hcwiki.cityofheroes.dev/wiki/List_of_Slash_Commands#S

  5. 5 minutes ago, Take One said:

    Do you want Speed to be the pool for Speedsters, or do you want it to be any of the pools that lets you slot Luck of the Gamblers? Since Flurry is so lackluster it would have to be a good bonus if you're going to spend time using it.

    Let's add knockback so we can slot Force Feedback +Rech procs!

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  6. 3 minutes ago, GraspingVileTerror said:

    Oh, also @xl8?

    Please NEVER use the fandom wikis!  For your own computer's safety, we can't strongly stress enough how important it is not to go to those websites.  Their ad services have been hacked by malware distributors on at least two occasions.

     

    As @Glacier Peak linked, the Homecoming Wiki or the old Paragon Wiki Archive are the two safe sources for information.  The Homecoming Wiki is also updated on a decent basis, thanks to volunteers from this community.

    https://forums.homecomingservers.com/clubs/2-unofficial-homecoming-wiki/

    Agree again, the Fandom page is advertisement city. It makes me cringe every time I accidentally open a link to that site.

    • Thanks 1
  7. 5 minutes ago, srmalloy said:

    At the risk of being labeled both pedantic and archaic, it should be "brethren and sistren" or "brothers and sisters". The former terms were used in Middle English, from the 12th to 15th centuries; 'brothers' began to replace 'brethren' from about 1600 (except for referring to fellow members of a religious community, society, or profession), while 'sistren' had completely fallen out of use by the mid 16th century.

    Trust @srmalloy, I was corrected on my use of 'here here,' as 'hear, hear' a few months ago and I can now confidently walk around parties agreeing with people without a care  😁

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  8. 9 hours ago, Kallisti said:

    For the past few months I've been playing Conan Exiles as well as CoH and of course the Kallisti in Conan has ended up in Paragon City as the Kallistiverse time/space warp is inevitable!

    This is how she looked in Conan Exiles

    20210919223951_1.jpg.deac08cfebac4aeae7f1f85eb2548106.jpg

     

    and this is Kallisti Barbarian, sword/shield Brute Vigilante in CoH

     

    1295446260_KallistiBarbarian.png.91f0ac52bccfa343d841fd0fb4cfb53e.png

     

    Amazing what 15 years of MMO graphic development will do!

    That's a fun game, I enjoyed it when servers reset, but I haven't played it lately. Updates look cool though. Good concept!

    • Like 1
  9. Just now, SableShrike said:

     

    See, I'd be cool with that!  I like that Pools give us options to build in non-standard directions, but with a lot of the attacks being so terribly bad we as of now can't do that.

     

    For "good" Pool attacks we have Air Superiority, Arcane Bolt (which got fixed recently), Spring Attack, and Cross Punch.

     

    In short, I wanna have the ability to use other Pool attacks and still be viable.

    Yeah exactly, I like the balancing they've done with the other pool attacks so far, so I'm confident they'll get Flurry and Jump Kick in a good place too. 

  10. 25 minutes ago, SableShrike said:

    A balance pass on Pool attacks is needed.

     

    It makes perfect sense to have them be slightly worse than Primary or Secondary powers, but as of right now a lot of them are straight garbage.

     

    Lookin at you, Flurry and Jump Kick…

    Make the Flurry animation three times faster and do three times the damage, but last five seconds.

    • Thumbs Up 1
  11. 23 minutes ago, biostem said:

    One of the things about CoH that always boggled my mind was how gangs that messed around with demons (Hellions) or death (Skulls) are considered low-level threats, while glorified LARPers like the Warriors are tougher.  The whole dynamic seems out of whack, (though I guess the same logic is applied when the Joker can suddenly pose a threat to Superman, when the plot demands it)...

    And that is why I struggled with mainstream comic book protagonists. My favorite character is Batman, but I loathe reading anything to do with him when he is some how able to fight dimension altering beings with his "wit and prowess."

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