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Everything posted by Doc_Scorpion
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Raising PvP Zone -level enforcement- NON RV
Doc_Scorpion replied to Kataklysm's topic in Suggestions & Feedback
No, PvP isn't "underused". It's actively avoided by the vast majority of people because it's an activity they simply aren't interested in. Temporal Warriors won't significantly change that any more than any other in a long line of attempts to induce people to PvP.- 110 replies
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True. But we're not discussing changing ATs or powersets. They're an invariant background to the changes this discussion is spun off from. And arguably, that's as it should be - changing ATs or powersets has enormous ramifications to all forms of gameplay. I don't think anyone (least of all the Dev team) wants to open that can of game balance worms. That's why I say risk, as it's being defined in this discussion, is something of a red herring.
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With all due respect to Flea, I wish people would stop dragging risk into the discussion because it isn't really relevant. Risk in this game is, by any rational measurement, all but completely non existent. You don't lose skills and you don't lose items - at the very worst you lose a little bit of time. All that bringing up risk accomplishes is diverting attention from the core issue - the disparity of returns on investment (whether time or in-game currency) between farming and pretty much everything else that isn't farming.
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issue 27 Focused Feedback: Costumes
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
You'll be able to buy the tokens off the AH, so no need to grind for them. -
issue 27 Focused Feedback: City Zone Adjustments
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Fort Trident - Submarine, tested the teleport, all links work. But they're all one way... (Fort Trident -> Zone) WAI or bug? -
issue 27 Focused Feedback: Costumes
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Confirmed. Created an SG from scratch, entered the base and opened the Base Editor. Placed both an Icon and Facemaker NPC in the entrance room, neither acted as a cosmetic surgeon. (The option was present, but greyed out.) This persisted even after logging out and logging back in. -
That assumes you want to rush the characters past all the low level content. Not everyone skips low level content, not everyone rushes to 50. Not everyone wants to concentrate on a new alt to ensure they reach a "safe" level. There does have to be a certain minimal level of investment for the system to work at all, but the level of that investment must be balanced against a wide variety of playstyles. This is a good change as it dramatically reduces the burden on active players while penalizing inactive accounts. (Sure, sure, more campers will be able to slip through the net - but "better a thousand guilty go free than a single innocent be unjustly punished.") You can't put such a system in place with inconveniencing someone, but somewhere in the single digit levels is probably going to be the best place to set the bar to minimize that. Level 6, which can be rushed with the investment of half an hour, or easily obtained with a few evenings of regular play, seems to be about right.
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issue 27 Focused Feedback: City Zone Adjustments
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
What word are you looking for? What's missing in the patch notes or what's wrong when you visit? -
issue 27 Focused Feedback: Enemy Aggro Revamp
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
I'm neither here nor there WRT herding (unless it's being done by an incompetent or personally unpleasant tank), but the return of a more tactical playstyle (as opposed the current uncoordinated zerg) is certainly welcome. -
issue 27 Focused Feedback: City Zone Adjustments
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Wandered about Echo Plaza a bit, everything looks good! -
And if you don't want to mess with a DFB, hit the P2W vendor for a Double XP boost and do a bit of street sweeping (especially west and northwest of City Hall)... I didn't formally time it when I tried it this morning, but it didn't take very long to hit lvl 6 with a melee character. And given that it's more than two years since Homecoming opened to the public, the names on truly inactive 'early adopter' accounts will go available as soon as the dev team flips the switch and activates the system.
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issue 27 Focused Feedback: City Zone Adjustments
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Fort Trident: = The info guide is very helpful. Nice touch. = I'd move the Longbow Guide to the other side of the entrance arch if possible (they're easy to skim past where they are), but maybe that's just me. = The P2W vendor doesn't have a ring at their feet, but then neither does the one out in that Plaza... -
Thor: Love & Thunder
Doc_Scorpion replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
Same here. I think the basic problem is that the MCU writers/showrunners/what have you... have never really figured out what to do with Thor [the character]. They just keep rebranding him hoping that this time it'll be different. This time it'll stick. They tossed away their last, best hope when he handed over the reins of New Asgard to Valkyrie. -
In some universe where the "only real interest" is hearing "everything you're doing is great" - that would be a valid question. We don't live in such a universe. According to Number Six that's already part of the system. (A suggestion has already been made to update the patch notes to reflect this.)
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issue 27 Issue 27, Page 4: General Feedback
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Probably should post this in a more appropriate thread: -
Oh? Since you have access to the player database and can cross reference from forum handles - tell me how many level 1 characters I'm squatting on. (I won't hold my breath because you don't and you can't.) Interesting how the people against burdening active players are "entitled", but those who feel they have a dev-given right to the names they want... aren't.
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issue 27 Focused Feedback: Costumes
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Vigilant gloves and boots would be *chef's kiss* if the hand and foot area was true color - the actual color the player selects... instead of having a layer that changes the color to something paler and brighter. -
issue 27 Issue 27, Page 4: General Feedback
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Certainly it's possible. It's in no conceivable way desirable, but it's certainly possible. Just because the community wants it doesn't mean it's desirable, and vice versa - just because the community hates it doesn't mean it's bad for the game. And, as @Wavicle said, this isn't a democracy. Never has been, almost certainly never will be. Down that path lies madness [for an MMO]. -
issue 27 Focused Feedback: City Zone Adjustments
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
My guess would be there's no non-ferry sea access to Peregrine. -
In a world when every possible combination of English words yielded a desirable superhero name, that would be a rational point. We don't live in such a world. We live in a world where only an impossibly tiny fraction of all possible combinations yields a desirable superhero name. We also live in a world where words have meaning and meanings are significant - and thus some desirable combinations are seen as more valuable than others.
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issue 27 Focused Feedback: City Zone Adjustments
Doc_Scorpion replied to The Curator's topic in [Open Beta] Focused Feedback
Might have to be a long term goal, but adding it to the Shining Stars arc might also be a good idea. (It's a pseudo tutorial anyhow...)