That's one of the weirdnesses that comes from trying to have a storyline and a persistent world and accommodate having a constant stream of new players and new toons. I mean, "I've" wiped out Chernobog half a dozen times now... In a single player game, he can stay gone. In an MMO, what does the individual who came into the game a year after me fight? You can't infinitely generate new content.
Maybe. Maybe not. After almost eight years, I remembered the powersets, costumes, and origin & backstories of all my major characters. I even made sure to re-create my old forum handle.
I was thinking the same thing... The OP wants a huge chunk of content moved and replaced with [vague handwaving]. So, absent positive proposals of what to replace it with, I'm no-go on the idea.
Also, agreed, I've seen plenty of proposals over the last two years that want to simply "move stuff to Echoes". That doesn't really work as Echoes are out of the mainstream of the game/storyline...
You don't have to add the recipe to storage, just search for it in the AH. (Personally, I find the latter easier but YMMV.)
I have never understood the attraction of taking a character that can already curbstomp everything in the game... and then making it even more powerful. How does reducing challenge even further not bore anyone to tears? (Also what Greycat said.)
Either way, the game doesn't really need a higher setting on the "moah powah->I'm bored->moah challenge->this sucks, moah powah please!" treadmill.
This thread is still linked from the Beta account center though... and we still need a way of making people aware of the existence of the Beta/freebies popmenu.
I was about to post the very same example... Adding poker tables literally killed my crew (supergroup). We went from often having 20+ crewmembers out sailing the seas (often on ships with nothing but our crew and maybe some flaggies) to endless nights where there's be 20+ at the poker tables and 2-3 of us wanting to sail.
/jranger
The auction house has a search function, and recipes have a "search for salvage needed" function.
Don't hoard, especially not commons and uncommons.
If you dig back into the posts from the early days... There was a lot of load on the earliest servers (low performance/inexpensive hosting plans?), and they were faced with a choice between opening more or having players stuck in queues forever and suffering performance issues once they did get to log in. And once a shard is open, telling players they have to find a new home because their old one is going dark isn't going to make you popular. (And name collisions are a thing.)
It's a classic rock-and-a-hard-place dilemma and there are no easy solutions.
The link to the Privacy Policy as you login is broken - it takes you to the top level of the forums. The proper link is https://forums.homecomingservers.com/privacy-policy/
Which kinda makes me laugh... because my solo toons routinely safely use Awaken. Certainly not always, but enough that it's not unusual.
That being said, I'm of mixed minds about this proposal. I kinda don't like the diminishment of risk and the provision of something that feels to me something like "get out of jail free" card. But on the other hand, I can sympathize with the situations that make it desirable.
Ayup. COX has been fighting that perception as long as I've been playing... (Issue 9 if anyone cares.) And it's make worse by the Homecoming meta of "we're all oldbies here, we don't want to repeat content for the ten thousandth time, we're BORED!"