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Doc_Scorpion

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Everything posted by Doc_Scorpion

  1. WoW was also a cash cow with money to burn. CoX was not. WoW was (is) connected with a massive, long running, multimedia franchise. CoX was not. That is, WoW didn't get big because of marketing - WoW got big because it had a massive fanbase for it's existing media products. CoX was, and is, a niche game. (One with a steadily declining playerbase.*) Ads with Spiderman films wouldn't have changed that significantly. Marketing isn't a magic wand. *People seem to have forgotten this. CoX's numbers, never all that great to begin with, fairly steadily declined from launch.
  2. You assume the alt with the recipe is also the alt with the money to buy the salvage. You also assume the alt with the recipe is the one you want to craft for badges on. Your solution solves the problem of "how do I get an enhancement to another toon?" - but that wasn't the question asked. The question asked was "how do I get a recipe to another toon?"
  3. I haven't checked the other Uni's, but the lower floor of the Midnighter Club in Steel has z-fighting, windows trying to appear through the wall.
  4. This behavior has vanished after this mornings maintenance/patches.
  5. There are... some significant (copyright) legal concerns with doing so. Also, reviewing and rating the content is an absolute [censored] ton of work as you'd have the run the arc multiple times with teams of varying composition as well as different solo AT's. There's just not enough hours in the day or enough hands to do the work.
  6. Yes. No. They're gone for good.
  7. No, he's saying "unpopular" != "bad" and that "unpopular" != "requires fixing".
  8. Posting here because I'm not quite sure where the bug lies... Currently using the beta manifest (patch.savcoh.com/beta.xml), and every time I open Tequila it downloads an .exe into the 32 and 64 bit directories.
  9. Old skool scrapper saying - "I don't need an AOE. I AM an AOE."
  10. I kinda giggle at this... I first heard "never play on patch day" on Ultima Online, years before the City came to be.
  11. Some of that is the change in the nature of online communication since the Snap. Back then, forums were where the action was. (In general, not just Cox.) Forums are now considered to be... outmoded and old fashioned. Discord (deeply flawed as chat rooms are) and (to a lesser extent) social media are where the action is.
  12. Help me remember... There was a costume set that let you create "Power Rangers" (Super Sentai) type costumes. But I can't remember what the set name was. (Everybody called it Super Sentai back in the day, but it's official name was something else.)
  13. Yes... and no. You can't necessarily make (say) the much discussed SS/Rage overhaul faster by adding people. But you can increase the pace overall by having people work on multiple tasks in parallel. Especially so when the tasks aren't bound to each other. That's the problem that DR Mechano and others seek to solve... and they're not at all wrong. Adding people increases parallelism. There's a reason the OG dev team (any MMO team that I've seen) had multiple people specializing in various tasks. The Powers person could work on powers, while the Character Creator person worked on costume options, while... well, you get the picture. Our current team doesn't really have that luxury. You are absolutely correct.
  14. Pops up ingame too.
  15. Until recently, it's been something of a PITA to test, due to the need (re)build toons. With the new Beta Center and character copy tools, it's much easier for folks to participate.
  16. Since the upgrades are AoE's nowadays, your ability to do so is kinda limited...
  17. Data doesn't tell you why the power is actively not taken though. I wager most of the blasts in the defender sets would show up as "not taken", but wouldn't show the "why" (many folks play 'fenders as pure support as opposed to any problem with the power).
  18. /em raisehand
  19. /jranger. It's been asked before, and always shot down for the same reason - it's very exploitable in that it allows people to level an "easy" powerset and then respec into a "harder" (late blooming for example) powerset. It also risks producing characters the player doesn't know how to play properly.
  20. Not so much "wanting" as "demanding" and then being upset when those demands weren't met with answers in great detail, in a timely fashion, and in a manner which satisfied the person(s) asking the questions. Setting aside the time question... (Who expects the dev team to spend any significant time on a Saturday answering such questions while they're fixing the flaws in the last major patch?) It's last bit that's the key - the devs provided answers, but the folks asking the question didn't like the answers they got. Twenty plus years on gaming forums... and I agree with you. "People will assume it's a promise" isn't a risk. It's an absolute dead certainty.
  21. Did you read my entire post? You really should, because my position is... a wee bit more nuanced than the small part you quoted might lead you to believe. I didn't simply disagree with the idea, I disagreed with how it could be implemented and gave a solution that would make it palatable. I also outlined the reasons why I disagreed with the proposal. That is, I contributed to the discussion rather than simply becoming personal.
  22. Unless the resources can also be obtained w/o going into a PVP zone, /j-[censored]-ranger. Seriously, I've seen these kinds of suggestions implemented in other games - and what they invariably result in are either unused ghosts towns (I.E. a waste of developer time), or the resources being dominated by PVPers and unavailable (or only available at an inflated price) to not-PVPers. Such suggestions are almost always either thinly disguised attempts to force otherwise unwilling targets into PVP range or to provide things to PVP players that aren't available to non-PVP players. I stand firmly and forever against both. (I've got nothing against PVP rewards that have no effect outside of PVP areas.)
  23. He didn't imply the code was messed up, he stated the developer was wrong. These are not the same thing. Not even close.
  24. Goldside was why I created my second bots/FF MM... After learning how well they soloed Redside with my first.
  25. Streetsweeping around Talos with my lvl 23 F/F tank, I sometimes have a single mob dash out of my Burn patch... But they never go more than a few steps outside of it, and always turn around and come right back. Doesn't seem to be related to the relative level of the mob either. If it's a bug, it's not exactly earthshattering.
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