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Lockely

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Everything posted by Lockely

  1. I still get surprised when I'm offered a travel power at 4 to be honest.
  2. What about Scirocco? They could continue on his story arc that was planned (he was supposed to be redeemed into a hero) and have his AT clarified as sentinel.
  3. A lot of us came back with the NCSoft announcement because we now know we're safe from the game and our characters unilaterally poofing out of existence with a C&D. This is the first post-license Issue, and the first time many of us have even had a chance to levy feedback.
  4. I wanted to cycle back to this post simply because it kinda bothers me a bit. You guys aren't a corporate dev team having to please investors and rush builds out the door to meet the quota for the next quarter. You're a volunteer team of caretakers and insanely dedicated fans who are keeping the game alive and adding onto it. There's no need to rush out a build to the live servers. If something needs to rework and bake a bit more based on player feedback, then so be it. So what if the timetable is off. We ain't paying for this in any discernible way but our time. Hold the set back for the next page if you have to to make the needed changes.
  5. I'm surprised you don't at least do DO accuracy and damages, and end reduction into your toggles.
  6. This is all great info, but I can't help but laugh that it's literally is the point of his initial post where it feels like an overwhelming twelve hundred step program to funding a character initially.
  7. I don't super love this advice for new players because it stunts their ability to get their attuned class set IOs off the merit vendors. Something like an early Stalker's Guile is incredibly game changing (especially with the next patch), and if lowbies are burning through merits converting them to INF, they're going to be left having to grind for it rather than be able to earn it naturally in a position where it'll help the earliest.
  8. You don't need to farm merits, just sell your salvage (itll fill up quick!) and recipes and you'll have enough to slot DOs and SOs (they sell from Quartermasters) until you decide you want to dive into Inventions and attuned IOs and ect. If you get lucky enough to get a single prismatic aether, you'll be set for INF until the 40s.
  9. Sure, but this is a New Player Experience thing, not a veteran player looking for shortcuts because they've done it already thing. With the flight pack they give you, it adds an extra two mins on top of the time you're already spending to get it now, but it helps direct new players to important systems.
  10. Honestly, just being able to set them to other 'similar' existing enemy models would be a great start, imo. Like, bots could be switched for either Primal (rusty) or Praetorian-style Clockwork.
  11. I've been thinking about GW2's Combo Fields the entire time during this discussion but I didn't know if it was appropriate to bring up here. The main difference is GW2 combo fields can *almost* universally be procc'd by your own kit, whereas that doesn't look to be the case with 'Wet'.
  12. I'm going to be honest, I didn't even realize it came from an accolade until this thread. In-game, I had always just dumped Inf into the paid unlock because that's where I first encountered it. I asked friends as well and they didn't even know the LRT existed.
  13. On the other hand, this does open up the door to those kinds of interactions if that's the way the team wants to go, encouraging diversity in team and power comps by giving classes combos that others in their parties can capitalize on. Doesn't hurt solo player but encourages teamwork, an initiative they're clearly focusing on- re: role diversity bonus.
  14. I feel like you need an actual status condition added to the flying combat text called Wet for this natural 'discovery' to work. Players aren't going to see this happening organically, they're just going to be confused as to what that note in the power description means. I don't hate the idea of the bonus itself, in fact I really love cross-class powers comboing off each other, those are neat interactions, but this implementation leaves a lot to be desired.
  15. I get where the devs are coming from in this. CoH at its base is really bad at teaching you about going to other zones/using transport/ect. CoV and GR do it better, having early arcs that send you to the next zone just to talk to a contact (who happens to also be a trainer). This way you find your first exploration badge naturally as each starting area has one like 2 steps away from where you spawn, get a popup telling you to find 10 of them to unlock a cool new teleporter, and then you have to leave the zone to find 2 more. It encourages new players to explore *outside the starting zone* at minimal inconvenience to veteran players. It's the same reason the AE building was destroyed in Atlas Park and Mercy, because you'd otherwise just have people who never left the starter zone thinking that's all CoH was.
  16. It occasionally polls the servers to check the status. You can also check the Server Status channel in the Discord.
  17. There's an ongoing feedback thread for returning Galaxy City in some form, but this right now is to simply make the new player experience more consistent for new players before they start dipping their toes into harder content (Praetoria, EATs, VEATS).
  18. Same thing is happening with the Celestial Rifle for me in Robotics (see my bug report on it). It's also charging me to change the custom powers for it when I can't even set custom effects on my rifles.
  19. They're already subscribed, it just goes into the top window instead of the bottom one currently.
  20. Sometimes games have to go down for extended maintenance, especially MMOs. It's cool. At least the beta servers are up!
  21. Right, I do not mind them being defaulty deployed with 4/5/6 being automatically set up on the + key. The person I quoted wanted the layout moved directly to the middle-bottom of the screen by default.
  22. I'd bet my bottom dollar that this is what's causing the Pbunchanumbers bug.
  23. I would kill for a Fox head so my character could look more like his art. I would also love for some of the glasses, goggles, and headbands, horns, ect to be usable on animal heads.
  24. I feel like we might want a Focused Feedback for this, there's a lot of powersets added as secondaries this patch. Additionally, if they're looking at pathing issues for NPCs, the Praetorian Tunnels needs a quick pass for the staircases, as NPCs get stuck there very frequently.
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