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Luminara

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Everything posted by Luminara

  1. That mission gives you 15 pets who can defeat the Jade Spider (it's an AV, not a GM) without your assistance. I think that disqualifies this one for any extra rewards.
  2. Group photo of the HC team:
  3. I have a strange urge to create a futuristic space monkey character named Hominem A.D.
  4. The bind's failing because there is no tray #0. /bind b "powexectray 0 1"
  5. Goddamn low level archetypes. Jerks!
  6. Damage from a fall or hidden level variance (they have a level range of 13-19).
  7. Sitting on your ass and collecting a paycheck isn't criminal activity. It's not punishable in any way unless said paycheck is a result of fraud or theft, and players who don't participate in team activities to your satisfaction aren't engaging in fraud or theft. Don't try to equate door-sitting with criminal behavior. It isn't. And we aren't going to start treating it like criminal activity, either. There will be no "Work, comrade, or else" policies implemented, there will be no keypress quotas, there will be no thought police patrolling the servers in search of malingerers. NC is a South Korean company, South Korea is not friendly to communism and I guarantee that they'd yank the license and cram a C&D order up the HC team's collective ass so hard and fast that they wouldn't be able to sit for ten years if there was even a whiff of that kind of nonsense. You have the freedom to not play with people who don't play the way you want them to play. Take joy in knowing that you have that freedom, and exercise it. Leave everyone else's freedom alone.
  8. I want the hammer to throw me.
  9. That would make it ten times more work to use PvP sets on sub-50 characters. Slot, level a few times, unslot, sell, buy, repeat. Fuck no.
  10. Also applicable to trophy wives and sugarbabies.
  11. No, that's passive-aggressive. You can be assertive without behaving like a redneck with a power mullet. Diplomats, ambassadors, salespeople, PR people, advertisers, other players do it every day. Yes, you can be an asshole and say something like, "Hey Shitface! Take that thumb out of your ass and get the fuck over here!", or you can say something like, "Say, Captain BlasterDude, can you give me a hand with these guys? They're resistant to my main damage type and I think they'll go down more quickly with your assistance." or "UltraMegaOKBrute, we're having some trouble keeping these spawns bunched up, do you think you're up to helping us corral them?". Teaming is a relationship, and like any relationship, if you don't communicate, it's a bad relationship. They can't read your mind any more than you can read theirs, so speak up.
  12. Click the + next to Quote (it says MultiQuote if you move the pointer over it (Leeloo Dallas MultiQuote (Mull Tee Quote!))), on each post you want to quote. Then click the little Quote button that pops up in the bottom-right corner.
  13. No, that's passive-aggressive.
  14. Don't accept characters you don't want on your team when you're leading? Don't stay on teams with characters that you find objectionable when you're not leading? Utilize the existing right to team with who you want, when you want, instead of asking for draconian measures which would prevent friends and families from playing together, deny players opportunities to meet new people and develop relationships, and create an oppressive atmosphere?
  15. I'm comparing it to powers with animation times which were adjusted when they were ported to sentinels, or with comparable DPA (you'll note that i specifically said "comparable to Chilling Ray (54.29)", not "in the same tier as Chilling Ray"), to illustrate the design philosophy behind sentinel ranged attacks. Some of them were given faster animations, some were given slower animations, some were left as-is, the goal being a degree of parity between the sets, instead of Cryptic/Paragon's "fuck it, just make it do something, don't worry about the numbers" approach. It's a 54.29 DPA attack, it's directly comparable to other 54.29 DPA attacks (it's not coincidence that there are five primaries with attacks that deal exactly 54.29 DPA), regardless of tiering, and to attacks with adjusted animation times to put them close to 54.29 DPA, because the question I was answering was "why was it designed like this?". Does it suck to have a T4 attack with an arbitrarily imposed 0.66s dead space in it? Oh yeah. Watermelon through a garden hose. But it is what it was designed to be.
  16. DPA for sentinel attacks comparable to Chilling Ray (54.29): Aimed Shot - 51.49 Charged Shot - 54.29 Gloom - 58.26 Suppressive Fire - 58.46 Lightning Bolt - 54.29 Power Blast - 54.29 Psionic Strike - 54.77 X-Ray Beam - 54.29 Dehydrate - 50.54 The design philosophy is evident when viewed outside of the vacuum of Blaster > Ice Blast versus Sentinel > Ice Blast. The HC team set criteria and adjusted powers to meet it. Some attacks were given faster animations when ported to sentinels, others were given slower animations or had their animations extended with additional dead time. They were balanced against a baseline encompassing sentinel attacks and a predetermined formula, not against blaster attacks. TO PREVENT STACKING.
  17. Chilling Ray deals 100.3208 damage. https://cod.uberguy.net/html/power.html?power=sentinel_ranged.ice_blast.chilling_ray&at=sentinel I've checked as far back as version 2.6.1.25 and Mids' has never displayed less than 86.64 damage for Chilling Ray (sentinel damage was increased about 1.5 years ago, damage for attacks like Chilling Ray went up from 86.64 to 100.3208), so something is fucky. It deals less damage than the blaster version because sentinels aren't blasters, they're scrappers with a ranged primary; and it has a shorter recharge time (HC uses a formula to determine damage, base recharge time is one of the variables in that formula. the faster an attack's base recharge, the less base damage it deals). It uses Sleep instead of Hold because sentinels were designed to be less reliant on hard controls, none of their primaries have two hard controls which can stack (you can select a *PP with a compatible hard control if you want to stack). All of that said, I don't recommending using Chilling Ray. The autohit Sleep resets the streak breaker, which allows the damage part to miss (it has to make a hit roll, even though the Sleep makes it appear that the power is guaranteed to hit), and it can miss an indefinite number of times without a hit being forced, and cause miss streaks when used in conjunction with other powers. It breaks the streak breaker, in other words.
  18. Okay, but every animation has to be Kanye West jumping in and saying, "Imma let ya finish, but..."
  19. Oh. DISREGARD, PANIC RESPONSE.
  20. When the HC team spends 5 years assing up the UI and doing nothing else, you can lambast them. I'll personally hand you the flamethrower and help you aim it.
  21. I just downloaded the latest release to check, and BIG FUCKING SURPRISE, the database still hasn't been properly updated. Rooted and Sprint are mutually exclusive (3 years out of date). Paralyzing Jolt (Sentinel > Electricity Mastery) still has the wrong stats (someone plugged the wrong numbers in over 5 years ago, referencing a slotted in-game power instead of using base numbers). That is why I stopped downloading their "updates". Mids' is 5 years out of date. It's not being maintained, it's not being improved, it's stagnated. You've all been conned. There are no updates, just smoke and mirrors. Yes, and a resounding NO. Mids' is still the only viable character building tool available, but you do not have to suck it up and deal with it the way it is. I started adding powers and making database changes two years ago. It's not that difficult once you've done it a couple of times. You don't even need an instruction manual or video walkthrough or any of that shit, all you have to do is look at how things are set up in existing powers and work from that. The one rule you need to know and always remember is NEVER OVERWRITE THE STATIC INDEX. And even if you do, you can always just trash the whole thing, reinstall and start over. Fucking up a database edit won't set your house on fire (trust me, i still have a roof over my head after making many mistakes), so don't be afraid to try. Pick a relatively bug-free version of Mids', start digging into the database editor and let the official updates go pound sand. You'll have a much more effective tool, far fewer headaches and, if you go back to before they moved to Edge Webview, significantly less unnecessary resource usage. And, for perspective, if you only manage to figure out how to fix one wrong thing, you will have accomplished more than the Mids' team has in 5 years. Spread that on your sandwich and see how it tastes.
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