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Everything posted by Darmian
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PVP? Not my thing. I've met cool PVPers and (mainly back on Live) I've met lots of gankers. But you know, if I go badging in a PVP zone and get ganked, that's on me to be fair. What REALLY annoyed me about PVP is the Rogue Isles has TWO amazing zones wasted on PVP. Bloody Bay and Warburg are atmospheric and cool and could be filled with contacts and missions, but no. Redside has ELEVEN zones* (including The Abyss and Monster Island) and loses two of them to a very niche part of the game. Blueside has TWENTY FIVE zones, of which only ONE, Siren's Call, is PVP. Recluse's Victory? Fine with that. Shared future combat. Not to mention the entire Arena system. Or you know what? Have PVE versions of the two zones as well as the PVP versions. If the Echo Versions of zones can exist, and the mini PI that is Monster Island, then that can happen too. And all the above doesn't include the Shadow Shard either. *Villains can access RWZ and DA and IIRC the Echo Zones too, but that still hardly fixes the imbalance.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
Hmmm. -
Looking forward to playing it
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The post is clear.
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December bump for a worthy cause! So get donating, good people!
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Why was Statesman killed off again?
Darmian replied to OldSchool SC Fight Club's topic in General Discussion
Only player characters are guaranteed to have mediporters. Anyone else may have them. They may not. And even that fact forms part of a story arc. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
ROFL! Yep. -
Why was Statesman killed off again?
Darmian replied to OldSchool SC Fight Club's topic in General Discussion
It's even trickier than that though 🙂 She's bound to Arachnos, not Recluse. -
Why was Statesman killed off again?
Darmian replied to OldSchool SC Fight Club's topic in General Discussion
People on here have in the past seen my rants about Praetoria. My personal Head Canon is that ultimately "Who Will Die?" was a Praetorian plot literally intended to take out the one man who could maybe go toe to toe with Tyrant. Recluse's fight against Tyrant is a fake out, so if he'd really tried maybe he'd have a a shot too, we'll never know. However, only Statesman would have tried to do it. It has its issues but it makes more sense to me than "Darrin Wade just happened to have this plan". -
Why was Statesman killed off again?
Darmian replied to OldSchool SC Fight Club's topic in General Discussion
If anyone has read the two COH novels, particularly the first one, Statesman is actually a pretty good character. It's a shame that portrayal wasn't ported into the game. (The comics are a mixed bag of "the comic writers weren't given any notes" or "the comic writers didn't care" to "no one sense checked this at all". All of those suppositions may be incorrect, but whatever, the portrayal is erratic and annoying.) -
Why was Statesman killed off again?
Darmian replied to OldSchool SC Fight Club's topic in General Discussion
I bemoan the fact that there's no real interaction with Statesman prior to the events in "Who Will Die?" I'd love it if the OG Statesman TF was still possible to do with him standing in IP, and only getting phased out/replaced by Ms Liberty AFTER you've done "Who Will Die?". Of course even if that were possible the LRSF would need to be tweaked as well. Fortunately for us the LRSF DOES exist again via Ouro. And oh yeah, that version can be tough. Hell, even an arc with a flashback scene involving him would help. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
That was, look away now @TerroirNoir2, -
TV Guide: Zhym's index to TerroirNoir's "Cable Channel of AE!" Reviews
Darmian replied to Zhym's topic in Mission Architect
Thanks for the update, @Zhym! -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
Yeah, I was really aiming for as near as possible a continuation of the Praetorian storyline from the end of Neutropolis and into First Ward/Night Ward and bringing in elements of the Praetorian War. I really didn't like that the only option was leave. Or at least the only pushed option because you CAN just stay. -
I'm just going to bump this because it's frankly worth bumping, even if it IS a thread I started. That's not the point though. Support your local wiki!
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 2.
Darmian replied to TerroirNoir2's topic in Mission Architect
And reclaim a slot! -
I..think I'm one of the ones who started that, but....I was soon joined by other perpetrators!
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It's that time again, fellow CoHers! I appreciate all the work put into the Wiki, and use it regularly and I hope you people do too. Support your local Wiki! Unofficial Homecoming Wiki - A City of Heroes Community Wiki
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Gold Side Resistance Arc "Spirals: Part Three."
Darmian replied to Darmian's topic in Mission Architect
It's her MO in many ways. -
Gold Side Resistance Arc "Spirals: Part Three."
Darmian replied to Darmian's topic in Mission Architect
Ok, I "got" the gist of that in the dialog. Well, if someone like yourself who knows what's going on reads it, then you'll see. But there's enough obfuscation to throw smoke too! -
Gold Side Resistance Arc "Spirals: Part Three."
Darmian replied to Darmian's topic in Mission Architect
NOT going to happen. You know it, I know it, hell most of the AE gang probably know it by now, never mind the people I pester in game and on here. -
Right now we're stuck with it. Options are (a) never use that line of dialog; (b) use it when you want the player to "overhear" stuff they probably shouldn't. But mostly (a) for me.