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Everything posted by Doc_Scorpion
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Welcome Home! - An Open Letter from Homecoming
Doc_Scorpion replied to Widower's topic in Announcements
Have you looked into recoloring existing powers at the tailors? Because really, we don't need powersets that are "like 'x' only with a different name and colors for the exact same power". -
Focused Feedback: Rikti War Zone Revamp
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
There's one vertical at the end of the motor pool maze, and another in the motor pool area behind Serpent Drummer. Plus the stairs makes three so far. -
Focused Feedback: Rikti War Zone Revamp
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
That does make sense, in which case the patch notes might say "level 51 to 54 training dummies*" (or something like that) rather than "cons +1 to +4". *As they do have levels currently. -
Focused Feedback: Rikti War Zone Revamp
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
+1 to +4 relative to what? I took a lvl 29 and checked (while there was a lvl 50 present) and they all conned purple, though the light were correct (yellow, orange, red, purple). When I take my lvl 50 (while there was a another lvl 50 present), they conned orange, red, purple, purple (though the lights were correct as above). The other 50 was not incarnate and did not have a level shift (I asked to make sure). -
Focused Feedback: Rikti War Zone Revamp
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
- The motor pool maze could seriously use some signage. And has anyone found more than the one (very obscure) connection to the surface at the far end of the maze? Not seeing any differently colored lights, though the dummies con correctly. Ah, the lights are in the floor and kind of hard to see from where I was firing from, back near the guard rails. -
Depends on the characters... My melee/offensive toons tend to grab the first contact and head out. I do PUG with them, but generally level locked because I play them solo a great deal. Solo tends to be a mix of story content and radio missions, with judicious use of the XP lock to avoid outleveling. My support/defensive toons DFB until I'm bored or am at least level 9-10 and then head out to PUG it. Blasters are special case... some solo, some PUG, some mix the two.
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You mean the nugget that completely fails to match your specific claims? (Those specific claims being that you were unable to handle mobs -10 to your level, and that "most builds at higher levels couldn't handle basic mobs of equal level without taking forever or risk of being defeated".) If you didn't slot accuracy, that lends credence to the people who've pointed out that you likely had a bad build and/or failed to adapt to the changes. Anyhow, I'll repeat what's been said before: Whatever your mistaken beliefs about the past are, they're are not applicable to the current game. All but the crappiest build and most incompetent player can handle -10 mobs. Any reasonable build and decently played toon has a decent chance against standard spawns. (It's always been possible to get in over your head depending on specifics - but that's not necessarily a flaw in the game.) The path forward is one of your choosing... Go hunt. Kill Skuls. Or stew over the perceptions of past injustices. Me? I'm gonna go kill Skuls.
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No, they have not. Not one single person has agreed with your hyperbolic claims about not being able to kill mobs ten levels beneath you or of your equally hyperbolic claims of it taking excessive amounts of times to kill standard spawns. Not. One. Single. Person. And that's why you're receiving so much snark. You keep making unhinged exaggerated and hyperbolic claims (such as the one @Nuc quoted) that have absolutely no grounding in reality.
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Bring back Training Enhancements for training purposes
Doc_Scorpion replied to Maximum_J's topic in Suggestions & Feedback
I have never played any game where you didn't have to stop the flow at one or more points in order to explain one of more game concepts to new players. And it's not clear to me that bringing back TO's will prevent that - because you still have to "stop the flow" to explain what enhancements are, how they work, and how they're used. Slotting and enhancements are fundamental to playing CoX, and you're doing your friends no favors by not doing so. That being said, if you absolutely must have TO's, they're still available from the Longbow Quartermaster inside the Freedom Corps building east of City Hall. You don't need a supergroup. -
I really want to like this game...
Doc_Scorpion replied to An R Key5993's topic in General Discussion
The early game, you only have a handful of powers... So, I'm not sure what else you'd expect. Later in the game, when you have a larger toolbox, you'll have more of an opportunity for decision making. -
I always love these proposals... "I really want these on all my characters, but not badly enough to actually work for them. So, please trivialize the cost without changing the benefits!" Hard no.
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Rikti Invasions & Shard-Specific XP Boosts! (Update: Jan 16th)
Doc_Scorpion replied to Widower's topic in Announcements
Disable AE on Excelsior and watch the load plummet... /s 🙂 🙂 -
Maintenance Drone Adjustment Request
Doc_Scorpion replied to Rudra's topic in Suggestions & Feedback
Never hurts to try! -
Maintenance Drone Adjustment Request
Doc_Scorpion replied to Rudra's topic in Suggestions & Feedback
I've been playing one of my 'bot MM's heavily over the last week... And I have seen my Protector Bot and Maintenance Drone simultaneously healing, but it only happens very rarely. That suggests there's an error or bug somewhere in the Protector bot's AI. -
And we already have [far] more than enough of that in the game.
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Suggestion: Ouroboros available at level 1 instead of 15.
Doc_Scorpion replied to Sovera's topic in Suggestions & Feedback
This is a player discussion forum, and other players are allowed to weigh in with their questions and comments on suggestions made here. -
Suggestion: Ouroboros available at level 1 instead of 15.
Doc_Scorpion replied to Sovera's topic in Suggestions & Feedback
Choosing a playstyle means inherently accepting the consequences of that choice. -
Suggestion: Ouroboros available at level 1 instead of 15.
Doc_Scorpion replied to Sovera's topic in Suggestions & Feedback
The tool already exists to prevent outleveling contacts. If someone chooses not to use that tool, they can live with the consequences of their choice. -
Suggestion: Ouroboros available at level 1 instead of 15.
Doc_Scorpion replied to Sovera's topic in Suggestions & Feedback
The XP lock exists and already solves this problem, plus it's all but trivial to reach lvl 15. -
This game is not as new player friendly as many of us think it is
Doc_Scorpion replied to FFFF's topic in General Discussion
It's not clear to me how someone making all but every single mistake possible shows this game to be "not new player friendly". -
The words are English, but the sentence makes absolutely no sense. There's already more than a few power options that aren't sucky and that people want to take an use. Changing Flurry into something it's not supposed to be will not materially change that. You being unable to picture it does not mean it doesn't exist. (I use Flurry on one or two of my blasters, and I think a brute or a tanker too.) Setting aside the insult inherent in this... I'm just going to repeat what I said above: You being unable to picture it does not mean it doesn't exist. And with that, I'm going to bow out of this discussion.
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lol, no. Nobody is against making a power useable (not that it isn't useable in the first place). We're against making it into something it's not supposed to be - the equivalent of a primary or secondary power. Pool powers are supposed to be kinda sucky - they're filler, not your main primary. Count me alongside @Rudra as someone who uses it the attack chain of several characters - as the gapfiller it's meant to be. The rising level of hyperbole doesn't enhance your case, quite the opposite in fact.
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getting more players to try red side
Doc_Scorpion replied to Injunuity's topic in Suggestions & Feedback
How does that get people to try playing red side? And I mean that seriously, do you honestly think red side suffers from an inability to level and that's what's keeping people from playing there?