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Everything posted by Yomo Kimyata
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This tracks for me. Take as many attacks as you want while leveling but don’t be afraid to respec out. On my scrappers I use Shatter, Crowd Control, and Whirling Mace for AOE (and put at least one Force Feedback in there) and Bash, Clobber, snipe, and Shatter for ST. Use Pulverize when it’s useful, but I don’t keep it at end game.
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Also, Happy Hanukkah and Kwanza Eve!
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I look forward to checking out that thread, thank you! Like you say above, generally set bonuses are crap and enhancement values are also crap, and that was fine when the slotting alternatives were TOs (remember those?) and DOs. But introducing SOs at starting levels just destroyed any possibility for diversity. Now I know that djinni is out of the bottle, and as it stands now, low level invention sets are essentially useless. They eliminated TOs, maybe they will decide to eliminate low level invention sets? Hell, maybe they will turn every set into purples? WHO KNOWS?!?
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I've been giving this a go with The Anesthesiologist, Mind/Electricity dominator. So far so good!
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I'm pleased that this topic has struck a chord, at least with a bunch of the forum regulars! I'm very hesitant to suggest any sort of power creep, because that's something that I am not in favor of (although, let's be honest, that's how we got to this stage with the SO promotion). And I actually like the system as it is with its weird level restrictions and sometimes overlap and sometimes not; sure, I cannot recall ever having bought and slotted a piece from Smashing Haymaker, but that doesn't mean we have to buff that set or extend its level range. Above, people have described their personal play styles and what kinds of changes would work best for those play styles. But none of those playstyles are universal and there is a big population that isn't describing their playstyles. I'll be honest, what I'd really like is for building to get more complex with more tradeoffs. Now, I'm definitely biased as well, partly because I don't care about upgrading my SOs every level or buying a full set of ATOs for my level 10 characters. But I find it boring, and it would be sweet if I could, for example, frankenslot three pieces of Smashing Haymaker that would get me some sort of debuff resistance at the cost of losing other set bonuses.
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This is true, but I personally find it to be well less than a big deal. Let's say you are a tank with 90% resistance to everything, which seems about normal in Homecoming. You get hit by five opponents that have a -10% resistance debuff for 10 seconds. Each of them is 90% resisted so you end up with 85% resistance to everything for ten seconds. Honestly, I don't see the value play of trying to get to 100% in order to take 5% less damage when fighting debuffing enemies.
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Exactly how do attuned enhancements work?
Yomo Kimyata replied to OEM61's topic in General Discussion
Out of pedantry, there are still some interesting bugs for some sets. Some of them enable you to slot an attuned IO at a level where you would not be allowed to slot the lowest available leveled version. The most useful example of this is Performance Shifter, which has a minimum level of 21, but you can slot it at level 17. Technically that should be 18. -
I've got a good-sized presence on all five, but I've got the most bodies on Excelsior.
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Ever since SOs were made available at low levels, the raw enhancement power has made them the go to for those who choose to afford them. As a result, low level invention sets have mostly become irrelevant, in my opinion. Sure, there are plenty of useful set IOs still, but for the most part those are procs or from a very limited number of sets that have good set bonuses. That's fine and good, but I'd love to try to come up with some ideas to: 1. make those recipe drops something more than vendor fodder; and 2. maybe add some diversity in builds. I don't doubt that I'm one of the only people who cares about this, but hey, that's where I am today. Ideas: - revamp some of the set bonuses. Slip in a little more +def, or +res, or +recharge? That's all I've got for now. Anyone else have any ideas?
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You got to be in it to win it!
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If you want to follow Diantane's lead, I'd suggest buying SOs. Lots of them.
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Yup, that was a game changer
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I have opinions, and the party is not as wild as it once was, but Packs are still reliable. When you open a 10mm inf pack, you will get 5 items. Booper did an analysis a while back, and I don't have it on hand, but the important part is that you will get, on average, 1.2 ATOs per pack and a bunch of other stuff of probably lesser value. You could get 1, you could get 2, you could get zero, but on average it's 1.2. Now as you say, some ATOs are more valuable than others and you could get lucky, or you could help your luck by using some of those converters that you will probably get as well. It shouldn't be too hard to extract a 20% profit after fees I would think, but it's going to be more diversified the more packs you open. And then it becomes an issue of opening and managing a boatload of things in your Character Items menu.
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Personally, I'm not a big fan of using temp powers to survive or thrive, but to each their own! I'd much rather have it a core part of my tool box.
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One thing about Sleep powers I've been focusing on is the Call of the Sandman % to Heal Self proc. It's a 2PPM proc with a chance to heal 15% of your max health (not 5% as it is listed some places). When used with an AoE power, the probability to proc at least once (it will not double or triple proc as far as I can tell) can be basically assured. For my play, a 15% heal up every 90 seconds (and a lot quicker with local and global recharge) is a game changer.
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Fun. And slow resist.
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Never tried them on scrappers and I’d like to check it out but I don’t particularly enjoy setting up on test server, so thought I’d ask here.
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Christmas and other "events" are kitsch for idiots
Yomo Kimyata replied to temnix's topic in General Discussion
This is clearly a set up for someone's heart to grow three sizes later in the holiday season. -
As of now, I have 50s with Kinetic Melee/, Battle Axe/, Stone Melee/, Spines/, Radiation Melee/, Psionic Melee/, but I recently started an Electric Melee and I'm pretty sure he's gonna be my fave.
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I'm enjoying this thread, thank you! I don't generally play tanks, but for some reason Ice Armor is one of the only defense-based sets that I enjoy on scrappers. Now, of course, this is going to play differently on scrappers and tankers, and that's not just because of the incredible power that is Icy Bastion. I've been working on a base template for what I would want to slot out of Ice Armor, and I'm still working on getting over my bias towards positional defenses rather than typed defenses. For end game builds I will focus on: Frozen Armor, Glacial Armor, Weave: attuned Lotg +recharge, 2x lvl 53 cyto. No set bonuses, but lots more endurance help than I would get otherwise. Hoarfrost: 5x Panacea 50+5 (all except proc). Chilling Embrace: 2x D-Sync Deceleration lvl 53. I've no objection to putting damage procs in there if you have room, but I usually don't. Wet Ice: 50+5 Endurance Reduction IO. Energy Absorption: Shield Wall Def, Def/Rech, Def/End/Rech, all at 50+5, 2x lvl 53 D-Synch End Mod/Rech, Energy Manipulator %stun. This is certainly overtuned. Permafrost: Glad Armor proc and Glad Armor Res, Res/End, Res/Rech at 50+5. Icy Bastion: Glad Armor Res and Res/Rech 50+5, Panacea Heal and Heal/Rech 50+5, 2x lvl 53 D-sync End Mod/Rech. Also: Combat Jumping: Lotg Rech, Kismet proc, Shield Wall proc, Reactive Defense proc Tough: attuned Steadfast Protection +def, 4x Unbreakable Guard (Res, Res/End, Res/End/Rech, proc). Health: Panacea proc Stamina: Perf Shifter proc With no other set bonuses, I am working off a base of: With one opponent and Energy Absorption active I get an extra 5.3% defense and more with more opponents, and when Icy Bastion is active resistances are basically maxed for all except psionic (which is admittedly awful at 17.7%). That's a lot of room to have to play around with set bonuses from my offense! I'm looking forward to continuing to learn more on how to build for Ice Armor.
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It's pronounced the same way as Ptsoo.