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Posts posted by Glacier Peak
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18 minutes ago, Zapped said:
Doesn't necessarily mean I'm wrong either.
Awhile back there was a post asking us not to give the GM's a hard time about their judging these contests......they do it for free....out of the kindness of their hearts etc.
And while Im sure most of us, myself included, appreciate their hard work....for that to even be said....shows that people have an issue with how these contests are being judged.
And that management/the owner prefers to overlook it in lieu of their hard work, instead of fixing the problem and moving forward.
What I witnessed tonight wasnt a costume contest.
It was a random lottery in which contestants had to be present for.... while (loosely) fitting a theme.
The next few that come around, Ill even prove that to you by rolling up an alt, hitting randomize once or twice on the character creator and picking a name thats vaguely tied to the contests theme.
I wont bother writing a bio...or tying any of their powers...or their powers colors into their overall theme either. And if I make it to 50 it will be because someone power leveled me.
Maybe thats what it takes to win around here.That is funny how you describe the folklore costume contest - in your eyes, the costume contest wasn't good enough and didn't meet your standards....
.... and in the eyes of the folklore costume contest judges, your costume wasn't good enough and didn't meet their standards.
🙊🙉🙈
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12 minutes ago, Zapped said:
Ya'll might have more people show up for the next costume contest on Torchbearer if the GM's had better taste. As it it is, it seems like they just assign everyone a number, then pick 4 or 5 random numbers and say "Hey you won"
I know it sounds like sour grapes, but some of those costumes were hideous/uncreative/no character bios/any effort put into them at all.
I Cant Believe my Viking Vampire didnt even get an honorable mention in a Fairy Tales and Folklore contest.
I wont be entering any more.Salty much?
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Oldie, but an amazing one!
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I think the state of video games in general has changed since this game came out. The market principles behind MMOs, and really the entire genre of video games has evolved in to a platform driven by micro transactions and release then fix as it goes - at least for major studios. Then again, smaller developers have way more freedom in how they market and distribute their products, so its not so bad news.
As to your question though, I'd want to see scaling texture resolution and really just an added capacity to support and develop mods.
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Pretty simple suggestion, though I'm against it because I enjoy "powering up" so to speak. With each new armor activated, it gives me the player a sense of power which translates to mitigating incoming attacks. I'm not against the convenience though, this would be nice for folks I think.
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13 hours ago, Hew said:
We tried this. People exploded in fury. "Why should I HAVE to play redside for better rewards?!" was one of the common threads.
edit: here is the thread started on that exact topic:
I just wanted to say how apt that linked image is for the thread discussing red side population 🤣
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5 hours ago, jester15x said:
Hello Community,
Since returning to this game after it had closed down years ago I have been meticulous in my leveling process to pick up all bsdges, even going as far to halt experience to not out level contacts and there mission ranges. However, I did accidentally out level Dr. Shelley Percey, I hit level 15 and her mission ranges are 10-14. Even the Flashback mission is 10-14. Can someone offer up any advice or is there anyone with this contact that hasn't run "Steal samples of the Facemaker's Chemicals" on Torchbearer I can run this with? Any help would be appreciated.
Thanks!
It is definitely in Ouroboros:
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I could've sworn that this badge mission is available through Ouro - Mask Maker Badge
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6 hours ago, Mina said:
In this reincarnation of COH, I tend to play scrappers, generally so I can solo relatively painlessly. However, for TF, and occas mission teams, I come across pets. As a scrapper, pets knock me off bridges (I am thinking/cursing of Posi II), block doorways, block enemies and generally just run amuck. What's the big love affair with pets? I just don't get it. Yes I've run those same missions a million times. In the old days, I had like 20 different 50s ( 3 incarnates, as I recall) and multiple different levels of different builds on various servers at the end. I found pets annoying then and surprisingly still do. Prove me wrong, please.
Edit: Nevermind! 😅 - I may have been thinking of Phase Shift.-
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This brings up an interesting area of discussion regarding badges, and perhaps even playing this game in general. How bad do you want it? That is what it comes down to. If you want the badge, or the build, or the fastest completion time, or the most PvP wins - it comes down to how much time and effort the player is willing to put in to it.
Back to the topic at hand though - I am comfortable with the current requirements for the Damage Taken badge set and don't support altering the requirements. This is partially due to knowing what the real Immortal badge used to require back on legacy (think 10 times as much as the current requirement) and partially due to the the relative effort I have to put in compared to other "epic" badge sets, such as Cataclysmic or the 'Master of..' badges.
Now, to be fair to your point, it is easier to get the Immortal badge using all available methods out there right now. The easiest being having multiple accounts to set healers to auto on the badger taking damage - but if a person chose not to use all available methods and handicapped themselves to using only damage taken 'while not taking advantage of easier methods' route, it would take a good deal of "normal" playing time in my opinion.
As @KaizenSoze so eloquently laid out on the last page of that thread you cited, the badge can be had in around two days of total time:
On 7/21/2021 at 8:20 AM, KaizenSoze said:For folks jumping to the end of thread to see the latest.
To summarize the current quickest way to get the Immortal badge:
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Using the Mercy Island fires that are just south of the Fortified badge, that's the number four badge
- You can achieve ~2 million points of damage taken per hour
- ~50 hours to get the Immortal badge
- The fires are not visible until you complete Operative Kuzmin's level 7 arc in Mercy Island
- You need to position your character to take damage from two fires at once while resting to maximize damage
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You need to start a level 50 mission arc which includes all characters participating
- Otherwise, your characters will go afk and get logged out in 30 mins.
- I use Midnight's Hand because it allows a large level range 20-50
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You'll need two healers to keep you alive
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I used to two pain domination defenders because they have an healing aura + strong single target heal
- Set both healers to auto fire their non-self damaging heal and target the badge character
- Make sure both healers are close enough for their AOE heals to work
- That means you have to have three accounts or friends
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I used to two pain domination defenders because they have an healing aura + strong single target heal
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Due to rest changes in Issue 27 page 2. Rest will not be interrupted by damage. Position your character and hit rest
- No break frees required
- After rest starts, you should see lots of ticks of 18 damage. A lot less than that and your character is not sitting in two fires
- The character's health bar will be dropping quickly, but the two healers should be able to keep you alive
Having played my main and badger since June 28th, 2019:
... and having used the above method (which I may or may not have been the first to discover 😁 said double fire patches), I can confidently say I have taken about 16 million damage outside of the badge requirement through "normal" playing. That may be due to my playstyle (ranged damage dealer) and I tend to solo content, and due to how often I play (3-4 hours a week at the moment).
So you're not entirely wrong, but you aren't correct either when you say it cannot be obtained through normal play - it will just take time. At the end of the day, my opinion of my badges is that I feel like I put in enough effort for them to matter to me to collect them. My favorite badges rank among Cataclysmic, Chronomaster, Toy Collector and Bug Hunter. Because I worked hard for those badges using whatever means or methods were required to do so. And I enjoyed it!
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Using the Mercy Island fires that are just south of the Fortified badge, that's the number four badge
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Just from looking at the title of this thread, the suggestion is to change the way everyone else plays to match the way the original poster wants to play.
Hard pass.
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3 minutes ago, Midnyte said:
I'm not sure! I think I did have some double XP boosters but you probably mean besides that?
I've just never seen so much xp dropped at once before, was that a mission or task force completion bonus??
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I've been slowly nibbling at replays of perfect save files of The Legend of Dragoon (PS1 Classic) and Final Fantasy X on PS Vita. I've also dabbled in Conan Exiles, NMS, and Subnautica. I'm also really excited for the Halo Infinite game.
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Whoa that Iron Clad Beetle costume is awesome! @TraumaTrain!
And how the heck did you get over 4 million xp @Midnyte??
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The first time I have requested assistance or support using the in-game Support Ticket was this past week and I was a little apprehensive. I don't normally ask for help, let alone in a video game. Well I had the hardest time finding the last NPC to rescue in a CoT mission map - after about 30 minutes of wandering and covering nearly every inch of the map, I was about to just log out and try again another day - but I was so confident I had looked everywhere, that I imagined that the NPC spawned outside of the map or something. All that to say that, in around 5 minutes of putting in a Support Ticket, @GM Impervium comes in to the mission to confirm that the NPC wasn't outside the map and give me some helpful hints to find this last NPC. From the moment I hit the support button until after the issue was resolved, @GM Impervium was an absolutely professional.
Well later in the week I had an actual case of an enemy getting knocked outside a mission map, and unfortunately my NPC escort would not move along past the spot either due to aggro or because the way the attacking NPC escort script works. Anyways, I had cleared route back to the door and thought maybe the NPC would've de-aggroed by then. I return to the spot to find it still running in circles endlessly. This time, with a bit more confidence that this was a serious enough issue to submit a Support Ticket. I kid you not, in LESS THAN FIVE MINUTES, @GM Kal comes in like...
... and gets the dang enemy that was knocked outside of the map and brings them back in. I was floored - I didn't even have a chance to get a cup of coffee while I was waiting. I thought it was just good timing before on my last support ticket, but this gives me reason to believe that this is a standard response time for player support. Well I was blown away to say the least and I thanked @GM Kal profusely for the amazing player support (knowing full well that these folks are volunteers and have lives like everyone else).
Soooooo who would've thought that today, I would use the Support Ticket function for a third time - this time I had a Shadow Shard mission map and one of my npc escorts fell to the bottom so that I couldn't get them without getting TP'ed back to the mission start. As if there was some kind of competition for which GM could resolve an issue fast enough, @GM Impervium comes in to my mission ready to fight!
... and worked some pretty epic claw machine magic...
to resolve my issue and let me escort my NPC to the end of the mission map.
So again, big thanks to @GM Kal and @GM Impervium!!!
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9 hours ago, Snarky said:
this for for my Beam Rifle / Temporal Blaster. Thanks Luminara
Also considering spending a few hours in the creator looking at various helmets/hats. I tried to make a Firefighter a few moinths back. I gave up. then an SG mate walked into the contest in a PERFECT firefighter costume using pieces I would never have put together. I may need to go way outside the box here.
Check this one out! Fire Guard - one of my main! A volunteer fire fighter with costume to match.
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Not sure if this billboard was on legacy or if it's a homecoming addition, but are there any Warren G. fans here? 😁
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1 hour ago, Beef Ninja said:
completely half assed!
Not a fan of this added insult. Perhaps just report the bug or issue with the costume piece so that the volunteers who pour countless hours in to this game can be aware of the issue?
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3 hours ago, Darmian said:
Not quite but you're close!
(As an aside I personally think the only properly surviving area of Praetoria, for a given value of "surviving", is Night Ward. No Hamidon there at all. Bleak place to escape to though.)
Just finished running all the Night Wars arcs through Ouro, and I'm fairly certain that zone exists outside of Praetoria in what was described as a dimension in between the living and the dead. It was sort of implied that the Netherworld was seeping in to the living and Night Ward was the focal point.
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I think with the added hindsight that arcane touched on, debt isn't really a concern to me. In fact, I have to actively and intentionally attempt to incur anything that doesn't disappear after a mission or two at most.
I kid you not, I once deleted a character back in legacy around Issue 3 I believe, because they had so much debt it made getting to the next level a full time job.
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24 minutes ago, EmperorSteele said:
...does $his/her not work for Devs like it does in AE?
Is Huge identified in game as male? This whole time I thought it was a third gender! 😅
Anyone Ever Try A Roster Shot?
in Art & Multimedia
Posted
I ended up going the route of multiple accounts to frame this shot: