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Arc-Mage

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Everything posted by Arc-Mage

  1. Suggestion: Use the Targeting Drone Animation and have the ability to select the desired area of "Detonation" similar to placing Caltrops. Thus you can arm the "Remote Bomb" set it loose, and then wait for the BOOM!
  2. The CoT were never finished. They were set to come back in Incarnate Stories. The entrance to this zone can still be seen in the Hollows. The shut down of course Prevented further storytelling. I'm confident we would have had a Giant CoT monster in that story line however.
  3. Just my 2 cents, I really like the idea of a Infected GM.
  4. Just make a new power called “fire walker” and make it a bed of coals that can be laid down like other fire powers.
  5. It does that most of the time. Not just during flight.
  6. Yes you have to have a team with pretty good Debuff to take Down the GWW.
  7. Magic Dominator Levitate Power When used, if critter is defeated while using Levitate power, Levitate will not allow other Powers to Lock onto next Closest Critter. Instead it holds the Lock and you must manually lock onto next critter. Now this does not happen every time, but it does happen maybe 9 out of 10 times you use the power.
  8. Croatoa GM Eochai. Part of the War in the Vale League of 14 The GM was being hit by Tenebrous Tentacles for sure and other powers that were not so obvious. When Leviathan Mastery: School of Sharks was used I would get a pop up saying the GM was above the ground. Mutation Sentinel: Water Blast/ Ice Armor
  9. Because not everyone can be on every 18 hours when the GMs would be spawned.
  10. If you scroll up a bit this has been pointed out multiple times. It was like this on live before shutdown. Not sure why it’s never been corrected.
  11. So the new Villain Striga mish "Defeat the Last Witch of Striga" When I realized I killed Stephanie Peebles my Heart sank a bit. Thanks guys. :(
  12. There is already a similar tray (just reversed) available. If I remember correctly that tray was made because the Nega Tray was coded in such a way it couldn’t be changed.
  13. Yes. It’s been finished for a while. I was hesitant in linking it here previously due to the Server not being official and the original forums being owned by NC also. Maybe someone can pin the link for future reference.
  14. Someone was able to rebuild the Original Forums. They have far more builds then the new Forums. Link Below. https://forumarchive.cityofheroes.dev
  15. The Ouro Portal is designed to deactivate after two minutes. Although you still see the "Shadow" of it, you can no longer click on it. I believe this is what you are experiencing.
  16. (For short) /vis_scale 4 (For long) /vis_scale 20 Nice QoL macro that I type into all my new toons. Go someplace that has a far Line of Sight to see what best works for you.
  17. Not all the maps in the game are the same because not all instances are the same. Not all instances are game generated instances. Some instances are actually created like a SG Base. The one that is most used in the game for example is the Midnighter Club. It's a SG type Base as opposed to being Generated like other instances. As the Devs moved forward from that issue, issue 12 I believe, they made more and more instances like that. Now saying all of that, I also know that the maps for the SG Base type instances are different then the game generated instance maps. Is this possibly what you are seeing? The game is Twenty years old. It has new on top of old on top of older code. I was once told the code for CoH is like a Pool of Sewage with a clean bucket of water thrown in. You may just be seeing different code processes from different time periods.
  18. The costume system has been updated several times over the last 20 years. Some of the original pieces are not shaded at all or have a more primitive shading. This may be what you are seeing.
  19. The floor entrance in that room is not at the proper level. That may be why you can’t drop the portal?
  20. Have you saved your settings after you set your HUD the way you want it?
  21. Brave Browser FTW!
  22. The instance version of the MSR is like a Task Force. Once you begin you can’t add people to the RAID.
  23. I remember this happening on live. It’s an old bug. Maybe someone can look up the old forums to see if anyone had an answer to why?
  24. Nope. Was like that on live. Was like that on the Secret Server. It's like that on Homecoming. It wasn't originally like that. It happened after a update back on live and was low priority to fix. Prolly still is.
  25. That's been like that since live. It's been bugged a few times since CoH came back but nothing has ever been done.
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