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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. I've seen your giveaways in Atlas, and kudos to you! You make it entertaining while helping others. If the number is important to you, I'll be happy to send you a DM. In my last giveaway, I had a contest to guess the number of people for an additional giveaway, so I'd rather not give a number on the forums.
  2. Sometimes buffs are ridiculously high. Like quartz eminators give +100 to hit to all allies, so they blow past your "soft-capped" defense.
  3. Savage melee is a low endurance primary, so you can skip Quick Recovery if you want. I’d probably put the Crit Strikes proc in savage leap. I would definitely split the scrapper strike ATO 3-3 for the defense bonus.
  4. Ice Manipulation. Ice Patch in and of itself, but Frozen Aura also.
  5. I’ve got a handful of self-generated items/characters that provide internal consistency in terms of back stories/costumes. Some of it is one off, like a themed supergroup. But I have a few more that get used a lot more. Example: I reference the Fouress formula for many of my science characters, which is my variant of a Super Soldier formula. Example: Doc Zarathustra is a non-evil criminal mastermind who is behind a lot of my backstories. Example: Balachko was a (fictional) city in Siberia that was used for generating Russian supers on the sly until something happened and the entire city mysteriously went away. Honestly, most of this is in my head and doesn’t always get into my “official “ canon. One of my favorite characters, Stone Hands McGee, was a former American football player who shifted to MMA when everyone realized he couldn’t catch worth a damn. During a fight, his opponent Iron-55 Mike bit him on the ear and gave him super powers. Iron-55 Mike, in turn, was previously bitten by a radioactive dog on December 26, which gave him boxing powers.
  6. maybe I misinterpreted but I think you made an occident. I’d think your description works for an Eastern priest not a Western priest.
  7. This is exactly where I was a few weeks ago. I did not realize that the mechanism for resisting damage resistance debuffs (your smashing resistance getting lowered) was the same mechanism for resisting damage debuffs (the smashing damage you inflict getting lowered), which is simply your smashing damage resistance at the time.
  8. I was told recently that damage resistance resists damage debuffs. So if an AV or any foe really has 50% smashing resistance, they will resist half of smashing damage debuffs.
  9. If the forum WERE broke! Use your bloody subjunctive!!!
  10. Gary Gygax did a voiceover for a DnD online dungeon and I want his awful voice on everything.
  11. 100mm is 100 million inf, and I'm only going to send it to people who send me in-game emails as mentioned in the instructions. Happy hunting!
  12. I'm not a fan of elemental swords, and everyone seemed to hate GIS on a DPS/A basis so I generally take frozen fists and skip the two ice swords. Not optimal, but Ice Patch, Freezing Touch, and Frozen Aura carry the set.
  13. Once per activation. But that's plenty.
  14. Two top 5 sets in my books, but I don't find they synergize very well in my experience. I usually take 6 powers from Ice Melee (T1 or T2, Frost, Build Up, Ice Patch, Freezing Touch, Frozen Aura). The problem with slotting the crit strikes proc is that you'd like it to be active for Freezing Touch in ST and/or Frozen Aura for AoE, so slotting it in either of those gives great trigger chances but reduces your crit damage. Frost is a good place if you take the time to line up 3 or more in the cone. I like to match Ice Melee with more offensive secondaries like Bio or Radiation Armor, and I'll slot the Crit strikes proc in DNa Siphon or Radiation Therapy. Freezing Touch takes holds and Frozen Aura takes sleep; I generally frankenslot the former with Hecatomb and Unconstrained and for Frozen Aura will 5-slot superior avalanche and the heal from Call of the Sandman. I'll also slot my other single target attack with 5 sup Blistering Cold including the hold proc -- you'll stack holds on bosses even without a Lockdown proc in Freezing Touch. Ice Melee is a control set, and I find that works better with resistance based secondaries. I always overbuild Ice Armor since I mostly pay attention to positional defenses. I'll take everything except Icicles unless I really want Icicles. I don't remember if the Energy Manipulator stun proc automatically works on minions or if the lack of accuracy hurts, but it's a decent way to neuter minions while you work on the bosses. Icy Bastion is a fantastic power, and you should end up with maxxed out resistances on all but psi when it's active. I wish I could 8 slot that power.
  15. I would take a +5 purple recharge/fear io all day! It’s a big hole in current enhancements
  16. I was referring to a 6-piece set bonus of 5% positional defense. Contagion would be fun!
  17. I did know, but truth be told, I didn't spell it right the first few times...
  18. I’d say it would be reasonable to mimic the purple sleep set in terms of bonuses. Every character can get a fear power so I’d hesitate to mimic the confuse set. A neat proc might be a chance for -10% damage for ten seconds. Too scared to hit hard!
  19. I tend to associate good/bad luck with Time manipulation.
  20. I think my origins go something like: 20% mutant -- anything radioactive. Origin stories include: was hit by a radioactive bus. 5% technology -- I never really liked this origin because it implies that the hero isn't special, they just have tech. However, it's really easy to distinguish the gear-like border of tech SOs. 30% magic -- magic shovel, magic flintlock, magic pipe wrench. 10% science -- I usually go with the fouress potion ("Super secret soldier serum") 35% natural -- I was born this way, deal with it. That includes aliens and most traditional mutant stories.
  21. Well, I just now bought about 50 level 26 Undermined Defense recipes from the /AH. I could have got them cheaper if I put the bids on now and waited a day+ for other people to sell to me cheaper, but so be it. I also put in bids for all the relevant salvage since I don't feel like chasing yellow right now. Next time I log in on this character, I will craft them. Convert by category for 2 converters each and I will have 50 Touch of Lady Grey. I will convert each one of those by rare until I have something that I would consider slotting in one of my characters, which is a loose proxy for if something is valuable or not. I think you should have a good idea of what the useful IOs are by now, but if not look at the last 5 trades are (hopefully it's not a bugged display!) and see if it consistently trades over 2mm. Put them on the /AH at a price a little higher than what you think the floor is based on the last 5. The next time I log in after that, I expect to have cleared 100-250mm. Total time will take me about 30 minutes. Two minutes today buying. Twenty-seven minutes tomorrow crafting, converting, and listing. One minute the day after tomorrow to claim inf. Can you do it all in one single 30-minute session? Sure. But then you are buying salvage at full offer price, and if you are selling at 5inf you are only going to be hitting the bids of bottom feeders, so your relative profit is going to be a small fraction so maybe 25-50mm.
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