Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Yomo Kimyata

Members
  • Posts

    4784
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Yomo Kimyata

  1. Here's how I roll (specifically at slotting at 50): First of all, attuned is prettier than non-attuned, so if it makes no difference, I roll with attuned. Part of your thought process is whether or not you want to exemp down, i.e., play at content with lower level caps, and WHETHER OR NOT IT MAKES A MEANINGFUL DIFFERENCE. When you exemp down, you can lose set bonuses with fixed level IOs. (Please note you do not lose enhancement levels. If you exemp down and you have a level 50 damage IO boosted to +5, you are still going to get your damage enhanced.) You want to go with attuned sets if you want to retain those set bonuses at lower levels, or you want boosted if you want every little bit of enhancement at level 50. But you want to consider whether or not you want or need all those set bonuses on, say, a synapse TF where they really won't matter since the content is so easy especially on a team, and you want to consider if you really want or need an extra percentage or two of enhancement at level 50. For non-purple, non-pvp, I will generally go with attuned versions, because they are prettier. Now, purple and pvp IOs are different. You get to keep set bonuses all the way down whether or not they are attuned. Purples only exist at 50, so when I buy them I buy them at level 50 and boost them to +5, UNLESS they are procs which I buy attuned because I prefer the looks. PvPs are slottable at level 7, and I'll always buy them and slot them in attuned form. But when I hit 50, I treat them as purples. So if I have an attuned glad armor +res, I'll pull in out at end game and replace it with a level 50 +5.
  2. There are a few AoE powers in scrapper secondaries that can slot them. The beauty of Dark Regeneration is when you are fighting three or more enemies since the proc only needs to trigger once, and it will check versus up to 10 enemies in a 20 foot radius.
  3. They buffed the living hell out of it, honestly. Functionally Cloak of Fear becomes a real option rather than something you had to work around accuracy and endurance wise. Little bit of help on the KB protection side, but you still need to bring some of your own. With high knowledge builds, absolute top tier. Dark Armor is just a little behind Rad Armor in my eyes in terms of making everything work all the time. Sure, you'll need to build for set defense and it really helps to add some other mitigation, but OG and CoF are right there for you. I rarely play pure defense sets since you've got all your eggs in one basket. It's a pretty good basket, but I vastly prefer actively managing my defenses and resistance based works like a dream. Pick your poison. It all works. People hate on staff but it's one of my faves. Focus on your survival; the damage will take care of itself. The critical strikes ATO proc in the right spot can and will add a ton of damage. I'd consider it in Dark Regeneration which will activate all the time!
  4. Let me start by asking you to elaborate on this. What are the mechanics you dislike? Primaries are generally going to be about some ST attacks, some AoE attacks, maybe a ranged attack, and then some "other" stuff. Secondaries tend to focus on resistance or healing or defense, and can be active (requiring button pushing) or passive. What do you think would work for you in this context?
  5. One thing I have realized over time (and I say this not to be insulting, well at least I'm not trying to be so) is that the /AH works the same way whether or not you are casual and new or a long time veteran, and it works the same way whether you understand how it works or if you don't understand how it works. When I see someone complain about how something isn't working in the /AH as they'd like and how others are using it to their disadvantage, it's like hearing someone in RL complaining about how gravity isn't working as they'd like and how others are using it to their disadvantage. It works how it works. You don't have to like it, you don't have to understand it, but there are others who *do* understand it, and you have to understand that.
  6. It doesn't happen often but I'm gonna disagree with you on a few things. Why the heck not? But certainly don't buy them when you need them. Buy them *before* you need them. Maybe that's hoarding and maybe that's "putting them in the bank" and maybe a little bit of both. What I do is think ahead. It I'm going to have a level 50 character with Fold Space and I'll want to slot a few DSO Thr/A/R eventually, I'll start accumulating them long before I can slot them. I'm just never going to pay full retail by lifting whatever offer is in the /AH. But I will put in bids that I think will be highest outstanding bids, and let the unwashed masses sell them to me after they finish their strike force and throw it in the /AH at 5 inf. Of course, I would slot enhancements in Fold Space (although I don't have many characters that use it consistently) before 47. I would slot an Accuracy and a Recharge SO and keep them at +3 until about 37, then I would put in level 40 generic IOs. When I could slot a level 50 DSO, I'd do that if I had one by then; if not; 50+5 IOs. Then upgrade to lvl 53s as you pick up more DSOs (hopefully it will only be 8, but you'll get the odd failure...). The threat DSOs are one of the few things I would even *consider* unslotting rather than just buy or take them out of storage and transfer them. Maybe. Everything else is easier (if not cheaper) to just buy it and upgrade it again. I find it easier, for example, to buy a purple IO and boost it to +5 rather than go to my +5 purple storage base on another character, find it in storage, email it to myself, log to the other character, and pull it from email. What a drag! And drop!!! And this is a little pathological, but I'd probably also rather buy ten unslotters from the /AH (again, ahead of time since I ain't paying no fifty cents for no Coke) than click on Character Items ten times. So slow to click, then wait a few seconds to keep it from hanging up, and repeat. Total snooze-fest. I'm not sure how many of these I currently have in storage, to be honest, probably more than 100, but I tend to use them on things like Misdirection or Smoke Flash, which I have on many more characters!
  7. I don't share @SomeGuy's distaste for staff; in fact I think it's a great set. Guarded Spin adds a ton to your survivability, but doesn't help much if you decide to go with super reflexes. I've got a brute Staff/Regeneration from long before the remix of the regen set, and I haven't rebuilt it since, but it was extremely survivable and fun even with Regen 1.0.
  8. This is the part that frankly bothers me the most. It's a combination of lack of knowledge, "othering" those who are playing things differently (and often WITH knowledge), and unjustified self-righteousness. That said, I don't know these people from a hole in the wall, so I'm guilty of "othering" them with, hopefully, justified self-righteousness.
  9. It's worth noting the odds of this. Now, we all* know that the odds of getting a Miracle proc from a non-proc Miracle are 1 in 5 at a cost of 3 converters, so it is logical to assume that the odds of getting three in a row is 1 in 125. However, I'm working off the very good assumption that Ukase is not grouping these in sets of three, so given that the first is a proc the odds that the next two are also procs is a mere 1 in 25.
  10. And I'm the reason you cannot get one for $1mm. No one can so long as anyone has a bid higher than 1mm. I find it a little annoying that people still think that because they are listing something at a low price, that somehow magically that gets matched with a low price bidder.
  11. Only a miracle can save him!
  12. Witchcraft!
  13. I've been reading this book recently, and it is a fascinating and entertaining read written by a Brit who was diagnosed with autism/autistic tendencies as an adult. The author has a bit of a Douglas Adams style to him, so the reading is easy and fun in a British manner. Clearly, this is not a video game, but two of the eight chapters (one is about a bunch of games, and one is primarily about Minecraft) are all about video games and his experiences and observations. Chapter Three: Set Difficulty to Hard I found especially interesting, as it discussed a lot of aspects of games that we've read about here on these forums from a specific perspective of neurodivergence. I found this interesting, and not just because it spoke to some of my own atypicalities. Perhaps some of you may find it so as well. Happy hunting!
      • 2
      • Thumbs Up
      • Like
  14. I use SOs until the 20s/30s, but I slot them by need as I add slots organically. It *usually* goes A/D/R/D/D and then to sets, but sometimes E or another R gets in there,
  15. It is, by far, the primary reason I use unslotters at all
  16. I’ve acquired dozens of companies, but do they call me Yomo the Acquirer? No!!! But you dress up like one animal…
  17. FYI Stark and Wayne Enterprises are very minor subsidiaries of YomoCorp.
  18. Discontinued. Nothing personal everyone (and I still give out inf, but on my terms when it strikes me).
  19. Things do indeed sell for 1inf, but not often. Since 1 is the minimum offer, you will automatically sell to any outstanding bid (which by definition has to be greater than zero) as soon as you post it. The only way you will actually sell something at 1 is if: 1. 1 inf is the highest outstanding bid when you make your offer; 2. there are no outstanding bids at all, you make your listing at 1 (and this is the only time you will actually see in your /AH an outstanding item listed at 1), and the next bidder to enter the system puts in their bid at 1. Generally, I list/bid at 5 inf out of habit.
  20. I love the concept and the rigor you are setting. I generally skip level 50 mayhems because PPD Awakened Division are usually the worst for my builds. So much ranged energy attacks that debuff defense, and the bosses keep rezzing. Ugh. It's just too tedious to do well.
  21. I like playing controllers and I don't like playing dominators and I haven't played either enough to really understand why that is. But it is deep seated and certainly psychological at this point. I might have been scared by a dominator as a young child. Looking at the ATOs though, I often wish they focused on damage rather than mez, but that probably has to do with the damage first meta.
  22. Sorry mom, the mob has spoken!
  23. I thought that was the entire point of sets and bonuses, to evaluate and choose which trade-off worked best for you at that point in time? I mean, long before sets and bonii were a thing, you *could* slot an attack with 6xdamage until they introduced ED, which was a signal to me that the developers at the time were advocating, even enforcing trade-offs. But there is a different set of priorities nowadays, and player retention isn't necessarily one of them, so who knows what could come out? In theory, they could get rid of the entire set system and just institute an enhancement system that let you automatically adjust enhancement levels through a slider. I doubt, however, that making everything at 100% would be an option.
  24. Interesting, for me it's more about the pursuit of enhancements. Example, level 50+5 A/E Multi Strike.
×
×
  • Create New...