The Character Copy service for Beta is currently unavailable
×
-
Posts
5850 -
Joined
-
Last visited
-
Days Won
32
Everything posted by Glacier Peak
-
While it's from the perspective of a Corruptor, the Defender version of the Ice Mastery Ancillary Pool Powerset are functionally the same (better Build Up and Frozen Armor numbers on Defender version, better Hoarfrost and Flash Freeze on the Corruptor version, identical Ice Elemental pet), therefore I am linking my feedback on this for your reference. ------------------- Ice Mastery has added a number of unique tools to my Corruptor that I've enjoyed using. The Epic Powerset gave flexibility that I didn't have previously have when I selected either Fire Mastery or Psionic Mastery (my standard Epic Powerset picks on my Corruptor). If a player is searching for additional defense/res option, increase in damage output, a self heal that maxes HP to 1606, or a number of powers to frankenslot purples, Ice Mastery has it. I'll cover each power below and give my thoughts. I'd like to read what others have found in their playing of Ice Mastery on Corruptors. Flash Freeze - Ranged (Targeted AoE), DMG(Cold), Foe Sleep (Available at Level 35) Power Description: You can Flash Freeze a large patch of ground beneath a targeted foe, instantly forming dozens of deadly ice shards that do Cold damage to all enemies in the area. The victims are left trapped within the icicles, but can break free if disturbed. Only targets near the ground can be affected. Notes: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required to against AVs and players, as well as to make secondary effects apply. Player Feedback: I've only tried this out on my build sparingly. With the other powers available in this Epic Powerset, it's tough to choose this one over the other options available and due to my build having multiple Targeted Area of Effect (TAoE) powers, it doesn't synergize well. The Mag 3 Sleep works nicely against even-level minions, lieutenants, and bosses, but starts to lose it's effectiveness as a damage mitigation tool as I fought higher level enemies or the enemies had resistance to Sleep. If a player's powerset already has access to a Sleep AoE, this would be a great power to stack mez with. Players can also slot the Fortunata Hypnosis Sleep Invention Origin Set in to this power if they are searching for additional recharge (5-slot for 10% recharge) or Fire/Cold (3-slot for 6% Fire/Cold res) or Toxic/Psi res (6-slot for 6% Toxic/Psi res). I tried out slotting the Chance for Placate proc and it's a bit duplicative/redundant because the enemies are in Sleep status for 14 seconds, and Placate status for 8 seconds. Additionally, players can slot the Ragnarok TAoE Invention Origin Set as well for the same set bonuses as the Fortunata Hypnosis Invention Origin set (with a Chance for Knocknown instead of Placate). This power has a rather high amount of endurance cost (19.5 end) per use and a max target of 10. Overall I can see the utility of this power, however, for my build - it didn't fit. Frozen Armor - Toggle: Self +Def(Smash, Lethal), +Res(Cold, Fire) (Available at Level 35) Power Description: While this power is active, you coat yourself in rock hard Frozen Armor. The hardness of the Frozen Armor offers good defense to Smashing and Lethal attack as well as reduces Cold damage. Also, Fire attacks deal slightly less damage. Player Feedback: This is a fantastic Epic Powerset shield for any player who wants access to both Res or Def Invention Origin set slotting! The 12.75% +def Smashing/Lethal is comparable to the other def shield available to Corruptors from Mace Mastery and the res (+22.5% Cold, +7.5% Fire) is also comparable to other Epic Powersets with res shields as well. Aside from those comparables, this is the power to choose if a player is not taking Flash Freeze. I use this in conjunction with Arctic Fog to get a hefty Cold res and some nice Fire res also. Hoarfrost - Self Heal, +Max HP, Res(Toxic) (Available at Level 38) Power Description: Activating this power covers you in a thick layer of Hoarfrost. The frost can absorb the impact from enemy attacks, effectively increasing your maximum Hit Points for a short time. Hoarfrost also grants you resistance to Toxic Damage. You must be level 38 and have one other Ice Mastery Powers before selecting this power. Player Feedback: Let's start with the fact that only one other Epic Powerset for Corruptors offers a click self heal (Energize from Mu Mastery at Level 41), but none offer a click self heal AND MaxHP! The self heal from Hoarfrost gives 321.2691 HP at base level (it can be enhanced to give even more!). Do you want to cap your HP without investing heavily in set bonuses? Hoarfrost will do it for you - it offers 160.6 MaxHP (enhanceable) and an additional 160.6 MaxHP (unenhanceable) to your health pool. Additionally, it offers +11.25% res to Toxic (enhanceable). This power lasts 120 seconds and recharges in 540 seconds. With enough +recharge, a player can get it to the point where it only has 20 seconds of downtime if they desire. This is another unique tool available for players who are looking for additional HP, the best self heal offered from an Epic Powerset, or another place to slot Healing or Resistance Invention Origin set bonuses. Build Up - Self +DMG, +To Hit (Available at Level 41) Power Description: Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your Accuracy. Player Feedback: Oh boy! This has been my favorite power addition to Corruptors in a long time. Build Up and Aim are normally only available in combination with Blaster powersets. The difference with this Build Up is that it's base recharge is 180 seconds. That's not terrible considering a player will cap their proc chance (90%) with Gaussians Synchronized Fire-Control: +Chance for Build Up even with 100% recharge slotted in the power (to bring it down to a cool 90 seconds - about the same as Blizzard when slotted for recharge!) - even faster with additional set bonus +recharge. There is something magical about Aim+Build Up (slotted with Gaussian's BU)+Sleet+Blizzard (and then Scourge kicks in!!!) on a mob of enemies. Throw in Ice Storm (with a Annihilation: Chance for -res) if a player is truly mad with power! Ice Elemental - Summon Ice Elemental: Melee DMG(Lethal/Cold) (Available at Level 44) Power Description: You can create a very powerful entity of animated ice at a targeted location. Ice Elemental possesses several ice powers to attack any nearby foes and can be healed and buffed like any teammate. You must be level 44 and have two other Ice Mastery Powers before selecting this power. Player Feedback: The last power in the Epic Powerset and it's pretty comparable to the Villain Patrol Powersets summons, albeit the cast time is quicker if that is something a player desires. With some heavy recharge slotting, +recharge set bonuses, and a +rech temporary power, players can get this pet perma'd. I went with 6-slotting the Soulbound Allegiance Invention Origin set to get all the damage I could out of the pet (and the Soulbound Allegiance: Chance for Build Up proc goes off enough to make the pet damage worthwhile). The pet is pretty sturdy when used in conjunction with my character's powerset (casting shields and Frostwork help!), but it may not be that resilient when used by other Corruptor powersets. I generally use this pet when fighting against AV/Hero class enemies. The pet A.I. is not terrible, but it can aggro enemies from farther away because it has access to ranged powers like Ice Bolt and Freezing Touch. Only downside I see with this power is that it's four picks deep - but the other picks along the way are worthwhile, so it's a fair opportunity cost.
-
That's about right for VG merits per run based on my experience, but last night was a lot less people than normal (I would offer this was due to the holiday in the U.S.).
-
About time to see another thread about this.
- 1 reply
-
- 2
-
-
-
Yes, this was my suggestion.
-
I can see the zone names just fine when I hover over them - I'm saying I can't read the text that is written on the map in red handwriting. It's resolution is too low - notice the difference between the two images in my original post.
-
Noticed that Division 5 and Division 6 have no entries on the spreadsheet, so I wanted to throw my lot in for fun. This entry can apply to both, as I combined the rulesets for both. Division 5: No temps or incarnates that provide anything but defense, resistance and hp, this includes no endurance tools Division 6: All powers obtained from sources other than leveling up are banned. Run Type: Pylon Time Archetype: Corruptor Primary Powerset: Ice Blast Secondary Powerset: Cold Domination Time in seconds: 158 seconds (2 minutes, 38 seconds) Burst: Not burst, took over two minutes! Hybrid: No, I used the 4-star LGTF with inspirations and incarnates disabled (see icon in top right corner of screenshot) Number of Runs: 1 Version: 1 Video Link: N/A Notes: No accolades were used, but I'm not sure how to verify that beyond me saying so. They aren't on cooldown at least in the screenshot. Build: Corruptor (Ice Blast - Cold Domination) - Glacier Peak.mbd
- 384 replies
-
- 2
-
-
-
I mean, look at this beauty - Villains deserve the same quality:
-
The Rogue Isles map in game needs updated so it is legible what is written on it. Current in game map: Physical map provided with the game at launch of CoV: I just want to be able to click my map tab and open the city map to see legible text. I don't need the sticky note, highlighter, or Siren's Call piece if that makes it easier to upload in game.
-
@Burnt Umber @FrauleinMental @Midnyte For those of you who want to make the Worthy Opponent Indom Badge Run easier and have time/inf on their hands, I recommend doing the following: Change Alignment to Vigilante so that you get Positron when you use the Ranged Signature Summon Base Empowerment Temp powers have a 90-minute timer, I recommend the +recharge time The S.T.A.R.T. vendor offers three types of 2-hour long Amplifier temporary powers - buy them before the TF starts (or if you have them in your Character Items, use them as needed). Also pick up Envenomed Daggers to help with the -regen and Back Up Radio for additional dmg from pet. Speaking of Pet, snag either the Tank or the Ranged Signature Summon from the S.T.A.R.T. vendor Grab a Shivan Shard temporary power from Bloody Bay Warburg Nukes! Optional but nice to have in final mission Build Snowbeast: optional but can be useful That said, we still have room for about three more players if anyone still wants to sign up for Sunday. If not, I will recruit once in-game on Sunday.
- 130 replies
-
- 3
-
-
-
- badges
- indomitable
-
(and 1 more)
Tagged with:
-
Well said. Quoted for truth!
-
360,000 damage received per hour is on the low side of other alternatives offered in the already numerous 'Immortal Badge' threads (2 million damage received per hour for example is pretty common and can go higher with more setup). The flip side though is that is sounds pretty easy to set up and you get progress towards other badges.
-
Tremendous resource to the community which I use nearly daily. I wouldn't have much fun without all your efforts, thanks!
-
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
Glacier Peak replied to Forager's topic in General Discussion
There's already a flight travel power that only affects self and it's called Fly. If Group Fly only affected self by default, it should be renamed to "Consent to Group Fly" so as not to confuse the player base. Or change to... Socially Awkward Fly Nobody Wants to Fly Fly, but turned off by default Fly... my god that endurance saved by not having to carry all these other players! Speaking of such nonsense, does knockback convert it's affect to knockdown if the target is flying? If so, does the time being "knocked" change any? -
How long does it take you to hit 50?
Glacier Peak replied to mistagoat's topic in General Discussion
It takes 10-20 seconds to reach Level 50, only because I have to create a random costume and Archetype with primary and secondary powersets when I click Temporal Warrior during character creation. When I play on Indomitable then grab a double xp, I can powerlevel an alt in about 4 hours. When I play on Indomitable and want to enjoy the game, I turn off my xp. The journey, not the destination style. -
@Mac B - Thanks to @lemming for the assist. If you are seeking other badge images internal names, take a look at the old City Info Tracker page. Won't have the newer badges, but if you select a particular badge and scroll to the bottom of the page, it will display the Internal Name of the badge which you can use for the macro image. You don't need to add the .png either. Or this community tool can be used to search the Internal Name as well by searching the .mnu file.
-
Excellent! Good work, I was asking around because I couldn't find it anywhere else.
-
No problem. I used the City of Data website, then click the boost set group and hovered over the image to see the name of the file. It may or may not work for all IO sets, if you're looking for other images. https://cod.uberguy.net/html/boostset.html
-
Looking at CoD, the icon name for Ragnarok is: e_icon_ragnarok So if that's the true name in the game, try: /macro_image e_icon_ragnarok "Text" targetcustomnext alive "Babbage"
-
Yeah, that's about as much as I could find. https://homecoming.wiki/wiki/Settitle_(Slash_Command)/listing
-
Take a gander here, might find what you need: https://homecoming.wiki/wiki/Macro_image_(Slash_Command)
-
This is a well-written post. I appreciate the video as well and have followed your continued uploads. It's exactly what players need to read to know that this Advanced Difficulty (Hardmode) content is not out of reach and doesn't require specific Archetypes or builds. Only when players want to complete these efficiently (meaning quickly and with minimal defeats) does optimization of Archetype and builds become common place, though again as you point out, still not mandatory. I think you should post a shorter post linking to this thread in the general discussion section because the forum community doesn't traffic through this section very much yet (newest sub forum on this website). And to add a personal anecdote, I've been running Advanced Difficulty badge runs on Indomitable and used your walk through of the Lady Grey Task Force to assist in leading and navigating (especially that last part in the final mission). Thanks for posting!
-
Vandal spawns after getting one of the two robots health down halfway.
-
Solid advice, I'll add you to the roster.
- 130 replies
-
- badges
- indomitable
-
(and 1 more)
Tagged with:
-
- 130 replies
-
- badges
- indomitable
-
(and 1 more)
Tagged with:
-
Oh my, that is not something I even thought about! I'll update future posts to denote that change. I am in the arena in Pocket D now if anyone wants to show up early.
- 130 replies
-
- badges
- indomitable
-
(and 1 more)
Tagged with: