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Kinestron

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Everything posted by Kinestron

  1. Lol, I remember a mission in Peregrine that had those that we replayed endlessly until they fixed it. You could even get the XP outside of the mission as long as you were part of the team. One time I just stood in Atlas and the leveling animation going off every few minutes. People would ask how I am leveling just standing there. It was hilarious.
  2. Just happened to look and made it this time. Thanks HC team! 👍❤🎉
  3. Not really an answer but I remember some of the earliest videos where Jack mentioned having specific hit boxes for legs, chest, head, etc. I'm wondering if it was too difficult and the single hitbox is a remnant. Really interesting after watching the video how you just enter the zone as soon as you open the door in the hospital with no delay as opposed to now, where it is click the door but see a black doorway instead of the outside, and wait for the slight pause as your character enters the zone, and finishes their exit animation.
  4. Same here on the WarHulks. It was years during Live before I actually noticed that and thought "well, that is freaking cool. What else am I missing?" I did make a Stalker so I could get close to some and also listen to the sounds they made as well as the details of the graphics.
  5. When I first encountered Kings Row, I started wondering why I never saw anybody in the windows. I would like to see more citizens in windows, say, waving as you fly by. The upper airspace of Paragon feels too empty. Maybe window washers occasionally cleaning skyscraper windows. Or maybe a spider attack where the nests are top of the buildings and they glide down on webs to terrorize the populace. I enjoy the Halloween theme in the windows and would like to see more of that. Overall, I would like to see more activity in the zones to make them feel more alive, like the cranes in Independence Port actually moving containers or more boats in the water.
  6. Missed it. Got the in-game notification that the goal had been met so wanted to say thank you to everyone donating. You are awesome!
  7. Welcome back! I was lucky and played from the beginning. I even got to the point of getting bored, took a few months off, then I got a hankering for superhero smash and have been playing regularly again. I'm glad there are plenty of people willing to donate each month(I've only managed to hit the donation window twice) so I can always come home.
  8. Does that work for the last Hero/Villain mission in the Tip system or do you still need to do your own to get the merits?
  9. Is a dev system something that could be on the list? I would like whatever system that is used to create new animations be overhauled so it is easier to use. My one main complaint even when the game was live was new powersets always included rehashed animations. They would even reuse sound effects which is really surprising. Considering how many times I've heard 'spaghetti code' that is definitely a pipe dream.
  10. Same here. Worked just fine about 3 days ago.
  11. Defender. I was new to the game and was just impressed by the graphics and gameplay but it was soooo slow to level when soloing missions. I hadn't yet realized I needed to be on more teams and there was also the Smoke Grenade bug that made any extra defense useless, such as my Bubble Defender. I still rarely play Defenders and with Incarnates, they fall back into the hardly needed category for me.
  12. Haven't read this before because I'm usually playing and having fun. For me personally I'm awestruck that professionals would donate their time to keep this running. It's not like sure, I'll put in a weekend(for free) to help out. This is ongoing for months and as a player something I hope runs for years. That is a LOT to give when you already have a full-time job, not getting paid and that is time you could have otherwise charged someone else. All I have to offer is a small thank you and donation when I make the window. City of Heroes is back in rotation of my game-playing and that is absolutely wonderful!
  13. I would love to join in on this if it is still ongoing. I've got a 50 Beam/Dev blaster with Alpha slot unlocked. I don't get to play him enough in teams.
  14. The 64bit version has been very good for me. I can't think of one crash since I started using it. I was hesitant for quite a while since CoH was not originally built for the 64bit era but I use that version exclusively now. I also sometimes run two instances and again, no crashes. Thank you, devs!!! Windows 10 64bit build 1903 AMD R5 1600 RX 470 4Gb 16GB DDR4 3000
  15. New powersets with all-new animations, no recycling from other powersets. New animations for travel powers. I like the temp disc flying power but it would be nice to make that my permanent and enhanceable Fly. More alternate animations for more powersets.(Think Flares where it has two different animations but so many other powers do not have this option) If possible, more ways to spruce up old zones, giving reasons for people to visit them more often. Maybe some random ambushes to your 50 as he travels through Steel Canyon as an option. Maybe more vehicles or NPCs flying through the air in each zone? If that is too much, please continue to add different looks to the windows in each zone. Create some new enhancement sets that better match powers. One example comes to mind are Endurance Modification sets that mostly use Acc yet many of those are wasted on powers like the Self Endurance power from Ninjitsu. It doesn't need Acc. New missions with different interiors at all levels!!! I know not popular but I don't mind a subscription or microtransactions to support the game. I know development is not cheap and especially not free. If we get some truly big changes, I would expect to pay for them like any other game.
  16. Made it again this month. 😁 My nephew managed to catch the window this time. Thanks again, Homecoming team, for all your hard work and volunteering your time and expertise.
  17. Woohoo!!! I made it this time. Thank you, Homecoming team, for all your hard work. It is appreciated everyday I get home and am able to play CoH.
  18. Same here. My nephew who is much younger and played more modern games than me still loves this game. He's always creating new characters. I still get excited throwing a fireball, using wormhole or energy transfer, doing an assassin strike, just about any alpha blast, etc. I haven't made a new Earth controller yet, levelled up my nephews and asked him to show me Earthquake he had just gotten. Not fighting enemies but just to show me the animation. We both oohed and aahed while watching it. I don't know what it is about CoH, but the combination of particle effects, animations and sounds really hits me in the visceral feelz more than any other MMO. For instance, I loved ESO's atmosphere, story, voice acting, quests...just a beautiful game but damn the combat felt lacking in any type of oomph besides a spell here or there.
  19. For me it's animation times when playing in big groups so not a fan of Kinetic Melee(this set is the worst offender imo) or Spines or Arrows. As I'm winding up the fire blaster, dual blades, savage melee, street justice, etc has already destroyed the mobs.
  20. Ditto. I was just thinking about this a couple nights ago while going through Peregrine Island. I'm really looking forward to the Halloween event again.
  21. I was doing something else then looked over at the game, saw the announcement and thought I would make it this time. What was that like 3 minutes? Missed it again. ☚ī¸ Well, thank you everyone that donated!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! As usual, the CoH community rocks! 👍
  22. Wind Control confirmed. goes to one knee and does a fist pump "YESSS"
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