Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Moka

Members
  • Posts

    378
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Moka

  1. Exactly. I don't understand why people are upset.
  2. If it's a case of farming...This is unfair! Controllers don't do enough damage! Why won't most of my blasters survive as well as a brute in a firefarm? This is outrageous!
  3. When you have a bunch of people upset that the main tanking class in the game is going to be able to herd better than it did before, apparently so.
  4. They don't, but we're not getting that tanker change without it. Just smile and nod.
  5. I use inspirations all the time. The damage cap for brutes will always mean you're outperforming a tanker. The only one disconnected is you.
  6. How does it not? That's like an entire column of reds, perhaps even two, that don't need to be popped in place of what a tanker would need to pop to do the same damage. Not to mention a brute at around 80-90 fury is equal to a tanker's single use of build up.
  7. It's not a year later. Did you even read? It's the next patch. To go with tanker changes.
  8. Why wouldn't a brute do the same thing, then? But I'm making stuff up. Nowhere did I say tankers will be better. In fact, I said brutes will still be better at mob clearing. There's very few instances a tanker will be preferred for this. Brutes are losing...25? 50% damage to the fury cap which may sound like a lot, but they still have a 700 or so damage cap versus the tanker's 500.
  9. People are entirely just grumpy brutes will no longer be "Tanker, but better" and be the more damage oriented alternative and resemble the bastard child of tanker/scrapper it was always meant to be. According to Captain Powerhouse, brutes have nothing but even better things in store for them. The increase to the fury bar will guarantee they don't fall behind. Similar to how a stalker is less aoe oriented than a scrapper, brutes will deal with a smaller amount of enemies much faster, while a tanker's lower damage is balanced by being able to hit more things at once. At the end of the day, the brute will more than likely always finish a mob first, assuming they're using the same powersets in comparison. It would be unfair to compare say a stone melee brute versus a titan weapons tanker. Brutes are going to be stronger than they ever were before. Brutes should really like this change. And they're not going to get this change unless tanker gets brought up to match it in their own way.
  10. You're entirely wrong. Unless a tank just has an infinite amount of reds to pop, a brute will always out damage the tanker, just in a different way. They have a smaller cap to deal with but have 200% more damage potential. Of course, I haven't made a comparison yet. I could build the same version of my tanker but as a brute on the TR and see what comes of it.
  11. Sounds like Warframe's survival missions. This would be very fun.
  12. It just means brutes will have to work harder. Brutes have been an effortless cruise control AT ever since IOs came out and have sort of "nullified" tankers for a long time. Now brutes will actually have to work if they want to do damage, but as long as they're working, they will always outperform a tanker in terms of actual damage, even with a shorter cone.
  13. Do you want -dmg on the player or the enemies? I do not think tanker damage needs to be lowered at all.
  14. Pleaaase yes.
  15. I'm super duper excited for this! Please implement it!
  16. Bulletproof! Wanna see her cut that bullet in half? Wanna see her do it again? Neoma Vitalis is yet another tragic case of forced augmentation. As a nobody with nowhere to go, she was initiated into the Order of the Shattered, a mercenary band of cybernetic shinobi. She was considered a 'Chosen One' for the special nature of her augmentation, which differed from the rest. There's another voice in her head, and she's not sure who it belongs to. She eventually took a stand against the Order of the Shattered, exiling herself as a lone vigilante who's unable to recognize even herself. If there's one thing she knows, it's that she's Bulletproof. Having chased them to Paragon, it was there she joined the Vanquishers, and there where her story truly begins. Eve Horizon! "Dawn's Melody", a Kheldian war hero, died a long, long time ago. The truth to her death was that she didn't die, but she suffered something far, far worse, when she was transformed into a Nictus. Able to escape with a dying body of a captured alien, she soon took on a new name: Eve Horizon. It was from there she became a space renegade, fighting against the tyrannical empires that the Nictus have constructed. Her searches lead her to Earth, where it appears the Nictus have found quite a bit of hostsmore. She's since become a hero to help protect a world she has now grown fond of.
  17. I recall it, in the nicest way of saying this possible, needing some help.
  18. Yeah, Pong's code works.
  19. I don't think anyone is going to be faking ITF solos for cool internet points over a like fifty-thousand year old videogame. I've solo'd Rommy on a tanker thanks to Envenomed Daggers and lore pets. A blaster, with strategy, could easily solo him, too. If you don't believe me, I'll gladly perform it for you sometime. I'll livestream it, even.
  20. I hope you can hold your word to that. Sounds like a good challenge lol. Hell I'd do it on my tanker for you.
  21. The Developers' Choices are all non-farms.
  22. Kind of how it should have always been.
  23. I'm not sure what's being argued in this thread anymore. I guess I'll start a new argument by saying all the blaster secondaries are pretty alright. Ninja could use some work.
  24. Yeah, but I'd like to bring on the benefits from the T3/T4 minus the +1.
  25. Any way to disable the +1 Alpha boost without removing the Alpha Slot? As an optional thing, of course.
×
×
  • Create New...