The Character Copy service for Beta is currently unavailable
×

Rudra
Members-
Posts
8233 -
Joined
-
Last visited
-
Days Won
48
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Rudra
-
Just because we post a suggestion on the forums does not mean it is going to be implemented. And even if it were going to be implemented, the devs won't just tell us.
-
Null the Gull Option: Set Gender for Badge Titles
Rudra replied to SilentSpy's topic in Suggestions & Feedback
The game does actually refer to a player's character by pronouns. Quite often actually. Which has brought up a few complaints on the Bug Reports forum for the pronoun referring to the wrong gender. (Some contacts and enemies, mostly enemies, have their original line of text where gendered pronouns weren't incorporated, so everyone is "he" in those lines.) -
The server seems to have rolled back. Don't know why. I didn't lose anything I had on the AH, but I also didn't have any recent postings. (Edit: I do have postings, just not anything from the past day. And those postings are still on the AH.) However, I did suddenly get some tells that I had already seen as if I hadn't logged in prior. Check your inf'. My guess is it is probably where it was prior to your postings.
-
She doesn't have an invisible lasso, invisible sword, or invisible shield. We're talking weapon sets, not travel powers. Edit: The only times I've "seen" invisible weapons, other than in the original Kung Fu Panda movie where the invisible trident is only "seen" on its stand, the invisible weapon hurts its would be wielder because they can't see it. Edit again: Look, in the case of the hook hands (or similar weapon glove models should they be added), I'm fine with those overriding the Claws weapon models or having added claws weapon models that are hooks (and so would disappear into the hook gloves). Those are still weapons being used for the Claws weapon set. If a player wants to have claws that aren't weapons though? They have the Savage Melee set for that. (Which is why it exists.) Weapon sets being made to where there is no weapon though? No, I oppose that.
-
It failed every time I tried it. And when I asked about it, was informed it failed every time by others. So while I'm glad it worked for you, the likelihood of it failing means it should be avoided. Like @Riverdusk said.
-
To the best of my knowledge, it is impossible to respec while you have an unused level up. The command works, but the final result fails. Try rebooting the game. Everything should come back.
-
Self buffs are never as much as buffs you give to others. And having 2 similar self-buffing powers is overkill. It is fine as is with one being self, and the other to be used on others. Especially since while Mystic Fortune results and Secondary Mutation results don't stack with themselves, they do stack with each other? Yeah, I'm inclined to agree. Let's not make Mystic Fortune also usable on self. (And to the best of my knowledge, they aren't meant to be anything more than something fun to do, hence the can turn into a Rikti Monkey with Secondary Mutation, so trying to pick between which random effect power is better for the solo player beyond one can affect self and the other can't, is bit much for me.)
-
My best guess? The devs have a lot on their plates to fix or make, and they haven't gotten to it yet. I'm not a dev though, so I don't know the answer. All I do know is yes, the problem exists, yes the problem has been reported, and others are able to bring it up when they notice it too. Our game's code is notorious for its intractability, so the best I can say is give them time. Edit: I am in no way saying not to report the bug because it has been reported before. By all means, report the bugs you find. The sole reason why I responded was because the OP ended with:
-
Storm Summoning - Lightning Storm movement
Rudra replied to Captynrj's topic in Suggestions & Feedback
To the best of my knowledge, it is a pseudo-pet. Something created for the power to work, rather than an actual pet. The problem with looking it up, is Lightning Storm, Rain of Fire, Ice Storm, Blizzard, you name it are all listed as pets, but aren't actually pets. -
No, it is a bug. It has been reported before.
-
-
How to make a Signature Power system
Rudra replied to PancakeGnome's topic in Suggestions & Feedback
Isn't that what they are supposed to do to help further the game? No. For the devs to sit down with each individual player to craft a signature power for each of their characters is an impossible undertaking. -
Well, the melees sure won't be doing much if they lack ranged attacks. However, yeah, that map is pretty bad for getting mobs stuck in various locations. Usually, if you stay just out of their happy zone (stay just where they can't lose you but have to keep trying to reach you), they keep hopping until they break free from the geometry and then rejoin you. Not ideal, and the map does need its geometry checked, but that's the best I can give you. (And since Citadel is the only EB ally on that map, yeah, that would lend to the Freedom Phalanx and Vindicators getting stomped if you didn't have him. Having all of them on hand though? Makes for an easy Jade Spider encounter.)
-
It was a well known issue back on Live. And there were a lot of complaints that only if the player knew where to go or if they clicked every door on the map that the mission was essentially broken. Then the waypoint was added. However, the map was not changed to place the location on it, so if you managed to lose the waypoint somehow, not saying you did, then you would have to rely on mission familiarity or lots of patience to get through it. There is a chance, however slight, the person that helped you was remembering from way back then. There is also a chance, which is more likely, that the waypoint marker itself glitched. This happens occasionally on the zone maps where the mission waypoint gets stuck on a door or the wrong part of the zone map. However, if that were the case, you should still have seen the waypoint marker, just affixed to the wrong place. So in all honesty, I have absolutely no idea what happened to the mission when you did it. I can only vouch for my own experiences and what happened back on Live. So even if what you are reporting is a rare occurrence, it still needs to be looked at. It just means troubleshooting it is going to be a matter of luck if it isn't readily replicable.
-
Not entirely sure, unless they have a Hero alignment with an added flag that prevents them from going to blue side zones. (Edit: And similar for Villain alignment.) If I remember (and understand) correctly though? I think Praetorians have no alignment. (But do have a flag that lets Pocket D missions see them as having one?)
-
*suddenly pictures Atlas Park flooded with female characters running around wearing censor bars* 🤣 It'd be like that one game at the arcade where players typed in a code for their name and got a naked female wearing censor bars. That game was highly popular at the time.
-
Per the Live devs, the game only has 2 alignments: Hero and Villain. Rogues and Vigilantes are still Villains and Heroes, but cludged to be able to get to the other side's zones. Praetorians are another cludge and aren't Hero or Villain, as best as I know. And if you give them the ability to get one of the alignments before they finish the Praetorian content? Then they will only be able to do the First Ward and Night Ward content (when they get to an appropriate level to do so). So, there is a reason why Null won't even give the alignment change option to Praetorians.
-
That's odd. When I've run that TF, the Freedom Phalanx are the ones that destroy the Jade Spider. I can usually just stand back and watch them do it.
-
I'm sorry you have not yet received your payment. I assure you it was processed and sent during the last board meeting. If you have not already received it, then you need to submit the appropriate paperwork to the proper offices requesting supplementary payment. Our offices are currently busy right now, but we should be able to review your request sometime in the next year. 😁
-
I don't know... your account suddenly has more funds than before.... Anyway, that doesn't seem to be what @Luminara is asking for. Though being able to grab groups of enhancements to dump into a storage rack or just quickly pop onto your enhancement trays during a respec would also be nice.
-
Let me clarify then. In my experience, strictly the things I've seen people do and play, people tend be more willing to play the bad guy when it comes to games like GTA. And in Warhammer 40K, everyone is the bad guy. So while people may choose a faction because they think it is a noble or good or whatever group? Everyone in 40K is the bad guy and that is its main draw for several (not all or even most) people I know that play. (Because everyone is the bad guy, it sometimes comes down to a competition of being the most bad. In a game where everyone is known to be bad.) So yes, people will play the bad guy. Especially in games where being the bad guy is the central theme. In other games, people only play the 'bad guy' as long as they can be 'good'. Which is why so many fantasy races have been progressing towards individual morality rather than racial morality such as in D&D. Now when you go into games where the basic premise is to be the good guy? Like a superhero game for instance. You suddenly run into a wall of hesitance towards playing the bad guy if it is made available for players to do. You can't cast the presented bad guy as good, at least not until you go Rogue alignment in CoX, and even then only in Rogue tip missions or when you go blue side to do missions over there, and people tend to focus more on "This is a superhero game, so why would I want to play the villain?". You even see this in D&D and Pathfinder. Where someone will only play say an orc or an ogre if they can be good (while leaning into the orc's savagery or ogre's brutality, sort of a vicious anti-hero motif), or as long as they are not 'the bad guy'. (Yes, there are players that will play evil characters and have lots of fun with it, but those are the kinds of people already most likely to be playing red side. And this thread is about getting others to at least try it.) So I don't think I'm missing the point of the comment. (Maybe I am, I'm not perfect.) I feel it's more that it isn't really relevant since the intent isn't to get players that are already willing to play the bad guy and so go play games where they get to be one already, but to get those players that don't want to be 'the bad guy' to at least try red side.
-
Because while I will use my ST holds on the biggest threat/priority, I can usually lock that target down pretty well and I prefer to have my pet(s) obliterating everything else so we can finally focus on the held target without getting myself killed.
-
I don't personally care if Controllers and Dominators are made able to use the petcom attack command. As long as Controller and Dominator pets are not made controllable like MM pets are. The ability to send their pets into combat before your character does anything and nothing else? Fine. In fact, for the few Dominators I have, that would be very helpful. (Edit: I'm pretty sure they can use the petcom dismiss command already, so as long as the attack command is the only petcom command also granted to them, I'm fine with it.)
-
Here's the thing. I can target an enemy with an ability and not have that ability fire. I do it regularly. I hit an attack and if I have no targets already targeted, it targets one without triggering. So yes, I can target an enemy with an ability, and wind up with a result I don't want if the pet simply engages because I clicked an ability that targeted an enemy. Edit: And to address your edit? No, you said targeted with an ability. You may have intended "when you attack a target with an ability" such as whenever you use an ability on the target, but that isn't what you said and I'm not a mind reader.
-
That's because Warrior Earth isn't considered separate from Praetoria in the game. Their leader, Battle Maiden, is a devoted follower of Tyrant, so they are fighting for the Praetorians in those missions. It's like how that one mission where you go to Praetorian Earth and all your enemies are Behemoths from the Circle of Thorns, but they are all flagged as Praetorians because they are somehow, most likely under Praetorian Infernal's direction, fighting for the Praetorians. (Edit: To be clear, Warrior Earth is a completely different universe than Praetorian Earth, like Maria Jenkins says. So they are not from Praetoria. However, as an enemy faction, they are fighting under the Praetorian banner.)