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PLVRIZR

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Everything posted by PLVRIZR

  1. That was unclear...should have added (albeit a) single target power. NUT is Inv/SS/Pyre and uses Melt Armor, so very familiar with it. Back to dual build, then 🙂
  2. Yeah, had a hard choice and chose Temp Invuln, to be more durable, since he already has Heat Exhaustion as a single target debuff ...great point and why I asked! May reconsider or make a second build and see if 45% ranged is enough to not constantly facepant (like a blaster...no insult intended, some of my best friends are blasters :-)).
  3. I don't have that exact combo, but my WP/Fire tank is pretty stout...here's his build: https://www.midsreborn.com/builds/download.php?uc=1433&c=707&a=1414&f=HEX&dc=78DA4D94C973124114C67BA0C9422009212C5908842C100863D08B6B7930216A2555C4443DA628D326532220E076B4CAF5EAC5831E3C59EAC18367FF0FD7A34B12B358EE9EC6C77C2F81A982DFF45BBF79DD33B3D7265D2FA66F1C159AEB583E57A92C2EE40A1754B965F6723557358A054197EFAC91CF47B2C5ABAA9CCAE4731755E4CA3E7DA2993C41442F4EAAF3AA50517A2DB0548BDB71CCAABC527AC650E5EBB817AE6CB198D76754AE641496DDD622632CAF5469E5B456F325A5963A76A29654B9B26294BC5325E39C3E5550E5652A94AB54A96090048CD0EF632BFD6935A1A643FCB50B9196C2F693F90B947FC0A6D39AC59639D0E36CC89D2744C997059D73A0EB14D8BE000E2E1263527CA2BE1AE76ADC4F72BF26D6E1E4BEAEDF60FB3F62488A004DCF2EAC5CCDDE0B5FF7079BC5CF54D7C1751D9BF0F5AE32D7C0FE7570E02B18D900BF506E337245F3A0B06CAB646BB5849AB2B51F71FE10181C6086B95E04F4D25CDA5047B6BD667D6F38F71D6B78CBBDDF836BD4C7CDBADDEB92F549D6070E6E82435BE0F03668A37974601EF60EDE872E9EFB28EF479AF7C34FB11EF4D13CDFD17BF8076B24DD5E9EABB782790E95C075D2E7439ECDE7C3FE8F7683B14E304AB5035C3B90C4FC46997EAADD039FBDE7196AC61E12BD528C3D02134F60F7516C1F7438FAEEE119C7EFF20CEEF00C6EF30C6E81E99BA08734845843887526585F80EA86B96EF8086B380C8E1D621E041307C0D47E3048B951D61F8DC3361E63263836093EA6718EF0391AE173F4DC2D449C6DF10788B393D6246B4DD60647673BE50725F9743E437A06FBB3679A799C79024CF3736ED01E4DE0F9C4C45EF8C6E4EE3B6AF64BC197595B9AA69869B4344155567202D9B43EA8DF74EEBEAD424BC1B6D5688BC3B65DB7D9B43350D5C95F8DCE939AF5E67FABC7681A4FA2EB3EE80A10D0DB6CF7D13D2B7F1AADDB5F7AEBF7971AE25F35D8FF0327D9D234 And here's my Inv/SS go-to.: https://www.midsreborn.com/builds/download.php?uc=1562&c=762&a=1524&f=HEX&dc=78DA65945B53126118C7DF8545012141445014150F800AB26A331DA70B4BC7038DA3D62D83B52113830CA09333D54C33D9E1AEACC6CFD04D1FA0ACABFA029D3CD457F05069DA153DEEFF1960869D81DFB3FF7DDEE7F4BEBBD13B972D6F461F5C1292653815CFE562B3F1F46D356B8C2EE6E3F9E4425AD065BD7A6D76787A78623AB6743A1CA926C50BAFD865F5969ACEA9E1B1F4D2622AAD66E373C95432BFECE1C75135A5AAE199C50CD933F9AC9A4EE4E785656A6121159E54E399643A61D56E469289F93CDD99B5BB998CAADEB46B26C54DE692086ABF9249DE084F2D67D558349ECBABD965375512A2DF6713FD49279516742248865F163A17B14516F2805E0845167D66C157C1209ECA9A667B027A1F839D8FC09E15E643F00BC597105F960EF588FF17948FC0AA63D0F20FFC4A6BF4C8A7D34F485A1CE324D81C05BF918F81E31A86A0550D82E601B04F6146C0774121AAB1465F7D88DE8C47A0F918B41C80FDD4B3093508534EA7692EDABE1A6852CD4F685E0FFC37C8D9CAB1AD5ECCF1542BD30786DAC130C5AEE579D6FEC07ADB36D8B005BA37C1D006D7F31DDCA43C766DA005D9FE075ADD08E656370EB68F819DAF51A342F91C9CCFF10AFB52FF92F9026C5805DDCF793F9FB14E3D3BB92FE704F2358D81EDE360C728A8235F177C856B05B9B7A8DE46DEA7C6DFA8ABE917D8BCCFF5EE81FDBBE000D5EB418FC2D34B70C8424FB15B10476AE173EAF583DB94A315FDC9ADFCACAD8BC93E6D9D607F0094299E8FFBF239713E3A6CCC7AD0EF0087A89E2EF81ABA2EA2AFEE33CCB360F01CF33CD87301F4519E00D71D38E945318AA046590C52DC5E3EE7BD77096E3AABF7C0D07DF0E41884F9CC853F624F944FE081458808AF8FACEBB43929EF991FC0A05C7CBF0BCD72F13DA661A286C972AD0A354FC9BC8434C903BF1D73F13D165208DA6EB91680B657D274D275CCAF7B1C33F7EFE09CEC977C24690D39FDAB3CB7F27A0A74894885A254288315CA508562B215BF2A85047D09149E8AC54536EBEB8E925DE72CF9AC95E96F7D253B6E2ED97365F67F4DBFF008 Maybe you can take the best of both worlds? 🙂
  4. Makes sense, where would you recommend they go on this build?
  5. Frostee-Freeze...wait, that's taken 🙂 Frosty Hoar Jack-of-all-Ice Glacier Glaze Crystal Berg Cube of Destruction I-Cycle
  6. Lemme start with the caveat...I'm a tanker. Have been tanking since 2004. I think I do pretty well, as anyone who has teamed with any of my tanks (in my sig) would/could attest...(and Cenozoic once even referred to my tanking as "legendary"). When I wasn't tanking, I played a Kin/Dark Defender and, when the team needed AV debuffing, a Rad/Rad Defender. I had great fun with an Ice/Emp Controller, as well (all have been rebuilt in Homecoming - in sig). I also had a couple of blasters, and they were lots of fun, but missed the support role. When CoV came out, I gave it a whirl. Never played a Corruptor, as I quickly found the Mastermind AT quite satisfying (and then went back to CoH to tank :-)). Which leads me to this. Ran this Corr to 50, with just IOs and am now ready to make a (fairly) Min/Max version. Cobbled together some advice, from other builds, and came up with this. Something about not using both Corruptor ATOs, just doesn't feel right, so that's one of my dilemmas. Also not sure if SFB - immob, is right in RoF. I did accomplished the goal of soft capped ranged def., but without Force of Nature, not sure how durable he'll be. Suggestions are greatly appreciated! This Hero build was built using Mids Reborn 3.1.1.2 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! FIREBLLR_v3.0: Level 50 Mutation Corruptor Primary Power Set: Fire Blast Secondary Power Set: Thermal Radiation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Power Mastery Hero Profile: Level 1: Fire Blast -- SprMlcoft-Rchg/Dmg%(A), SprMlcoft-Acc/Dmg/EndRdx/Rchg(3), SprMlcoft-Dmg/EndRdx/Rchg(3), SprMlcoft-Acc/Dmg/Rchg(5), SprMlcoft-Dmg/Rchg(5), SprMlcoft-Acc/Dmg(7) Level 1: Warmth -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx/Rchg(9), NmnCnv-Heal/Rchg(9), NmnCnv-EndRdx/Rchg(11), NmnCnv-Heal/EndRdx(11) Level 2: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(25), GldArm-Res/Rech/End(27), GldArm-RechEnd(27), GldArm-RechRes(29), GldArm-End/Res(29) Level 4: Cauterize -- DctWnd-Rchg(A), DctWnd-Heal(34), DctWnd-Heal/EndRdx/Rchg(36), DctWnd-Heal/Rchg(36) Level 6: Fire Ball -- Artl-End/Rech/Rng(A), Artl-Acc/Rech/Rng(13), Artl-Acc/Dam/Rech(13), Artl-Dam/Rech(15), Artl-Dam/End(15), Artl-Acc/Dam(17) Level 8: Rain of Fire -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(17), SprFrzBls-Acc/Dmg/Rchg(19), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Dmg/EndRdx(21), SprFrzBls-Acc/Dmg(21) Level 10: Plasma Shield -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-EndRdx/Rchg(31) Level 12: Super Speed -- Clr-Stlth(A), Clr-EndRdx(31) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(39), Rct-Def/EndRdx(39), Rct-Def/EndRdx/Rchg(45) Level 16: Kick -- FrcFdb-Rechg%(A) Level 18: Blaze -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(33), Thn-Acc/Dmg/Rchg(33), Thn-Dmg/Rchg(33), Thn-Dmg/EndRdx(34), Thn-Acc/Dmg(34) Level 20: Power of the Phoenix -- RgnTss-Regen+(A) Level 22: Thaw -- StdPrt-ResDam/Def+(A) Level 24: Tough -- StdPrt-ResKB(A), ImpArm-ResPsi(40), Ags-ResDam/EndRdx(46), Ags-ResDam/EndRdx/Rchg(46), Ags-Psi/Status(48), Ags-ResDam(48) Level 26: Blazing Bolt -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Dmg/EndRdx/Acc/Rchg(40), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(45), SprWntBit-Dmg/Rchg(45) Level 28: Forge -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(36), GssSynFr--Rchg/EndRdx(37), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--ToHit/Rchg(43), GssSynFr--ToHit(43) Level 30: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx/Rchg(37), Rct-Def/EndRdx(37), Rct-ResDam%(39) Level 32: Inferno -- Erd-%Dam(A), Erd-Acc/Dmg/Rchg(42), Erd-Acc/Dmg/EndRdx/Rchg(43) Level 35: Heat Exhaustion -- RechRdx-I(A) Level 38: Maneuvers -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(46), Rct-Def/EndRdx(48), Rct-Def/EndRdx/Rchg(50) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42) Level 44: Power Build Up -- RechRdx-I(A) Level 47: Force of Nature -- RechRdx-I(A) Level 49: Temp Invulnerability -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(50), UnbGrd-ResDam/EndRdx/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Scourge Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 1: Swift -- Run-I(A) Level 1: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(23), Prv-Absorb%(23) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(25) Level 12: Speed Phase Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1434;687;1374;HEX;| |78DA55935953526118C7DFC339082E446A0A46A8880AA81C31EDB669349931A108A| |D5B8689839E1913E6882D1FA02FD04D57ADD366A9D54CEB7537F65D7249B3E5A2A1| |C7F37F5E9733303FDE67F93FCBE14DDF3ADF502C26CF09C53B36975F58C88D952C6| |BB15C2959EEF462255F314BF3821E4F72223B3E9A4A65733786F5848B2C81FDC05C| |363F3F6314F4A46919B95112A9741EF846178B457D7AD6B0AEE7E728B06042B22E5| |32ACDE95365C32834D83F5346BE6CCECF78EC43D29C99ADD0C92B5D05C35A9835CB| |4DE365F39A9E29DD34AC5C9AEA18D66D3FB512A66FC421E453758A77AA10439A70B| |C65BE01B555E60A58B30C6E298793AF2A705E01DDD3CC29B02ECBBC0CFE20283259| |390D45FF207832C11C064F8D3087C06DCA5439595533500C5D02C3179969304A333| |A6525A7DB691B1B5CCC1AF09893A981C7553046C92E99ECFAA2C1F9196CFAC4FC08| |9EF8C07C0FEE5003B59CECA86DA7534413ED1DCC4E304CF2F5D84455A9AF75D899E| |D2EB0959C1E76AA9E160CD4FB8F8E41E226B631B0CDEF8B82BD1C2CBC77A0304068| |9403343E11B6B1F331F311F321187AC0BC0FFE24B566A9D87C56B1CBEE125A5851B| |4F86054A9B68F239D3E3F8C9118468C27D0787C181C3CC31C613BF5D8C68A5ADB0A| |9617590663AFC18157CC25F017E506E46081254C1B7E0976BF0023CFC1BE67CCA7A| |046ED06E55E83BCD76EDE6337EFB57707D429A743BEC68E0D873D5BEC3BD8B70EFE| |268D2EB995AE7EECAF91CAF4C8323D93908B73B9412E33C465BB2838CA0A4A94156| |2CC358AE997F2FD6C5CF508A14BA3CEC66F1499E09A8EC45FAEB1CBFCC317493BB8| |BAF4A1474CEC991451D833555347FC35585A463BB8B24209A0DC7A9D90568A8CC3B| |8691B15F4202EE05FD01A42EDD67570E3486614995B873215710F85FD77C1EAFEF3| |B58F2E0DB7529DA443421EFE0346F8D2DC| |-------------------------------------------------------------------|
  7. Don't know that I've ever been accused of giving "bad advice", when putting a Num's unique in a build (but I guess there's a first time for everything)...also, never said one was better than the other, if you'll re-read my post, I never mentioned either, just included it in a build example. You make a valid point, but missed the mark by being overly critical. As I also said, it's great that we have the ability to post cross-build examples and ideas. Everyone must make their own choice in how they execute...and with unslotters being (fairly/comparatively) inexpensive, we can try and try again. Merry Christmas!
  8. Great points, all, and one of the reasons discussions like this are helpful for everyone, especially when it's not an "apples to apples" build comparison...because it brings even further perspective, into view. Honestly, all my tanks take Fighting (even though the top-end Inv ones don't even run the Tough toggle...it's just a mule), and rather than leave Kick un-enhanced, that's where the FF goes. I'm not chasing perma-Hasten, by any means, and Kick rarely is in my attack rotation, unless I situationally need the chance for a +recharge. I would consider myself a "Min/Maxxer", but only as it relates to survivability, on tanks. I have some RP caveats, however, especially as it relates to the +chance to heal procs. Personally, I can't stand the green +numbers, hovering over my tanks. Squishies and Brutes, fine, but not my meat shields. "we don't need no stinkin' 50 HP every now and then"... IMHO, if you need that to save your arse, you've got bigger problems with the situation (or your build)... I'll liken it to my real life: In 2002, I finally was at a point in my professional life, that I could afford ordering a new car and paying MRSP. I traded my 1998 Ford SVT Mustang Cobra (Bright Atlantic Blue, bought pre-owned in 2000), for a 2003 Ford SVT Mustang Cobra...Ford code named - the "Terminator" (Sonic Blue, supercharged 4.6 DOHC, six speed, IRS), which I ordered from the factory. At the time, the Bassani or Borla X-pipe and straight through mufflers were making the most horsepower, on the dyno, but I stuck with the factory H-pipe and Flowmaster chambered mufflers, because I wanted the musclecar rumble, not the NASCAR scream. While I gave up ~15-20 RWHP, I enjoyed every minute of my time behind the wheel, because it sounded like I wanted (and it still put down 400+ RWHP and ran a 12.5 @ 115, with a rookie [me] behind the wheel)....same reason I forgo the Panacea and other +chance for HP procs. ***as an aside, my Cobra drowned, two weeks short of its 14th birthday in Baton Rouge, during the "Great Flood" of August 2016, with 51K original miles on the ODO. A total loss. I don't enjoy the time "behind the wheel" of my tanks, with green numbers hovering over me. But that's just me. If it works for anyone else, I shall not judge.
  9. Hera will be sorely missed. Always enjoyed the battle cries, in Latin, of course. Godspeed, hero.
  10. Thanks, Ronin, you beat me to it (exact same shot I had).
  11. Nosfera-too - Vampire themed Kin/Dark Defender Lich-ilicious - Necro/Dark MM MISSADVENTUR - Inv/SS tank THUGSRUS - Thugs/Dark MM The Atomic Warden - Rad/Rad Defender Marshal Mayhem - Fire/MA tank
  12. I don't have a WP/SJ combo, but here's my WP/Fiery Melee build. Other than WP's usual DDR issue, he's very durable. My SJ tank is Inv/SJ and I took all the SJ attacks...but not sure they'll all fit, considering this build (which includes the Fighting pool). Many will chime in and poo-poo the WP T9 power (Strength of Will), but I took it and use it, with great effect. It's not really an oh-$hit button, per se, but does really speed up recovery, and has a nice boost to the resistances, which are not capped, kinda like using Dull Pain on a Inv tank, not as a heal, but a buff. The "crash" isn't bad at all, even without a blue skittle in your tray. https://www.midsreborn.com/builds/download.php?uc=1433&c=707&a=1414&f=HEX&dc=78DA4D94C973124114C67BA0C9422009212C5908842C100863D08B6B7930216A2555C4443DA628D326532220E076B4CAF5EAC5831E3C59EAC18367FF0FD7A34B12B358EE9EC6C77C2F81A982DFF45BBF79DD33B3D7265D2FA66F1C159AEB583E57A92C2EE40A1754B965F6723557358A054197EFAC91CF47B2C5ABAA9CCAE4731755E4CA3E7DA2993C41442F4EAAF3AA50517A2DB0548BDB71CCAABC527AC650E5EBB817AE6CB198D76754AE641496DDD622632CAF5469E5B456F325A5963A76A29654B9B26294BC5325E39C3E5550E5652A94AB54A96090048CD0EF632BFD6935A1A643FCB50B9196C2F693F90B947FC0A6D39AC59639D0E36CC89D2744C997059D73A0EB14D8BE000E2E1263527CA2BE1AE76ADC4F72BF26D6E1E4BEAEDF60FB3F62488A004DCF2EAC5CCDDE0B5FF7079BC5CF54D7C1751D9BF0F5AE32D7C0FE7570E02B18D900BF506E337245F3A0B06CAB646BB5849AB2B51F71FE10181C6086B95E04F4D25CDA5047B6BD667D6F38F71D6B78CBBDDF836BD4C7CDBADDEB92F549D6070E6E82435BE0F03668A37974601EF60EDE872E9EFB28EF479AF7C34FB11EF4D13CDFD17BF8076B24DD5E9EABB782790E95C075D2E7439ECDE7C3FE8F7683B14E304AB5035C3B90C4FC46997EAADD039FBDE7196AC61E12BD528C3D02134F60F7516C1F7438FAEEE119C7EFF20CEEF00C6EF30C6E81E99BA08734845843887526585F80EA86B96EF8086B380C8E1D621E041307C0D47E3048B951D61F8DC3361E63263836093EA6718EF0391AE173F4DC2D449C6DF10788B393D6246B4DD60647673BE50725F9743E437A06FBB3679A799C79024CF3736ED01E4DE0F9C4C45EF8C6E4EE3B6AF64BC197595B9AA69869B4344155567202D9B43EA8DF74EEBEAD424BC1B6D5688BC3B65DB7D9B43350D5C95F8DCE939AF5E67FABC7681A4FA2EB3EE80A10D0DB6CF7D13D2B7F1AADDB5F7Ayour EBF7971AE25F35D8FF0327D9D234
  13. Solid build, for sure. I didn't modify my "titular" toon, after the stone upgrade, but he just got better. I'll attach the data chunk, for comparison (even though it's SS, rather than ice). Suggestions: 1. Put the S.Av KD proc in mud pots....it creates a psuedo-ice patch effect, with constant knock down. 2. As badass as stone armor is now, I still have granite as an "oh-$hit" button, so I'd recommend you make room for it, as well. https://www.midsreborn.com/builds/download.php?uc=1544&c=725&a=1450&f=HEX&dc=78DA65945B4F134114C767DB2D506869A1408102A5E5D616585AC0C46BA21148146A08101E7C691A5D4A236E9BED62E45D145FF5C1C478C1C4FB17F00BF819BC81F767D4C4279FD643CF7F52489BB4BF3D67E6CCFF3F67679ABE3EE5595999392D14CFD9B56CA99459CA1A5774B32EBD6E65AD7CC110F4F1CCCF2D2F9CBBB890B936A9256B29D1C9933253FA8A6E94746DD12A187AE68C79B560863094D6D7741A582FD2F3A265EA46CE5AA5850A85356D4ECF16F346CE5B0E66F2B9558BA2E672B44455C582C9D23E39FBB26E9656F3C5C074317F499B367433B79149674B966E6EB4939B187D77DCF4A3EC9B15B64BB4D2534A158E1670D659A6FA97E9F173BE31C01CA917F243C5B7559EBCC5ACB905DE64D66D823798BBA4AC405955A2F434A48AE61E664B188C30DBC6D9C1672A724A45679A6DB4B511BB55D17581E3AE20C791598EFB8E70AC915D972C76ED604F9F98ED1FC10FCCCEF7E03BE65752AE855D672D56AE5F02C33C2902075F68B25B76D5FD8437DCB30D3E061F317B1F820F986364B301364543C9514E06E9F8789154BC2196EBDDE541070DFA64856F9393DFC8439334DC84FEF6A1BFFDE86F3FFA9B22CD806C4D609857E84F3087E2600C1C62C60799DF49A9154A4A2BCED020CE8A93BC05A58D206CC461230E1B09D8F8412B75C8953AE44A388DE3E431C487D576855EB176E42973F02573E405F81C7C8671B2D12D5BD4DDC9FDFB497261D9D4B0976512FF70E8A9222A8D47E1A50FBB4AE006A4E06D92BC0DC8FE0D9C62CDD193E009E6D871F0187894D9444A31B9EB189452509AA09587A5C7E12D513EC9A39BCC6DB2AAA15268F769B9802A5ED33949CAE592F758237507EF4CADDC77BB4BADDCDFFDD8B6C5DCA1540D17CDABB286920ABD83FDE45E7DE5FE0A659493BF0E25639CFC7D20E950F6B8BD8DCBBC3FFF797EF57F0E4D826B3F5C37DF6526AA0D27AB53A9EAD444756AB23AE5F657FE5DECBA2049CAE04DF440F03651B98BF67F9988DCF1
  14. First, with 1,000 character slots...do them both! Second, Stone/Dark "pales" in comparison, once you see the stone tank animations, in Granite form, doing high/spinning/somersault kicks 😁
  15. 🤣
  16. My pleasure and thanks to everyone who came out. WE NEED MOAR TANKS!!! 🙂 The last Khan mish was long, but Reich went down like a... /radio edit/, so I consider it a success, fo sho. 1:22 (30 of it just killing Reich) for six tanks at +1 is a win, in my book! See YOU ALL, next week 🙂
  17. Thank you, Sir! Often overlooked, as a taunt set, the PZ-6/6 bonuses are quite nice (not to mention the chance for psi damage on a T1 attack, and it's not unique, so you can still use the proc solo on Taunt): P.S. See you, tonight, for Tanker Tuesday on Torch.
  18. Mine is SD/WM and my focus was to maximize positional defenses, first, then add as much resistance, as I could. This is the layout and the numbers are without ATOs, procs or Incarnates. With those added, he's pretty much unkillable. Most impressive, to me, is Shield gets it done with three yellow/"inexpensive" sets: 2 x Multi-Strike and one set of Crushing Impact. Here's the data chunk: https://www.midsreborn.com/builds/download.php?uc=1557&c=724&a=1448&f=HEX&dc=78DA6594DB4E13511486F7B4530AA595622907A150CEB4C0D88A1A8D9A9808E5D884A4462F716C3730B19996B61AB9170F977AA1977A65F40D7C009FC1F32BA0249EF06A5C9D7FED14D249DAAFFBDF7BCDFAF7BF679ABD3F1FDCDCCC5C155AF05AD1AC5637AE9BF61D59F1E7F296B4F352D015CD9A7919AF95E2B56D19CFD0EF8D7B7346CA4F33312CDE98979BD2AE4A23B76DC962410DA33C9B9545298D9B26FDA262115C2F958AC69A34CB96BD157207196B6BBB46A3803BCA95A52C60222B0B56DEB26564A16CE58D055B56B676E92ED59AACECF69281247DE643F4A5D58D0AC7277E798548EBC2F307D47F83C1BF60F89038A98BAE84E6F25C40A86A2AAE7ADC452D1530BC0376979925306E830BD459539DB50C775E015B17C113ABE0C925B07719CC50B157157BD9760BDB6D65FB817F4CB61F3C04CF936D9FE0625FFD94EA9D0A60571E1C34C1C9DB60FA16B8449DFD9ABB6947F887212E92D8C67644DB34C40BD4A61D3B74443BA7D343271FE2DE22F40DA287C40EB5B2630FE2322DEBE446BECE4524EFE6401CE41C0639AFB10CF499A8E68E2F52EF089F8C16798B3B0EBF062FD164541D5BF42BEE30FA054C7C06939FC0D98FCC0FA097BCF6A8E47B38F95E4E3ECEC9C739F1614E7CA65E11D3C52AEDA98F77AFF7DD454EA7AACC0A38B0C3AC813A75EC571DFBF94119E507628C1F94240792E440667F82DD541CE3624F8CD3198D8063617084160DA94319E2E3BB4C298DA8A764A40C7182BD4DB0D709F63EC97B49B0E72B543CAE221E7FA263D163F0F423E643E61E987E00BE24EB53CACE14DB59A3E8A659D4A6CF6077697E115FD1D05015C61B1CF30A55A49498E2AD27F4C6FBEE0CE8425D4E7DEC3862EDC8BC102DB8D3BAAE3412B57E18DA0F34DE5FA1CD42FC7E4C9C82F8C3151186475B8165FD061BDAC7560E8E2D7AC14FEC3370E639986C369C6A96D2CDD25CB374B6596A0BD3BF0A4BB8CC04F55571BD8BD0404D3F3D3A789F6CBCD5CE7F9159EB5F
  19. Was vote 99...in before the hunny! Still 42%
  20. ...and watching the tank in Granite form do the staff breakdance is hilarious!
  21. It's the purple icon: And even more easily missed in the combat log, as there is a generic mention of "Your attack strength has increased temporarily"...
  22. Superior Entomb -chance for +absorb. Great call. Rather than lose the 5% F/C def with the SBC set, I take Pyre Epic and slot it in Char...also for ST holds like Sappers.
  23. It wasn't in the "patch" notes?
  24. MA is great, and the animations are hilarious, while in Granite form. I'm an old-schooler, so SS is what I pair it with. Rage helped with the penalties and a giant rock monster foot stomping is a sight to behold. Stone Melee is also solid, but an end hog.
  25. On sale now for $15M.
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