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Everything posted by PeregrineFalcon
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I noticed a new bug: Villain side newspaper missions award 2 Vanguard Merits upon completion. No, there's no Rikti in the mission at all.
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Yeah? Well I suggested back in 2011 making Rage into a toggle for Scrappers and everyone just threw fruit at me. 😄
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Time to enforce the name holding expiration rules
PeregrineFalcon replied to Kazuuk's topic in Suggestions & Feedback
Oh please. When I was in Iraq the last thing that I was concerned about was whether or not I'd lose a character name in some video game somewhere. Please don't try to use people who actually risked their lives to keep people safe as an excuse to get what you want in a video game. -
Time to enforce the name holding expiration rules
PeregrineFalcon replied to Kazuuk's topic in Suggestions & Feedback
I'm not sure if this is a response to my post, but in case it is: I agree with you! People ignoring evidence has been a huge source of annoyance for me all of my life. However, what I was posting wasn't "the more evidence you show..." because the opinions being posted in this thread aren't evidence. A better translation of my words would be "The more anecdotes and personal attacks you make to counter my claim the more I'll be convinced I'm right." -
Time to enforce the name holding expiration rules
PeregrineFalcon replied to Kazuuk's topic in Suggestions & Feedback
I hope you all realize that a LOT the of people who are arguing against releasing names are doing so because they logged on a few days (or months) before you even knew that Homecoming existed and created a zillion placeholder characters using every cool-sounding name they could find. They don't actually play those characters. They might play them later, or they might sell the name off or whatever. But what they desperately don't want to do is have to log in to all 836 characters for the first time since April 2019 in order to keep the names, and they don't want to lose those names. And they certainly don't want YOU to be able to have those names. Now everyone's going to attack me for one reason or another, or point out how they're the exception or claim some sort of edge-case, or whatever. That's fine. The more you push back against the perfectly reasonable assertion that people who are no longer playing this game shouldn't be able to keep their character names for all of eternity the more convinced I'll become that I'm right. -
Time to enforce the name holding expiration rules
PeregrineFalcon replied to Kazuuk's topic in Suggestions & Feedback
Would it be too onerous to have the rule be "If you haven't logged in for 365 days ALL of your character names are up for grabs"? I mean, if you haven't logged in for a year you're obviously not playing the game anymore. If you do come back a year+ later you're better off starting with a new character and re-learning how to play the game anyway. -
I think what's happening here is that actual numbers are being shown. Some people are seeing these numbers for the first time and getting buthurt because their favorite powerset isn't as "ZOMG hAxx0rs oVerpowered!" as they thought it was. "Bu... bu... but when I tank with that set I'm the awesome because I do this or I combine it with that." Ok, I don't think anyone here is saying that you're not a great tanker, but the numbers are the numbers.
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Talks with NCSoft take over a year?
PeregrineFalcon replied to irishhawk's topic in General Discussion
Because, as someone mentioned earlier in this thread, the Korean culture has this thing where if you give up on something and then it succeeds later then you lose face. Basically you look stupid because he/she/it succeeded with someone else, but not with you. Meaning you, not it, was the real problem. So if CoH, which NCSoft tried to kill, ends up doing well now then they look stupid. You may think that this seems silly, but it's their culture, CEOs have lost their jobs and even their lives over this. This is why I believe that the situation that we're currently in is the best that we can hope for. NCSoft ignores us instead of sending a C&D, the homecoming team's official stance is "we're in talks", and we get to keep playing City of Heroes. Anything that upsets that applecart could end up being really bad for us. So, until that happens, I'll just keep playing CoH and not worrying about it. -
Talks with NCSoft take over a year?
PeregrineFalcon replied to irishhawk's topic in General Discussion
The longer the talks go on without any statement from anyone the better for us. First, NCSoft may not actually want to enter into a formal agreement with HC. They may also not want more bad publicity related to CoH that sending a C&D would certainly generate. And, since they probably don't want to lose their trademarked IP, one option that they have is to be involved in "talks" that don't go anywhere. This prevents someone from being able to legally steal their IP by claiming that NCSoft wasn't defending it. NCSoft can claim that they were "in talks" (even if no one actually spoke to anyone else for years) with HC and thus they were taking action that was "in defense" of their IP, which is required to keep from losing their IP. -
More hard mode? No. More zones? No. New missions? Sort of. The story arc missions should exempt players down to their max level, just like TF's and Agent Hassel's Safeguard missions do, so that players can keep playing the storylines without worrying about out-leveling them and without having to deal with the Ouroborus and its problems. Suddenly people have a ton of new content that they've probably never seen that they can run. Fill Kalisti Warf with tons of level 50 content. Take it from the AE if you have to, and if the game engine allows it. Make the Shadow Shard Zones co-op zones. Fix up the lame geometry problems that prevent some AoE's from working in the Chantry and Storm Palace. Add more "radio/paper" repeatable missions to the zones. Add a capstone mission to those repeatables, like the safeguards/mayhem missions. Adding a repeatable mission contact to each of the hazard zones, like Meg in The Hollows, along with a different capstone mission specific to that zone, also seems like a lot of extra content for less effort. Perhaps that guy near the zone door that warns us about how dangerous the zone is could be the repeatable mission contact.
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I skipped Build Up on my Invuln/EM Tank. In fact I almost never get Build Up on a tank. Doing damage isn't my prime directive. I wouldn't skip it on a Scrapper or Blaster obviously, damage is their job.
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I had this same concern when I started playing again last year. I thought "the game-play isn't going to be as good as I remember." And, "I'll end up not liking it because the graphics are bad compared to what I've been playing for the last eight years." I now have multiple 50's and 40+ other characters. Turns I that the graphics didn't matter and that I love playing the game just as much now as I did back then. Welcome back to Paragon City! 🙂
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Yes. On my Invuln/EM Tank. I had the problem with my character not going into battle stance and an attack or two not animating before, but it happened very infrequently. Maybe once every other mission at most. Since the Issue 27 update it happens very frequently. Maybe every 2nd or 3rd fight. I haven't noticed it happening at all on other characters, but that may just be because I haven't played my other characters much since the update. 🙂
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Weekly Discussion 79: Mercenaries. Discuss!
PeregrineFalcon replied to GM ColdSpark's topic in General Discussion
I wish I'd realized that this weekly discussion was going to be about mercs, I wouldn't have started a thread about it just a few days ago. My fault, I should have been paying better attention. Anyway, my suggestions: 1) One fix would be to add some serious damage resistance to Equip Mercenary and some defense to Tactical Upgrade. This would make them tank-y compared to other MM pets. So it becomes the low damage/high survival MM set. This allows this set to be one where the MM can focus more on their secondary rather than their primary. Perfect for a support character. 2) Another low effort fix would be to add stacking damage buffs to Equip Mercenary and Tactical Upgrade. So they do lots of damage but they're still kinda squishy. Once again this solves the issue of this set being undesirable without requiring a lot of effort on the dev's part. 3) Turning Serum into a PBAoE that affects all pets, just like the various Mastermind upgrade powers and Force Field bubbles work now, would make this into a power that people would actually take. -
1) I wasn't talking about "improving my chat window". I asked how having emoji's available would improve "gaming experience." 2) I don't think that was your original suggestion. However, since you've now blanked your OP, I can't confirm that. 3) I think that your new suggestion would be a waste of dev time. Chat scrolls past and then no one sees it again. Who's even going to see if you or I added a 😄 to someone's comment?
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1) Difficulty slider now raises the level of OBJECTS (cars, parking meters, etc.). This was never the case before. 2) Players often do not get the "Key Unlocked" notification and often do not get the thumbtack on their map that shows the newly opened side mission. 3) These bugs show up in Safeguard missions as well. Edit: 4) The duration on the "Claymore" temp power, from the weapons deal sidemission, is 29 MINUTES.
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Back in Weekly Discussion 76: Noticeably underpowered sets. What needs an emergency buff? I made a post concerning MM/Mercenaries. I'd like to reiterate it here, not just to make sure that the developers see it, but also to see if others agree/disagree. I think that a low effort fix to make them viable would be to add some serious damage resistance to Equip Mercenary and some defense to Tactical Upgrade. This would make them tank-y compared to other MM pets. So it becomes the low damage/high survival MM set. This allows this set to be one where the MM can focus more on their secondary rather than their primary. Perfect for a support character. Another low effort fix would be to add stacking damage buffs to Equip Mercenary and Tactical Upgrade. So they do lots of damage but they're still kinda squishy. Once again this solves the issue of this set being undesirable without requiring a lot of effort on the dev's part and without the need to add some kind of combo mechanic. Please don't do that. Please don't add a combo mechanic to Mercenaries. I'd also like to add: If you seriously want to improve the Mercenaries power set, turning Serum into a PBAoE that affects all pets, just like the various Mastermind upgrade powers work now, would make this into a power that people would actually take. But please, don't add a combo mechanic to Mercenaries.
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You say that you want a discussion, but you ignored my question. Is "I say something and then ignore questions" your idea of "a discussion"? I'll repeat the question in case you missed it: "But how, exactly HOW, does being able to make stupid smiley faces appear in my chat window improve your or my gaming experience?"
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If only I could go back in time...
PeregrineFalcon replied to Solarverse's topic in General Discussion
What's worse, is that while Cryptic was working on Champions, but before they sold City of Heroes to NCSoft, people made accusations that CoH was in "maintenance mode" and that the CoH team was a skeleton crew. Jack Emmert denied this, multiple times, and then this article came out: CoH Players Salute the 'Surviving 15' Which just proved that Jack is the liar that we all knew he was. -
This is a horrible idea. Look, I'm all for improving things. But how, exactly HOW, does being able to make stupid smiley faces appear in my chat window improve your or my gaming experience? I have no desire to spend half of my time in-game blocking half the server because they do nothing but spam stupid emojis instead of taking the time to write full sentences. Please save that junk for social media.
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Most anti-Malware and anti-virus programs have an option to declare a certain program as "safe." From Google: "Bitdefender detects a safe application as ransomware 1. Click on Protection, on the left side bar of the Bitdefender interface. 2. In the SAFE FILES pane, click Application access. 3. The apps that have requested to change files in your protected folders are listed. Click on the switch next to the application you are sure is safe, and set it to Allow."
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Speaking as a player, not in any way affiliated with Homecoming, and who has a little IT knowledge... It's just a false positive by an anti-virus program that doesn't recognize the launcher. It's actually fairly common with home brewed programs. Also, I've had the launcher installed on my system for over a month now. It's not a virus or malware. It's just a false positive.
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The Good, the Bad, the Fugly [ issue 27 ]
PeregrineFalcon replied to Taboo's topic in General Discussion
I agree that, in that specific instance, that phrase is appropriate. I mentioned this, not to pick on Glacier specifically, but because I keep seeing this phrase, or words to this affect, posted over and over again by people who seek to protect the poor, defenseless developers from the horrible forum monsters (like me) who have the... *gasp* audacity to disagree with any change a dev makes or anything that a dev posts. (This is not directed to you, Greycat, but to the forum in general.) Can we please stop attacking other forumites in order to defend the poor helpless devs? We're all aware that the developers are volunteers and that we play this game for free. That's no excuse to attack people who disagree or who post negative feedback, especially in a thread started by a dev specifically asking for feedback. -
The Good, the Bad, the Fugly [ issue 27 ]
PeregrineFalcon replied to Taboo's topic in General Discussion
Only if you first acknowledge that this game is run by volunteers and that you get to play it for free. -
The Good, the Bad, the Fugly [ issue 27 ]
PeregrineFalcon replied to Taboo's topic in General Discussion
"This game is maintained by volunteers and you get to play for free." Is this seriously going to be posted in response to EVERY SINGLE CRITICISM OF EVERYTHING BY ANYONE? Yes, this game is run by volunteers. There do not exist words in the English language that enable me to express how grateful I am to those volunteers. Yes, I get to play this game for free. I'd pay for it but I keep missing the donation window. I'll hit it eventually. Do you think we don't know this? Or does this mean that we're not ALLOWED to dislike or criticize anything?- 69 replies
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