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        arcane
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Everything posted by arcane
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	I am just asking because I don’t consider the sizable resistance buff negligible. While I probably disagree with buffing DB at all, I’m with you on Staff sucking. As I’ve said many times, I max out all the sets indiscriminately. Staff isn’t as bad as Kinetic Melee but it’s a low ranking set for sure in my experiences with every single melee set.
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	Yes, but be sure to add something offensive to the table like damage/recharge buffs or regen/res debuffs. Force Field is just a poor man’s sentinel once you join a team full of players that can survive perfectly well on their own. 😕
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	What weight did you assign to Sky Splitter’s substantial buff when comparing powers side by side? I don’t know the math there, but I can logically guess that the effect of Staff’s buffs on the set’s lower damage is not zero.
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	Come now, that’s absurd.
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	All I know about MSR is that it’s the only lengthy activity in the game where you’ll easily and frequently get kicked for going to the bathroom or tabbing out to pick some music. I don’t know how it goes on Excel because the typical Indom leader ruined the entire experience for me. I don’t know what it is about that content that lodges large sticks up asses, but I choose not to engage with it.
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	I gave him a pass on that one because his other posts generally suggest knowing his way about the game 🙂 I am willing to assume this lapse in judgement resulted from a minor stroke, no fault of his own, and move on. As for you, go pop an inspiration 😄
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	About right. Farsight is pretty ridiculously OP tho and you DID allude to that too 🙂 By no means will I ask to speak to the manager if you all insist I must have another 5’ of radius on my VG. My Poisons feel lit as is, but it’ll do.
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	More like whatever strengths and weaknesses your build has below 50+1 are highly suspect considering IO’s and Incarnates tend to completely wipe out weaknesses and massively amplify strengths. It’s fine if you want to give up on a character. Doesn’t mean you have to pretend to understand what it’s ultimately capable of 🙂
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	I’d be ok with a radius increase on VG I suppose but with an asterisk next to any mention of Time. Time is currently pretty dang overtuned/top tier at the moment and therefore should not be the standard bearer for balanced sets.
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	You definitely can’t comprehend its full potential south of 50+1, but you do you
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	Goodness gracious what an egregiously wrong statement.
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Electric Melee and Shield Defense combo,but what AT?
arcane replied to SuperPlyx's topic in Archetypes
Yep, because this combo’s only real weakness is garbage S/T damage. Add Assassin’s Shock and no more problems detected. - 
	No. I don’t even allow myself to receive notifications. You don’t owe us anything and vice versa.
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	I don’t think Dual Blades is hindered in the slightest. It’s a very high DPA set and you never ever have to trigger a single combo for that to be the case. It certainly needs no help, but I wouldn’t violently resist if the devs decided to add a combo that’s actually triggered by using the best attack chain. That might be OP though, the set’s already great with that chain as is. Staff S/T damage (well not on Stalkers I guess) sucks yeah but the question is just how much of that suck is justified by the substantial combo buffs and the good AoE damage. Tho its real problem is the lamest break dance melee AoE animation ever.
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	Quoted for truth
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	I would support him receiving some sort of tax deduction or credit for his community service.
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	Doubtful; there are some good suggestions and this meme is logically only for bad suggestions
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	All 9 powers are good, I just happened to want more blasts or controls, tactics or sorcery, etc, moreso. None of them are wastes of time, they just aren’t so game changing that I can’t be flexible. Neurotoxic Breath is nice to fit in but again I have other priorities. Paralytic Poison I would take if/when I didn’t already have another S/T hold proc bombed like Dominate. The 3 ally targeted powers I sometimes use as heal/res mules, but there’s nothing wrong with them outside of the fact that I don’t want to spend time targeting allies personally (same thought process as o2 boost - good power, not a personal priority). As for “who wants” a powerset that gives you broader freedom of power selection, clearly it’s already been established that I do as do others. I will also add, in case you question me calling powers I don’t take “good”, that my Colds and Thermal have no Shields, and my Pain has no ally heals. I think my Empathy is my only character that actually took an ally targeted mez protection power, and that toon is overdue for a revamp. It’s just my style; minimizing absolute necessities in a powerset makes all your other choices easier. One of my Storms even skipped Hurricane.
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	Two runs Poison/Dark/Psy Defender T4 Intuition Radial / Degen Core / Pyronic Core / Ageless Core / Assault Radial EDIT: ... had amplifiers 2:11 2:12
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	Correct, outside of iTrial baddies that get their own level shifts over 54. I build around at least 95% chance to hit +3’s. Though a buffer for tohit debuffing or defense buffed enemies is still preferred.
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	Well yeah you gotta understand how to scrap in melee as a defender to do Poison right. That doesn’t constitute a problem to me, just a slight learning curve.
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	Slot it: Javelin Volley: Chance for Lethal Damage Bombardment: Chance for Fire Damage Positron’s Blast: Chance for Energy Damage Explosive Strike: Chance for Smashing Damage Annihilation: Chance for Resistance Debuff Force Feedback: Chance for Recharge Buff
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	Try playing as if the combo mechanic doesn’t exist. This approach works fine so if you really want to play an animal character with those animations there is zero reason not to.
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	The latter sounds like it’s working as intended because range enhancements increase range, not radius, and the game clearly designates those as two separate things. The former is about a tank mechanic explicitly increasing “radius” so is far more fishy.