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Glacier Peak

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Everything posted by Glacier Peak

  1. Great concept, name, and costume! My inner OCD wants to say that the bottom white foot pattern should switch with the left one to maintain the overall aesthetic/theme, but you can ignore that lol
  2. Not to mention the awesome contacts red side that are unlocked by collecting certain badges! Great arcs across all zones - but I can't remember if they still require collecting those badges anymore...
  3. I'm guessing this is the Hero alignment Tip Mission selection and not the Vigilante alignment one?
  4. Or use different variants of claws when not modifying the Widow default costume slot!
  5. I didn't like when the baddie kicked over the droid. Some places you just shouldn't go to in a show! In all seriousness, solid season finale.
  6. Indomitable is where you should play if you're not wanting lag.
  7. If you're referring to either the new Cimeroran Incarnate repeatable missions or the new Valeria story arc, those are +1 Incarnate content.
  8. No STEALTH the power is now exactly what INVISIBILITY the power was. They combined those two powers so players can now meet all of their stealthing needs with just this power.
  9. Stealth has been Invisibility since like two or three pages ago.
  10. I don't know about 1 and 2. For 3, while the Elite Bosses do indeed spawn on the cliff sides, they're level 54. Recommend instead running the Valeria incarnate story arc in Cimerora or trying out the ITF, even solo, at -1/1 settings if possible.
  11. Not that this suggestion is terrible, but I can't support it until Clown pets are added to Masterminds.
  12. Coin I've got a few and I'll provide a little flavor of why I recommend each below - in no partcular order. Spy X Family - A new show that makes a unique twist on the spy theme that hasn't really been done before in anime to my knowledge. Full Metal Alchemist (and Full Metal Alchemist Brotherhood) - Great art style and voice acting. Some anime tropes, lots of dark story telling and a couple of surprises for the audience throughout. Great music and character development makes you root for the good and bad guys for different reasons. One Punch Man - A great introduction to anime. Over the top characters and a mix of humor and drama, this is a superb gate way to other series. Super powered individuals abound. My Hero Academia - Another gateway anime that mixes the super hero genre with a dose of Shonen-like story telling. Can't go wrong with this one! The big bad fight scenes are awesome. Mob Psycho 100 - Feels a lot like One Punch Man, so if you watched that and enjoyed it, try this one out. Bit of a super powered series as well. Demon Slayer - Highest recommendation from me if I had to pick among any of these to watch. Pretty generic storyline about a kid who experiences traumatic loss and gains power to overcome his enemies and his fears. The art style in this series is so amazing. The final boss fight scenes for each season are pure Sakuga 🔥 👌 💯. Gurren Lagann - Just so good. Amazing story and art style and music and uplifting in my opinion. Without spoiling too much, a kid raises his hopes towards the heavens and achieves his dreams. Mecha themed background with a solid mix of campy and sardonic story lines. Trigun - Great story that follows a light hearted protagonist that quickly develops in to a weighty character arc and delivers at the very end like a spaghetti western classic. Great early 90s art style. Cowboy Bebop - Bounty Hunters in space meet amazing art style and musical score. I enjoyed it for its flashy scenes and interesting protagonist as a kid watching it on Cartoon Network's Toonami. Rewatched it as an adult and it was even better. Samurai Champloo - Amazing soundtrack, something I consider an integral part of a great anime series is how the music and the art style help tell the story. This one has plenty of action, if a bit adult themed with its depiction of violence. Recommend watching a few episodes first before hand to see if it's your jam. If you like this series, I would recommend an unrelated but similar themed anime called "Afro Samuai" Attack on Titan - I'd argue some of the best storytelling in any anime I've ever watched, coupled with amazing (I know I say that a lot, but this is a pantheon of the all time great animes in my opinion) visual style that evolves throughout the seasons. You will be in for a hell of a ride with this one! Honorable Mentions: Sword Art Online and Overlord are cool video game RPG themed anime. And some of the classics if you're looking for some easy, some would say cheesy, anime that grow on you - Bleach, Naurto, One Piece, and the Dragon Ball series. Then you've got your 90s classics like Yu Yu Hakasho and Sailor Moon, Gundam Wing (and its many iterations), Inyusha, Rouroni Kenshin, Golgo 13, oh man the list goes on!
  13. So this is another solution to a problem that already has many solutions? 🤔 Respec trials which can be done infinitely apparently only 6 times(?), free respecs handed out after major power updates, respecs granted from Hero & Villain, Vigilante and Rogue, and Winter Packs, respecs which can be purchased on the Auction House, every 10 levels respecs are granted, not to mention the fact that each character has three builds which they are free to level as they please once they've obtained the required XP. Oh and the forced respecs for those who play the Villain Epic ATs. I'll point out that I remember what it felt like to make permanent choices to a character before respecs were added to the game. I like the options I have now to change my character.
  14. Grab this tip mission: https://hcwiki.cityofheroes.dev/wiki/Mission:Tip_-_Cloud_of_Odorous_Smoke I referenced this during the Page 3, Issue 27 beta feedback thread and Cobalt highlighted it:
  15. The individual who made the custom enemy group needs to add an additional attack in order to achieve the full 100% of allowable XP/Inf to drop for their custom critters.
  16. Good points now that we're back on topic. There was an amalgamation enemy group uniquely created this past summer - one of the enemies provided a lot of xp. I think somewhere around x10 xp/in than normal. Then the new Halloween Elite Bosses were added this Fall which provided x5 xp/inf. I think an casual observer could conclude that the Homecoming team isn't against farming and that their changes to the AE are meant to address game stability and the long term health of the game.
  17. I see my post missed its marked and you immediately went to attacking me. Good luck with other folks trying to have a discussion with you and welcome to my ignore list.
  18. Looks like you're taking a post by another forum goer incredibly personally even though it wasn't addressed towards you or anyone specifically. And after reading the rest of your post, I can see a lot of attributional language from you. You say things that are actually pretty toxic, which is ironic considering your point is to highlight what you feel is a non inclusive community. All that being said, I can agree with you about playing as you want, within the boundaries set by the Homecoming team of course.
  19. I've gone through every story arc in the game Blue, Red, and Gold side solo. I've soloed every non-incarnate taskforce, strike force, and trial. I've done so at varying difficulties between -1/1 and +4/8. That being said, no, there is no content in this entire game that is not casual or solo friendly which does not require more than one player to start. If something presents a challenge for me, I invite other players to assist me.
  20. The Experimentation Pool, the Sorcery Pool, the Force of Will Pool powers were all heavily modified from their versions on Live (if they could be considered that by being unreleased or in various stages of beta testing). I'm pretty supportive of the way the Homecoming team has developed these Pools. A mix between Travel Pool Power and a useful T4. Edit: Just wanted to add that there has not ever been a Gadgetry or Utility Belt Pool power set on Homecoming. Those unfinished sets are accessible on OuroDev solo servers with dev tools, or perhaps on other CoH servers, but not on Homecoming.
  21. Yes, yes! Indeed - Snarky as you will probably remember Corruptors were initially the villain equivalent of Defenders, but with less direct healing capability (Empathy was proliferated after launch). They had Thermal Radiation at CoV launch and then shield and individual buffs. Corruptors were stylized as a mix between Blaster and Defender, and as you pointed out in the Ice/Cold thread, they don't debuff as well as a Defender or Blast as hard as a Blaster - but they do both really well and their Inherent power provides utility beyond the initial niche situation (think about Scourge activating on AVs and GMs). As more sets have been proliferated between Defenders and Corruptors, the differences became less clear. Sure their Inherent powers are different (Defender Inherent power was not always the same as it is today either!) and so are their base/max attribute values, but play style wise, they have become essentially synonymous with each other. Much like Brutes (and really Mastermind's) filled the Tank role villain side, Dominators were Controllers, and Stalkers were Scrappers, I think they chose to combine the Blaster and Defender feel in to one Archetype villain side, and that was the origin of Corruptors. So noting those differences and similarities, I think the current meta provides both Archetypes with a unique feel.
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