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Forager

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Everything posted by Forager

  1. Throw them in prison!
  2. No. Neither. Nobody does. Nobody wants that. Nobody's asking. Nobody asked that. Nobody ever asked that and nobody should ask that and nobody should answer that and they double shouldn't answer it when nobody asked. Brace for impact, fellas. It's coming!
  3. Umm... did you forget that you were the one getting hit in this scenario?
  4. I think we can? But I can't shake this sense of dread that tells me that something is out there... watching... waiting... and it's coming here right now to explain why they are not the same. I don't know it's name, but I do know the noise it makes... ACKSHUALLY!
  5. How has this not been added? People have been asking since the beginning. Easily the most requested piece of all time.
  6. They're banking on the audience getting some of those sweet reference-getting endorphins. If you've ever seen Pitch Meeting: "He's from the other movie!"
  7. Most factory workers would have plenty to say if asked a question like that. But it's a terrible comparison. We are not employees in a factory. We are playing a game that uses our imagination. There is a short list of reasons someone would find questions that unfetter their imagination annoying... they're all sad. Unless you mean you find the answers annoying? That's an even shorter list, and it's even worse. I would love to see some smaller, cooler backpack. And some cloak-like capes that envelop the character.
  8. Volume 2 is now live! The D Squad Vol. 2: Overlooked Arc ID: 68479 With Officer Daniels out of action, the FBSA tries to send his team of ex-criminals on a routine patrol. Blue Spectrum decides that the team should take control of its own destiny, and sets his sights beyond the War Walls. Don't be scared! There will be hard boss fights and tricky encounters.
  9. I ended up having a lot of fun with this feeling, though. Sometimes I think they were always the same guy and my subconscious wrote that plot without telling me. I've even played as one of my characters overtly wearing the mantle of another of my characters. Enjoy your headcannon!
  10. The costume creator, base building and Mission Architect. I don't think anything has ever come close to City of Heroes allowing you to create whatever you want, be whoever you want and tell your own story. This was the last online game I played before I gave up the hobby nearly 20 years ago. When I found the time, this felt like home. It's easy and forgiving, you don't really need fast hands and I find the gameplay cathartic and relaxing. My twenties were very difficult and awkward and I gave up a lot of who I was to try and be a "regular" person. I'm getting back that time.
  11. Boss spawn location in the Widow Tower spawns inside some equipment sometimes. I would imagine that the times he doesn't, there's a minion in there. He's untargetable (unless you're also inside the equipment via goto). Zone/Mission: V_WidowTower Position: [4532.4 0.2 -493.3]
  12. Duh. The attack isn't physical so the dodge isn't either. They think faster than you think at them.
  13. Wow. That is definitely a thing that you know!
  14. Oh... you gave me an opinion and then argued with it? Lol ok guy have fun.
  15. An alternate alternate dimension! BOOM. Am I a dev now?
  16. What do you mean by stronger?
  17. There will never be a lot of overlap between people who like blasting bad guys in brightly colored and noisy battles, watching the numbers go up... And reading. Long dialog trees and excessive focus on the NPCs comes from designers who haven't put the player first. They love their story and their characters so much and they just know you will too! In this game, if need me to know something about the story... it should fit in the nav bar. If you want me to love a character, you have to do it with one or two lines during the mission. And this is before we make any critique of the quality of the story or the writing. This is real common in AE. Designers shoehorn a story into a game engine that does not have the mechanics to tell it, so they do it with a wall of text.
  18. I have a fix! Reduce Rage duration to a minute and put it on a 7 minute timer that ignores enhancements. Greatly increase the damage buff, like astronomically high, insane numbers. You would lose access to taunt, gauntlet would stop working... and it should probably add a fear effect to your attacks and taunt auras. The crash includes a massive PBAoE knockback that drains all your endurance, stuns you, THEN placates you. Then I would make all the punches in the set not look so stupid and remove the knockback from Hand Clap. It's just a stun. I would then put anyone with a spreadsheet or "pylon times" on ignore and go join a bunch of PUGs and see if it's fun. Then I would take one or two off ignore if they promise not to whine and just tell me the numbers. I would balance the whole thing so that a build without rage at all is slightly above average. Boom. The power is thematic, the set is balanced, it doesn't look so goofy and it makes Controllers, Defenders and teamwork relevant again. Oh yeah, and make Hurl a very narrow cone.
  19. That backhand throw animation was made by a guy who never threw anything in his life.
  20. Dangit... I was hoping you were talking about waist and hip sliders.
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