Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
1106 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by PLVRIZR
-
Great fun, as always. See you next week on Indom with my titular toon. May or may not make Saturday's Reunion event...
-
This guy is a remake of my Live toon, by the same name (and I liberally borrowed...err copied alot of Sovera's builds). Even with Fiery Melee (kept the original secondary but Rad would be even better), he can tank 99% of content (needs Barrier for ITF with all the defense debuffs, and a little weak on E/N resists), but his regen powers through most everything else. I also have found great utility with the T9 power "Strength of Will" (that many skip) and I certainly couldn't pass on a power, that was named after the toon - Will Power-Flame :-). This is my "farmer" and he and a Inv/SS tank, on follow/afk with Foot Stomp on perpetual activation, can finish the Big Mobs Tunnel Fire Farm at +3/8 in <12 minutes. Can do it in 10, if the Inv has a driver. +4 bosses take alot longer to kill, and I've found that +3 gives almost as much inf and as many purple drops, so quantity over quality, at +3 for me. I also build all my tanks as leveling builds, so going back and doing TFs...all the way back to Posi1, is no problem. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Will Power-Flame v2.0: Level 50 Mutation Tanker Primary Power Set: Willpower Secondary Power Set: Fiery Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: High Pain Tolerance -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9) Level 1: Scorch -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Acc/Dmg(9), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Knock%(15), TchofDth-Dam%(34) Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(11), UnbGrd-EndRdx/Rchg(13), UnbGrd-Max HP%(15) Level 4: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A), BlsoftheZ-ResKB(21) Level 6: Fast Healing -- Prv-Absorb%(A), Prv-Heal(27), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33) Level 8: Indomitable Will -- EndRdx-I(A) Level 10: Rise to the Challenge -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal(31) Level 12: Combustion -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(29), SprMghoft-Rchg/Res%(33) Level 14: Quick Recovery -- SynSck-EndMod(A), SynSck-Dam/Rech(31), SynSck-EndMod/Rech(33), SynSck-Dam/Rech/Acc(34), SynSck-Dam/Acc/End(36), SynSck-EndMod/+RunSpeed(37) Level 16: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(19), KntCmb-Acc/Dmg(39), KntCmb-Dmg/EndRdx(50) Level 18: Combat Jumping -- Rct-Def/EndRdx/Rchg(A), Rct-ResDam%(37) Level 20: Taunt -- PrfZng-Dam%(A), PrfZng-Taunt/Rchg/Rng(36) Level 22: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 26: Build Up -- GssSynFr--Build%(A), RctRtc-ToHit(40), RctRtc-ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(43) Level 28: Breath of Fire -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(45), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Acc/Dmg/Rchg(36), SprGntFis-Dmg/Rchg(37), SprGntFis-Acc/Dmg(50) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43) Level 32: Fire Sword Circle -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Dmg/Rchg(43), Arm-Dmg(46) Level 35: Incinerate -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46) Level 38: Focused Accuracy -- EndRdx-I(A) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Tough -- GldArm-RechEnd(A), GldArm-Res/Rech/End(46) Level 47: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(48), ShlWal-EndRdx/Rchg(48), ShlWal-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(50) Level 49: Strength of Will -- GldArm-3defTpProc(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), Mrc-Rcvry+(17) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 50: Resilient Core Paragon Level 50: Mighty Core Final Judgement Level 50: Reactive Total Core Conversion Level 50: Longbow Total Core Improved Ally Level 50: Assault Core Embodiment Level 50: Rebirth Core Epiphany ------------ Tons o' Fun!
-
Me too...named "Mace to the Face" 😆
-
I'll second Shield/War Mace, just because you can take the SWAT shield and a police baton for the Mace. I played with a fully "kitted" out Shield/WM, with a complete police getup and he was a total beast in toughness and damage and looked the part, as well!
-
-
A blast, as always...but unfortunately, my screen shot of the giant mob of Council didn't work ☹️
-
Are you saying they are "bravely running away"...like Brave Sir Robin? 😉
-
You can use a catalyst on a non-Superior ATO and make it Superior?
-
Again, I mostly tank, so not for a brute (I did roll a EA/EM broot, who is pretty fun and kinda tanky). If I wanted to spend a fortune on Mace to the Face, I'd start by upgrading the tanker ATOs to the superior versions (adding a few percentage points to all categories affected) and replace the Crushing Impact set and both sets of Multi-Strike with purple sets (Avalanches and Winter Sets), to *really* beef up his numbers. Having said that, even with yellow sets, he's running these numbers, without incarnates or accolades, so not really sure if spending another $400M would be worth it. It's a shield build so being (over) capped in Melee, Ranged and AoE Def is a given, already. Plenty of resistances to back them up, too 🙂
-
Here's my WP/Fire. He's a remake from live, so I ingore everyone who hates on fiery melee and yells; YOU SHOULD HAVE GONE RAD, DUMMY! He's a whole heck of alot of fun and, as Warboss says: "Nothing warms your opponent like fiery melee"...or something like that. He also is my fire farmer and can solo the "Big Mobs" tunnel fire farm in about 15 minutes (+4/8 no bosses, because bosses just take too darned long to die), and yet tank 99% of all the other PVE content. Not much DDR without Barrier, however, so ITF ain't his forte, but that's WP for you and why you have an Inv/SS in your stable 🙂 Hope that helps! This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Will Power-Flame v2.0: Level 50 Mutation Tanker Primary Power Set: Willpower Secondary Power Set: Fiery Melee Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Energy Mastery Hero Profile: Level 1: High Pain Tolerance -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9) Level 1: Scorch -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Acc/Dmg(9), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(13), KntCmb-Knock%(15), TchofDth-Dam%(34) Level 2: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(5), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Rchg/ResDam(11), UnbGrd-EndRdx/Rchg(13), UnbGrd-Max HP%(15) Level 4: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A), BlsoftheZ-ResKB(21) Level 6: Fast Healing -- Prv-Absorb%(A), Prv-Heal(27), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(29), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33) Level 8: Indomitable Will -- EndRdx-I(A) Level 10: Rise to the Challenge -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(23), Pnc-Heal/Rchg(25), Pnc-Heal/EndRedux/Rchg(25), Pnc-Heal(31) Level 12: Combustion -- SprMghoft-Dmg/Rchg(A), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Acc/Dmg/EndRdx/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(29), SprMghoft-Rchg/Res%(33) Level 14: Quick Recovery -- SynSck-EndMod(A), SynSck-Dam/Rech(31), SynSck-EndMod/Rech(33), SynSck-Dam/Rech/Acc(34), SynSck-Dam/Acc/End(36), SynSck-EndMod/+RunSpeed(37) Level 16: Kick -- KntCmb-Dmg/EndRdx/Rchg(A), KntCmb-Dmg/Rchg(19), KntCmb-Acc/Dmg(39), KntCmb-Dmg/EndRdx(50) Level 18: Combat Jumping -- Rct-Def/EndRdx/Rchg(A), Rct-ResDam%(37) Level 20: Taunt -- PrfZng-Dam%(A), PrfZng-Taunt/Rchg/Rng(36) Level 22: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 26: Build Up -- GssSynFr--Build%(A), RctRtc-ToHit(40), RctRtc-ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(43) Level 28: Breath of Fire -- GntFis-Acc/Dmg(A), GntFis-Dmg/Rchg(45), GntFis-Acc/Dmg/Rchg(34), GntFis-Dmg/EndRdx/Rchg(36), GntFis-Rchg/+Absorb(37), GntFis-Acc/Dmg/EndRdx/Rchg(50) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43) Level 32: Fire Sword Circle -- Arm-Dam%(A), Arm-Dmg/EndRdx(40), Arm-Acc/Rchg(42), Arm-Acc/Dmg/Rchg(42), Arm-Dmg/Rchg(43), Arm-Dmg(46) Level 35: Incinerate -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(46) Level 38: Focused Accuracy -- EndRdx-I(A) Level 41: Physical Perfection -- PrfShf-End%(A) Level 44: Tough -- GldArm-RechEnd(A), GldArm-Res/Rech/End(46) Level 47: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(48), ShlWal-EndRdx/Rchg(48), ShlWal-Def/EndRdx/Rchg(48), LucoftheG-Def/Rchg+(50) Level 49: Strength of Will -- GldArm-3defTpProc(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(17), Mrc-Rcvry+(17) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19) Level 50: Resilient Core Paragon Level 50: Mighty Core Final Judgement Level 50: Reactive Total Core Conversion Level 50: Longbow Total Core Improved Ally Level 50: Assault Core Embodiment Level 50: Rebirth Core Epiphany ------------
-
I rolled one to try out Energy Armor on something other than a scrapper (even though I never rolled one of those, either...🤭). Not bad but, much like Dark Armor, I'm not a big fan of any powers that completely obscure the toon. It's pretty tanky, though.
-
Here you go. It's a "reasonably" budget build, with the non-superior ATOs, and zero other purple sets. Doesn't affect durability, however, as he's pretty much unkillable, even without a self heal. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mace to the Face_v3.0: Level 50 Science Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21) Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25) Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13) Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50) Level 8: Against All Odds -- EndRdx-I(A) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Super Jump -- BlsoftheZ-ResKB(A) Level 16: Active Defense -- RechRdx-I(A) Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45) Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34) Level 22: Whirling Mace -- MghoftheT-Rchg/Res%(A), MghoftheT-Dmg/EndRdx/Rchg(36), MghoftheT-Acc/Dmg/Rchg(42), MghoftheT-Dmg/Rchg(43), MghoftheT-Acc/Dmg(46), MghoftheT-Acc/Dmg/EndRdx/Rchg(46) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45) Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29) Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37) Level 32: Hasten -- RechRdx-I(A) Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42) Level 38: Crowd Control -- GntFis-Rchg/+Absorb(A), GntFis-Acc/Dmg(40), GntFis-Acc/Dmg/EndRdx/Rchg(48), GntFis-Dmg/EndRdx/Rchg(48), GntFis-Acc/Dmg/Rchg(48), GntFis-Dmg/Rchg(50) Level 41: Conserve Power -- RechRdx-I(A) Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50) Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Mighty Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Ageless Core Invocation Level 50: Melee Total Core Graft ------------
-
If you want my tank build ("Mace to the Face"), I'll share that one, but I don't have a brute build, sorry.
-
I had missed that, myself. Great advice and all my Inv. toons are now getting it. Thanks!
-
Here you go! A Meandering Path to a Billion Inf - The Market - Homecoming (homecomingservers.com)
-
Just read @Yomo's thread about his "Journey to $1B". Hilarious and motivating. I was in your shoes and now I have a billion or two, scattered across about 5 toons. Easier than you think 🤑
-
I used mostly Hyperstike and Infinitum's bases, but more budget minded as, at the time, I had a "restricted income", lol. NUT's pretty much unkillable (currently at vet level 250-ish and other than 801 AEs, I cannot honestly remember the last time he faceplanted), even without the Incarnates. I routinely Exemp (although below 38 and Foot Stomp, it's not nearly as much fun) and do all level TFs, without much dropoff in effectiveness. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! NUTCRCKR v3.0: Level 50 Mutation Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), StdPrt-ResDam/Def+(3), GldArm-3defTpProc(5) Level 1: Jab -- GntFis-Rchg/+Absorb(A), GntFis-Acc/Dmg/EndRdx/Rchg(17), GntFis-Dmg/EndRdx/Rchg(31), GntFis-Acc/Dmg/Rchg(37), GntFis-Dmg/Rchg(43), GntFis-Acc/Dmg(43) Level 2: Temp Invulnerability -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-Max HP%(13) Level 4: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(9), DctWnd-Heal/Rchg(29) Level 6: Resist Elements -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-EndRdx/Rchg(11), Ags-ResDam/Rchg(45), Ags-ResDam/EndRdx(45) Level 8: Unyielding -- UnbGrd-ResDam/EndRdx(A), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-ResDam(13) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Super Jump -- BlsoftheZ-ResKB(A), WntGif-RunSpd/Jump/Fly/Rng(31) Level 14: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(15), RctArm-ResDam(15), RctArm-ResDam/EndRdx/Rchg(46) Level 16: Haymaker -- MghoftheT-Rchg/Res%(A), MghoftheT-Acc/Dmg/EndRdx/Rchg(17), MghoftheT-Dmg/EndRdx/Rchg(23), MghoftheT-Acc/Dmg/Rchg(25), MghoftheT-Dmg/Rchg(46), MghoftheT-Acc/Dmg(48) Level 18: Invincibility -- Rct-ResDam%(A), ShlWal-Def/EndRdx(19), ShlWal-Def(19), ShlWal-Def/EndRdx/Rchg(34), ShlWal-Def/Rchg(37) Level 20: Knockout Blow -- Hct-Dam%(A), Hct-Dmg/Rchg(21), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(23), Hct-Dmg/EndRdx(25), Hct-Dmg(37) Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A), ShlWal-Def/EndRdx/Rchg(27), ShlWal-Def(34), ShlWal-Def/Rchg(36) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Tough Hide -- Srn-Def/EndRdx(A), Srn-Def/Rchg(27), Srn-EndRdx/Rchg(29), Srn-Def/EndRdx/Rchg(34), Srn-Def(48), Srn-EndRdx(48) Level 28: Rage -- RechRdx-I(A) Level 30: Tough -- ImpArm-ResPsi(A), ImpArm-ResDam/EndRdx/Rchg(31) Level 32: Unstoppable -- ImpArm-ResPsi(A), ImpArm-ResDam/Rchg(33), ImpArm-ResDam/EndRdx/Rchg(33), ImpArm-ResDam/EndRdx(33) Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(40) Level 38: Foot Stomp -- Arm-Dam%(A), Arm-Dmg(39), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dmg/EndRdx(43) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42) Level 44: Hurl -- FarStr-Dmg/Rng(A), FarStr-Dmg/Rchg(45), FarStr-Acc/EndRdx(46) Level 47: Char -- SprEnt-Acc/Hold/End/Rchg(A), SprEnt-Rchg/AbsorbProc(50) Level 49: Melt Armor -- ExpVln-DefDeb(A), ExpVln-DefDeb/Rchg(50), ExpVln-DefDeb/Rchg/EndRdx(50) Level 1: Gauntlet Level 1: Brawl -- Dmg-I(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(39), Prv-Absorb%(40) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(40) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Mighty Core Final Judgement Level 50: Paralytic Core Flawless Interface Level 50: Longbow Partial Core Improved Ally Level 50: Resilient Core Paragon Level 50: Melee Core Embodiment Level 50: Task Force Commander Level 50: The Atlas Medallion ------------
-
Fantastic build, Xandyr, but SMoT, alone, will be 100-150M, so I don't think that's the OP's intent. Unless you're willing to spend *at least* 400-500M, you're going to to be limited to getting the really impactful (usually unique) IOs and filling your build with basic IOs. The GREAT news is you can turn 150M into 400M, pretty easily and quickly, using the Auction House strategies, listed in-depth, in the general discussion area of the forum.
-
For Hasten, it's a case of diminishing returns (my personal opinion) vs. bang-for-the-buck, elsewhere. You only gain 7 seconds of recharge (133 vs 140). Many sets start really heating up at the fourth and fifth slot, so you definitely could use that slot to beef up.
-
Just look at that heaping hunk of non-granite stone tank in your first pic (yes you got them ordered correctly :-)). Fun times and great screenies. Thanks for sharing.
-
Added about 25M in upgrades... Hit me up on the server and I'll pay you for them 🙂 This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Cheap Farmers Wife: Level 50 Science Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Energy Mastery Villain Profile: Level 1: Barb Swipe -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/EndRdx/Rchg(3), KntCmb-Dmg/Rchg(5), KntCmb-Knock%(5) Level 1: Fire Shield -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(7), StdPrt-ResKB(7) Level 2: Lunge -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/EndRdx/Rchg(11), KntCmb-Dmg/Rchg(11), KntCmb-Knock%(13) Level 4: Blazing Aura -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(15), ScrDrv-Dmg/EndRdx(17), ScrDrv-Acc/Rchg(17), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Dam%(19) Level 6: Spine Burst -- ScrDrv-Dmg/Rchg(A), ScrDrv-Acc/Dmg/EndRdx(21), ScrDrv-Dmg/EndRdx(21), ScrDrv-Acc/Rchg(23), ScrDrv-Acc/Dmg(23), ScrDrv-Dam%(25) Level 8: Healing Flames -- NmnCnv-Heal/EndRdx/Rchg(A), NmnCnv-Heal/Rchg(9), NmnCnv-Regen/Rcvry+(25) Level 10: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(27), LucoftheG-Def(27), LucoftheG-Def/Rchg+(29) Level 12: Temperature Protection -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-ResDam/EndRdx/Rchg(31) Level 14: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng/EndRdx(A) Level 16: Build Up -- GssSynFr--Build%(A) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 20: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(31), Ags-ResDam(33), Ags-ResDam/EndRdx/Rchg(33) Level 22: Quills -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/Rchg(33), ScrDrv-Dmg/EndRdx(34), ScrDrv-Acc/Dmg/EndRdx(34), ScrDrv-Acc/Rchg(34), ScrDrv-Dam%(36) Level 24: Consume -- EndMod-I(A), RechRdx-I(36), RechRdx-I(36), RechRdx-I(37) Level 26: Maneuvers -- LucoftheG-Def(A), EndRdx-I(37), LucoftheG-Def/Rchg+(37), LucoftheG-Def/EndRdx(39) Level 28: Burn -- ScrDrv-Acc/Dmg(A), ScrDrv-Acc/Dmg/EndRdx(39), ScrDrv-Acc/Rchg(39), ScrDrv-Dmg/EndRdx(40), ScrDrv-Dmg/Rchg(40), ScrDrv-Dam%(40) Level 30: Boxing -- Stp-Acc/Rchg(A), Stp-Acc/Stun/Rchg(42) Level 32: Kick -- BrsBlo-Acc/Dmg(A), BrsBlo-Dmg/EndRdx(42) Level 35: Superior Conditioning -- PrfShf-End%(A), PrfShf-EndMod/Acc/Rchg(42), PrfShf-EndMod(43) Level 38: Weave -- LucoftheG-Def/Rchg(A), LucoftheG-Def(43), LucoftheG-Def/Rchg+(43), LucoftheG-Def/EndRdx(45), LucoftheG-Def/EndRdx/Rchg(45) Level 41: Physical Perfection -- HrmHln-Heal/Rchg(A), HrmHln-Heal/EndRdx(45), HrmHln-Heal(46) Level 44: Cross Punch -- Stp-Acc/EndRdx(A), Stp-Acc/Stun/Rchg(46), Stp-EndRdx/Stun(46), Stp-Acc/Rchg(48), Stp-Stun/Rng(48) Level 47: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48) Level 49: Tactics -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(50), AdjTrg-ToHit/EndRdx/Rchg(50), AdjTrg-EndRdx/Rchg(50) Level 1: Fury Level 1: Brawl -- Empty(A) Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- Heal-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Prv-Absorb%(15) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) ------------
-
War Mace!!! "Mace to the Face", for the win!!! This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mace to the Face_v3.0: Level 50 Science Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21) Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25) Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13) Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50) Level 8: Against All Odds -- EndRdx-I(A) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Super Jump -- BlsoftheZ-ResKB(A) Level 16: Active Defense -- RechRdx-I(A) Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45) Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34) Level 22: Whirling Mace -- MghoftheT-Rchg/Res%(A), MghoftheT-Dmg/EndRdx/Rchg(36), MghoftheT-Acc/Dmg/Rchg(42), MghoftheT-Dmg/Rchg(43), MghoftheT-Acc/Dmg(46), MghoftheT-Acc/Dmg/EndRdx/Rchg(46) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45) Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29) Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37) Level 32: Hasten -- RechRdx-I(A) Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42) Level 38: Crowd Control -- GntFis-Rchg/+Absorb(A), GntFis-Acc/Dmg(40), GntFis-Acc/Dmg/EndRdx/Rchg(48), GntFis-Dmg/EndRdx/Rchg(48), GntFis-Acc/Dmg/Rchg(48), GntFis-Dmg/Rchg(50) Level 41: Conserve Power -- RechRdx-I(A) Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50) Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Mighty Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Ageless Core Invocation Level 50: Melee Total Core Graft ------------
-
Looking for assistance with Shield Defense/Battle Axe build
PLVRIZR replied to Thunderknuckles's topic in Tanker
Following my usual "budget minded" builds, here's my SD/WM: This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mace to the Face_v3.0: Level 50 Science Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- UnbGrd-ResDam(A), UnbGrd-EndRdx/Rchg(3), UnbGrd-ResDam/EndRdx(5), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(17), ImpArm-ResPsi(21) Level 1: Bash -- PrfZng-Dam%(A), PrfZng-Taunt/Rng(7), PrfZng-Acc/Rchg(17), PrfZng-Taunt/Rchg/Rng(23), PrfZng-Taunt/Rchg(23), PrfZng-Taunt(33) Level 2: Battle Agility -- ShlWal-Def/EndRdx(A), ShlWal-Def(3), ShlWal-Def/Rchg(9), ShlWal-ResDam/Re TP(15), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(25) Level 4: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-EndRdx/Rchg(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(13) Level 6: Pulverize -- CrsImp-Dmg/EndRdx/Rchg(A), CrsImp-Acc/Dmg/EndRdx(15), CrsImp-Acc/Dmg/Rchg(21), CrsImp-Dmg/EndRdx(31), CrsImp-Dmg/Rchg(40), CrsImp-Acc/Dmg(50) Level 8: Against All Odds -- EndRdx-I(A) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Kick -- FrcFdb-Rechg%(A) Level 14: Super Jump -- BlsoftheZ-ResKB(A) Level 16: Active Defense -- RechRdx-I(A) Level 18: Phalanx Fighting -- ShlWal-Def/Rchg(A), ShlWal-EndRdx/Rchg(19), ShlWal-Def/EndRdx/Rchg(31), ShlWal-Def(31), ShlWal-Def/EndRdx(37), LucoftheG-Def/Rchg+(45) Level 20: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg/EndRdx(34) Level 22: Whirling Mace -- MghoftheT-Rchg/Res%(A), MghoftheT-Dmg/EndRdx/Rchg(36), MghoftheT-Acc/Dmg/Rchg(42), MghoftheT-Dmg/Rchg(43), MghoftheT-Acc/Dmg(46), MghoftheT-Acc/Dmg/EndRdx/Rchg(46) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34), StdPrt-ResDam/Def+(45) Level 26: Shield Charge -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/EndRdx(27), Mlt-Dmg/Rchg(27), Mlt-Dmg/EndRdx(29), Mlt-Acc/Dmg/EndRdx(29) Level 28: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(43), ShlWal-Def(43), Rct-ResDam%(46) Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def/EndRdx(37) Level 32: Hasten -- RechRdx-I(A) Level 35: Shatter -- Mlt-Acc/Dmg(A), Mlt-Dmg/EndRdx(39), Mlt-Dmg/Rchg(39), Mlt-Acc/EndRdx(39), Mlt-Dmg/EndRdx/Rchg(40), Mlt-Acc/Dmg/EndRdx(42) Level 38: Crowd Control -- GntFis-Rchg/+Absorb(A), GntFis-Acc/Dmg(40), GntFis-Acc/Dmg/EndRdx/Rchg(48), GntFis-Dmg/EndRdx/Rchg(48), GntFis-Acc/Dmg/Rchg(48), GntFis-Dmg/Rchg(50) Level 41: Conserve Power -- RechRdx-I(A) Level 44: One with the Shield -- GldArm-3defTpProc(A), ImpArm-ResPsi(50) Level 47: Focused Accuracy -- GssSynFr--ToHit/EndRdx(A) Level 49: Grant Cover -- LucoftheG-Def/Rchg+(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- IntRdx-I(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(5), Prv-Absorb%(42) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(34), PrfShf-EndMod/Acc(45) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Resilient Total Core Revamp Level 50: Mighty Core Judgement Level 50: Diamagnetic Total Core Conversion Level 50: Ageless Core Invocation Level 50: Melee Total Core Graft ------------ -
You can also build a stone tank, using only Granite Armor as an emergency button power...as seen here: Build a better Un-Granite stoner? - Tanker - Homecoming (homecomingservers.com)