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Doc_Scorpion

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Everything posted by Doc_Scorpion

  1. Until recently, it's been something of a PITA to test, due to the need (re)build toons. With the new Beta Center and character copy tools, it's much easier for folks to participate.
  2. Since the upgrades are AoE's nowadays, your ability to do so is kinda limited...
  3. Data doesn't tell you why the power is actively not taken though. I wager most of the blasts in the defender sets would show up as "not taken", but wouldn't show the "why" (many folks play 'fenders as pure support as opposed to any problem with the power).
  4. /jranger. It's been asked before, and always shot down for the same reason - it's very exploitable in that it allows people to level an "easy" powerset and then respec into a "harder" (late blooming for example) powerset. It also risks producing characters the player doesn't know how to play properly.
  5. Not so much "wanting" as "demanding" and then being upset when those demands weren't met with answers in great detail, in a timely fashion, and in a manner which satisfied the person(s) asking the questions. Setting aside the time question... (Who expects the dev team to spend any significant time on a Saturday answering such questions while they're fixing the flaws in the last major patch?) It's last bit that's the key - the devs provided answers, but the folks asking the question didn't like the answers they got. Twenty plus years on gaming forums... and I agree with you. "People will assume it's a promise" isn't a risk. It's an absolute dead certainty.
  6. Did you read my entire post? You really should, because my position is... a wee bit more nuanced than the small part you quoted might lead you to believe. I didn't simply disagree with the idea, I disagreed with how it could be implemented and gave a solution that would make it palatable. I also outlined the reasons why I disagreed with the proposal. That is, I contributed to the discussion rather than simply becoming personal.
  7. Unless the resources can also be obtained w/o going into a PVP zone, /j-[censored]-ranger. Seriously, I've seen these kinds of suggestions implemented in other games - and what they invariably result in are either unused ghosts towns (I.E. a waste of developer time), or the resources being dominated by PVPers and unavailable (or only available at an inflated price) to not-PVPers. Such suggestions are almost always either thinly disguised attempts to force otherwise unwilling targets into PVP range or to provide things to PVP players that aren't available to non-PVP players. I stand firmly and forever against both. (I've got nothing against PVP rewards that have no effect outside of PVP areas.)
  8. He didn't imply the code was messed up, he stated the developer was wrong. These are not the same thing. Not even close.
  9. Goldside was why I created my second bots/FF MM... After learning how well they soloed Redside with my first.
  10. Streetsweeping around Talos with my lvl 23 F/F tank, I sometimes have a single mob dash out of my Burn patch... But they never go more than a few steps outside of it, and always turn around and come right back. Doesn't seem to be related to the relative level of the mob either. If it's a bug, it's not exactly earthshattering.
  11. Scroll up to the patch notes, and read the text in gold - those are all the changes since this update moved from testing to being a release candidate. There's a lot more going on than just the tanker changes. That's just what people are discussing the most.
  12. A complete list of which wandering NPCs you can click on, and their responses: https://paragonwiki.com/wiki/Civilian_NPCs
  13. ^^ This. Along with the Art & Multimedia (which should be "Fan works" or something like that), the category names are off putting and too restrictive.
  14. Promised Neverland OP - Uverworld - Touch Off (Eng lyrics in subtitles) Not only a rockin' tune, but (by a narrow margin) my AOTY.
  15. Re:Frostfire The ice was even more fun when it was invisible... (Which it was for the longest time.) Saw more teams wipe because they got scattered by skating/skidding on invisible ice than almost anything else of any level in the game.
  16. Your response was in the present tense, so I couldn't be sure what you were referring to.
  17. And the turnabout is also true, unless you know specifically that it hasn't - referring to it as an absolute source isn't helpful either. Neither is talking trash when somebody gives a clarification.
  18. Paragon Wiki is... not entirely reliable when it comes to Homecoming. Some stuff hasn't changed, some stuff has.
  19. 0.o There's a tailor just north of City Hall in Atlas Park. Even a lvl 1 can get get to w/o much trouble.
  20. Currently, there are threads being buried by more popular threads (and one could argue this serves as a meta-comment on the value of the proposal)... Would this suggestions fix that, or simply bury threads in subforums nobody ever visits? You can have too few subforums, but you can also have too many. Not all ideas are going to receive the same level of attention, and there's simply no way around human behavior. What burden are you taking off their shoulders? I kinda doubt the Team keeps a spreadsheet of every idea that's ever posted to the forum. (Said ideas, like everything else, conform strictly to Sturgeon's Law.) If you're setting yourself up a gatekeeper as to which ideas are worth tracking (not that I think you actually mean to!), I'm solidly opposed to the idea.
  21. <Deleted because it seems that two cups of coffee were insufficient to properly energize my brain. Maxima mea culpa.>
  22. There's been at least three attempts to start a Homecoming Wiki.
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