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Rudra

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Everything posted by Rudra

  1. No. IOs have to be crafted. Even the ones you may buy from the AH had to be crafted by a player. SOs can simply be purchased from contacts and vendors. Also, it doesn't matter if generic IOs (at high levels) are better than SOs, because the game is still balanced around SOs.
  2. Why? You can already buy every basic inspiration for less than what you can sell even common salvage for to any vendor. (Even the basic rez inspiration is just 150 inf compared to the 250 inf' you can vendor trash common salvage for.)
  3. So not even just wandering into someone else's mission or TF/SF, but full on forced PvP if someone chooses to invade your mission or TF/SF? I can't give my response to this idea without getting banned.
  4. If you do her arc through Ouroboros, you are capped at level 44. So she is mismarked.
  5. In the first Ashling Corlett mission to infiltrate the Crey facility and retrieve the data, the mission is flagged as "Defeat Lead Researcher" and "Defeat All Crey". However, once the lead researcher himself is down, even if his spawn is not, the mission completes.
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  6. Isn't she max level 44? So if you're level 45+, she shouldn't be talking to you outside of Ouroboros unless you already started her arc.
  7. This has nothing to do with the OP, and for that I apologize. However, I have to ask: am I the only one that immediately thinks of assault rifle wielding guys in camo storming the beach each time they read Marine Affinity? (I almost want to say this should have been a Mastermind primary, but that is covered by the Mercenaries primary....) (Edit: Especially with the Corrs blurb at the end of the thread title. Marine Corrs....)
  8. So this is a mule set power? Yep, most definitely a dedicated mule set power. On this alone I find no reason to have this implemented. Why does this need to be stipulated? You are not required to put any enhancements into any power if you wish not to. (You are advised to, but it is not required by any means.) Then it isn't a set bonus. It's a special enhancement or a proc bonus. You get 6 slots dedicated to this power, but can only slot 3 of the enhancements made for the power?! What other sets does this power allow? Why would inspirations be used to craft enhancements? Oh good. So a player can go out, buy 3 inspirations from a nurse or other vendor for 50 inf' each, use them to craft a signature power enhancement apparently for free, and then sell that just to any vendor for a 350 inf' profit. No. You aren't the first to request a signature power system, but I don't get the desire for an added signature power being added to the game. For instance: And so far, the proposed methods are excessively complex to implement in the game and boil down to requests for greater god mode ability than we already have. So I oppose this request. Especially because of the provided exploit/abuse built into the system.
  9. But you don't wield short swords two-handed?
  10. I don't know anything about Elden Ring games, but I do know that the few times I've had the game glitch and bring other teams into my mission, I most definitely did not love it. And I'm relatively sure they didn't either seeing as I had already cleared most of the map each time.
  11. Whadya know? There is! It's near the northwest corner of the map, less than 100 yards from the Resistance Underground access. It's as boarded up, run down, and abandoned as the others, with stacked car wrecks in one corner of the lot, but it is most definitely there. Thanks, @lemming.
  12. Just checked Kallisti Wharf. No, it is the same model as the one in Pocket D. The only difference is it has a crime scene body line drawing, a wrecked PPD car, and a few other ruined cars. The station itself is just as boarded up and not usable as the one in Pocket D. (It is at the far southwest corner of the villain side island.) Edit: And just finished checking King's Row. While it is possible I simply overlooked it, I did not see a gas station there.
  13. That soooooooooo doesn't count! 🤣🤣🤣🤣🤣 I never even knew that was out there. Guess I should have been patient enough to actually reach those silhouettes.
  14. Where is that? I never noticed it.
  15. No, there aren't. Neither are there any gas stations anywhere else in Paragon City, the Rogue Isles, or Praetoria.
  16. Incorrect text and messages go in the Report Typos Here sub-thread.
  17. I think that is the point. The OP mentions both the Summer Blockbuster and Dr. Kane's House of Horror. Both require 4 characters to do. Both as minimum and maximum.
  18. Technically, you do. It is the tier 9 power and it is called Full Auto. The difference being that you have to click it each time you want to use it whereas the MM pet upgrade powers only need to be used once per pet summonings. Mind if I ask how you are deploying your MM and pets? Because I can solo AVs, EBs, and GMs and for most of them, never lose my pets. (Well, I haven't tackled any GMs since they got buffed, so maybe that has changed? Though active pet control goes a long way to mitigating pet wipes.) Some have really bad AoEs, and they get problematic, but you don't need upgraded pets to clear them. (You can also throw your summon location outside of the enemy's reach, and your pets will appear safely.)
  19. There have been a rare few occurrences when I was on a Hami' raid where Hamidon spawned pretty much immediately when the league attacked the first monster wall. It takes a random number of defeated monsters to spawn him. And that still ignores everything else posted on this thread so far, not least of which is the game's existing story. Edit: Not brought up yet? Hamidon Buds. What happens in PI when those little buggers spawn randomly throughout the zone because there are players scattered all over the zone minding their own business doing missions or selling? What happens if one of these level 52 EBs spawns inside a store next to a level less than 50 player dealing with a vendor? Or inside Portal Corps? (Edit again: Though with all the hiding places in PI, that could make for cruel humor. "I've spent the past hour trying to spawn Hamidon!" *invokes ancient summoning ritual* "Did we miss a bud?")
  20. Agreed. It's only 25 tip missions. (To author:) You do you though.
  21. Hamidon floats in the water when you fight him in the Abyss as much as you or I float in the water when standing in a rain puddle. The water in the Abyss where you fight Hamidon is shallow enough that our characters are running on it rather than swimming. The waters of PI are deep enough that our characters have to swim. The water depth where you fight Hamidon in the Abyss is not proof that he floats. Though I do agree with you that the OP is silly and not likely to ever happen.
  22. There are no land masses there. The zone is still officially a level 41-50 zone. The zone is still open to characters below level 41 who routinely enter to join radio missions. Player characters are still subject to Hamidon's extreme detection and attack range, and one of your designated areas has the ferry in ready detection and attack range of a spawned Hamidon. Hamidon's arrival goes unannounced even in the Hive and Abyss except via the monsters themselves retreating, which players not out on the monster islands will never notice. Hamidon still already has 2 zones dedicated just to him where there are no contacts, missions, or story arcs that players are doing/dealing with, requiring raid league leaders/assemblers to request players not there to fight Hamidon leave so others can join, and adding islands for Hamidon to spawn will require a whole new map be made just to add a third place to hunt Hamidon for no other reason than someone would like there to be a reason to hunt the monsters in Peregrine Island other than for the rewards those monsters award already.
  23. The AE building. Sure, get Hamidon added as an available enemy in AE and go to town. Replacing the AE building? No thanks. Edit: Especially since the AE building is in the middle of the main island where everyone passes through doing their missions. Of a level 41-50 zone where lower levels show up to join radio teams and will likely find themselves passing near the spawned Hamidon. Possibly without ever knowing he was spawned until he kills them.
  24. Where would Hamidon even spawn in Peregrine Island? He takes up a lot of space and none of those northern islands are big enough to house him. Even the largest island doesn't have the open space necessary for him given how it is set up. So, yeah, I would prefer Hamidon stay in the Hive and Abyss. Especially since per the story, it is there that we have more or less successfully contained him. Edit: And then there is the MSR question. Every time I happen to be in RWZ doing missions and there is a MSR forming, there is also a constant request for those not doing the MSR to leave the zone. Which correct me if I'm wrong, is why an instanced version of the MSR was requested? Hamidon gets his own zone currently. Two of them. Without the need to ask players running their missions in zone to go to another instance of it so the raid league can form.
  25. But you can't: Use the same character name across all those characters made for the sole purpose of costume slots. Change your costume except by either visiting the tailor or logging off and changing characters. Continue progressing that character on the current content if you have to alt to change costumes. (Made worse if it is the mission prompting the costume change, like with Vanguard.) If the just use save files and change at the tailor route is followed, then it will also require you: Maintain a large amount of inf' on that character for the sake of using a preset costume, rather than use that inf' for other characters or to acquire other things. Hope whatever team you are on is willing to wait for you to run over to a tailor and purchase your pre-saved costume without dumping you, getting another player, and pressing on. Sort through your list of saved costumes to find the correct one for that character for whatever you are doing rather than just using the costume window or a macro to change. If the multiple character slot route is followed, then it will also require you to: Spend time waiting to log off and then back on just to change your costume, rather than just using the costume window or a macro and pressing on. Hope whatever team you are on is willing to wait for you to change characters for the sake of changing costumes, rather than just dump you, grab another player, and press on. Purchase all your character's build enhancements repeatedly for every character slot used for the sake of costume changing. Re-acquire all the same badges you gathered because they are part of the character concept. Level up that one character to the same point it is supposed to be (Full incarnate, level 50, perma-level 38, whatever) just to have those costumes that you would normally have with 10 costume slots.
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