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Everything posted by GM Crumpet
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Getting a little off topic here guys, but not everyone is organised 🙂 I'll log on to an alt I haven't played in a long time and go "Hey, 200 million inf I'd forgotten about". And I only have around 40 alts. 20 of which are retired now they have hit incarnate level 4 on everything. Those I do strip of inf, merits and emp threads, but the others have all kinds of stuff I forgot about. I found 10 PaPs on one yesterday.
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I was 41 when I started playing in 2005. At the end of this month I'll hit 59. The thing I liked most about the game when I started to play was that the average player age was adult. I was always wary of playing online games as I always seemed to be harassed by annoying 12 year olds with foul mouths and camping at the spawn site so you died as soon as you logged in. The fact it was co-op was a new experience, plus the fact the player base was a little older meant the conversations were intelligent and fun. Most modern games leave me cold because they are all online and/or PvP and are as shallow as a puddle. AAA games are all failing because they are games as service and it takes three years before they work properly and have enough content to be worthwhile. Hogwarts Legacy is succeeding beyond everyones wildest expectations because it's single player and has an incredible amount of stuff to do. You can lose yourself for days doing whatever you want, and the makers of the AAA games like Anthem and Avengers are shocked Pikachu face that their games failed. We might be a little clunky at times, but our game has so much to do and so much lore compared to most things that followed.
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Originally the way SG mode was coded meant you only got half inf while in SG mode. We kind of fudged it so you can be in SG mode for SG purposes (costume, emblem etc) and no longer lose the inf, but you also don't gain prestige. From what I can tell turning off that part was easy, but anything more complicated would more than likely hit the spaghetti code and need a lot of work and maybe even need to start from scratch. It's not a bad idea, but it hits the criteria of "What's a good idea that devs willingly spend months of coding on that will enhance the playing experience for the maximum number of players, and what's niche and will be used by a very small percentage of players". We have a small team of superb devs, but the key word is small. We don't have the resources or staff to make quite large changes unless it's going to be widely used. What we need is a team of unpaid interns we can throw something at and say "Have fun, you have till Friday" 🙂
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Reverberant is as bad. I go up stairs to deal with the enemies up there and when I come down it gets stuck. It's like it doesn't path to the stairs but tries to fly straight to me but gets stopped with the wall. I suspect it's all pathing for non corporeal pets. The ones that run around don't have that problem. I understand you are focussed on Voltaic Sentinel but myself and others have experienced similar on other pets.
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The devs do monitor this section of the forum quite closely, as well as the suggestions one. They make lists and prioritise stuff so they can then decide what they need to work on urgently and what they can put into the "when we have time" pile. I have zero knowledge of what they are actually working on, but I do have a bit of an insight into how they organise stuff from conversations we have had in the past. You have done the right thing by making the post and being succinct about the problem. I've noticed pathing issues with other pets too so it's more a general problem (which hopefully is easier to fix) than a power specific one which I imagine is much harder to narrow down.
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I never liked Nature. It's a bit "meh" for me. I favour things like Time, thermal and Dark. Kinetics is also a good one. As for open areas, that can get very messy very quickly. I try to hang back if I can anyway, and if it looks like it's going sideways fast I'll book it out of there leaving my pets to their fate. And that's on all Masterminds. Even on +1/0 you can get too many mobs on you at once with the way the pets chase runners and aggro everything in a one mile radius.
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I've just done a few missions for Tina MacIntyre at +3/2 level 42 and had little problem. I'm beast/dark, so do have some stealth and healing, plus some holds. Before that I did Hro Dotz and had little trouble. I do have sets slotted where I can, I have the MM ATO's in my tier 2 and 3 pets and a recharge intensive pet set in the tier 1.
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It's been like that a long time. Especially the pets thing.
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As far as I'm aware they are still as potent as ever. We certainly haven't done anything to them in months.
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Go here https://forums.homecomingservers.com/gameaccount/ It isn't asking you for your old password, it's asking you to put your new password in twice. Once for the new password and second time to confirm it's correct. Just to make sure you've spelt it right
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Forum Notifications for Support Tickets
GM Crumpet replied to twozerofoxtrot's topic in Website Suggestions & Feedback
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Forum Notifications for Support Tickets
GM Crumpet replied to twozerofoxtrot's topic in Website Suggestions & Feedback
The problem is sometimes an email provider issue. I've had emails sent to me (not from the game or forum) that get stopped at source and never even make it into my spam folder, never mind my inbox. It's rare, but it does happen and I've been waiting on an important email and it's been sent, but never arrived. We can apologise, but it doesn't make it better for people who think we are ignoring them. We do send a reply to every ticket we get, even if it's a simple "We'll look into it but won't be able to tell you the result because of player confidentiality" to "That's interesting but outside the scope of GM help, please go to the bug forum and see if it's been reported already, if not make a thread for the devs to look at" to more personal ones if we are actually able to do something. Our hands are often tied anyway, we can't grant badges or missing items or inf for instance, but if we can give advice or pop in and fix something we will. Sometimes we are just plain stumped and the hive mind often comes up with an answer we would never have thought of. If you haven't had a reply to a ticket (even a simple generic reply) then feel free to make another ticket or reply to an existing one via the forum. Tickets close automatically after so many hours of inaction, but they can always be reopened and pop up as new on our ticket system. Sometimes we are able to respond almost as fast as the ticket comes in, other times it can be hours due to real life commitments. Sadly the Nemesis Duplicate program was a failure so all GM's are humans and have to work, sleep, study and walk doggos. We are discussing if it's possible to make a mark on the support button to alert a player to a reply. We don't know if it's possible, but the admins will know and if it's possible then it's something we can try to make happen. This isn't a promise we will do something, just that we are looking into the possibility. -
I'm locking this thread as it seems to have stopped being a healthy discussion and is getting quite unpleasant in places
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I farm and play. I don't farm to get as many 50's as possible, I farm maybe once a month or longer if I have an alt that's struggling at lower levels and I want to get to a power tier that will help, or past content I'm bored with. Most alts have been played properly and once I get to tier 4 on all the incarnate stuff I move them to their own column and retire them. The only reason some of them have been logged in since they were retired 2+ years ago is to get the PaPs last Halloween. Otherwise they are not played. It doesn't mean I don't love them, and it doesn't mean I haven't sweated over keeping them alive and sworn like a sailor when I've done something stupid. So far I'm up to 21 retired level 50's and the number creeps up slowly. I have 2 more I'm working on that only need a few components to be complete, and maybe 6 that are 50 but are low vet level. The chances are their names are going to be in demand. I know this because I've seen others with the same name on other shards. The chances are also high that I probably will forget to log them in eventually and lose the names. I'd prefer that didn't happen. A lot of people retire their 50's and the farming to 50 discussion aside we tend to move on to other alts. I have probably a dozen or so at levels ranging from pre-10 to mid-40's. Those get played for a few days or weeks then I move on to a different one. The chances of losing those names is small. The retired 50's though, they are at risk simply because I've moved on. Personally (and taking off my GM hat for a minute) I think it's a reasonable compromise. You can argue people have reduced the cachet of having an incarnated level 50 with farming, but people play how they play and if they are having fun and it's not hurting anyone else then that's their choice. I play how I play, which is mostly solo but team for the occasional iTrial or raid, and I'm not hurting anyone either. Alts under level 50 that get played at least occasionally will be safe. Level 50's will always be safe. Those 300 level 1's you made because you didn't want anyone else to have that name and will never use aren't safe. If you want to keep them you'll have to log them in very regularly, and that's going to get old very quickly. Getting to 50 even without farming isn't that hard now. With double XP, recipes, salvage, enhancements etc being reasonably priced, and purples being really common you can totally buff your character way past the difficulty. On live it was hard as most people couldn't afford more than a set or two. Now everyone can have as many purple recipes as they wish and can frankenbuild to the last fraction of a percent. People can work towards a build instead of just dreaming of it. We aren't stuck with 10 alts and that's all we get.
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The way it is intended to work is depending on the level of the alt the timer increases. So level 1-X is maybe a week, X-Y a month etc. And nothing is wiped. The names stay on the alt until someone asks for it. You won't log in on day 2 and find all your level 1 alts named generic<number>.
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As far as I'm aware there is a blade involved. Possibly a fork and some napkins as well
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I have a few names I want but are taken and am quite happy to wait to get them. Or not get them at all, it's been a long time since I had them on live and I'm not so caught up in stuff the games ruined for me if someone else swoops in. It's hard to know how much to say being a GM with obvious ability to look at stuff players can't without getting into trouble 🙂. I will say that there is a huge number of names that would potentially be released. I think Number Six said a number that was mind boggling, but are they names people would actually take? Good solid names are most likely to be level 50 characters which would never be picked. A lot of the inactive names are pretty random and aren't likely to be chosen by another player. You might be lucky and find the perfect name that has been languishing on page 9 of someones alt list for three years at level 1. I wouldn't rely on it though. Nothing will happen on day one anyway. The timer will start then and it's quite a long timer. The low hanging fruit will release within a few weeks but the higher the level the longer the timer, so you might have to wait up to a year. I still think this is a better idea than others though. Some games will periodically wipe inactive accounts older than X years and you go away and come back after 2 years and find all your high level stuff is gone. At least here we don't wipe, and even with the name release system in place the chances are you'll still have your name when you return. Just don't expect your level 1 Captain USA to still be available though 🙂
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If you don't want to build more incarnate powers you can go see Luna in Ouroboros who will exchange them for stuff
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We get asked this a lot and the simple answer is no. The complicated answer is also no, but it involves discussions of how each character is stored in the database with unique numbers and are tied to accounts also with unique numbers. If for example a character is accidentally duplicated both characters are locked until Cipher does some kind of dark incantation and probably sacrifices a rotisserie chicken which takes him quite a while. He has to get the grease off the keyboard for a start....... It was looked into, but sadly it's a mess up in the high levels of admin and most of the time touching one thing breaks five other things unexpectedly.
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I know, just giving you options. Bidet Boy was free....... it's not now 😛
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You're in luck, that name is free on all shards 🙂
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The problem we want to avoid when we do eventually go live is for something to go wrong and it to suddenly free every single name and everyone to wake up with their alts called Generic <number>. It would solve a lot of issues with name camping though 🙂
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As for the rest of the discussion, it's quite an interesting idea. Just remember that other people have opinions and they might differ from your own. And that's fine and good fun to see. Just remember to be nice if you disagree and be constructive. I have no opinion one way or the other 🙂
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I'll reiterate what has been said ad nauseum and some people still won't believe. We as a team (From Cipher down to lead GM's, normal GM's and CR team) do not now and never have spawned Kronos titan for funsies. It's actually a weird little bug that pops up now and again which we haven't been able to track down. Of course there are admin codes. How do you think GM's pop into your mission or SG base when we come to help? Or fix your broken missions? We never use them to grief or abuse players. I was actually on an Adamastor team yesterday and was just as surprised as everyone else when Kronos Titan appeared. It certainly wasn't one of us who spawned him, and the list of people with Admin access is very small.
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Sounds very plausible. Baby hackers have to start somewhere I suppose. The sad part is there is a small but vulnerable minority who despite all the warnings and information available they still fall for it. I see it on Facebook where blindingly obvious fake pages are shared "just in case". No Karen, they aren't giving away RV's/ Massive TV's/ free coffee and donuts for the first 1000 likes and shares. A while ago it was "before and after" pics of some thin woman next to a fat woman saying this slime in a jar helped them lose 10 stone in a month. It was shared everywhere. That kind of weight loss is impossible unless you are extremely sick or you've had extreme surgery. When I had covid and covid related pneumonia I didn't eat for three weeks and barely drank. I lost 2 stone. No amount of keto crap would have made the weight loss any greater. Yet people still fell for it in a big way.