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Everything posted by Yomo Kimyata
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Are Converters still the go-to for merit purchases?
Yomo Kimyata replied to EmperorSteele's topic in The Market
I also want to make a comment specifically on this. The conv to inf trade is very efficient: it's a deep market and you can generally make sales quickly. I think what you are saying is that it isn't as profitable as it used to be, which really depends on your time frame. If you want to liquidate 100 merits a day, you can probably squeeze out a little more return from either different or a diversified set of methods. If you want to liquidate 2000 merits a day? I'd focus on converters because you can absolutely sell 6000 of those in a day at good prices. -
Are Converters still the go-to for merit purchases?
Yomo Kimyata replied to EmperorSteele's topic in The Market
Let me try to be a little more helpful without making it too easy. 100 merits will buy you: -- 300 enhancement converters. Where do you think you can sell them in bulk? I'm going to somewhat arbitrarily pick 66,666 inf and round which gets us to a sales price of 20mm and a net income of 18mm after the /AH fees. This is a pretty decent standard I would think, and you can probably liquidate thousands of merits at this level in pretty short order (although not instantly). -- 200 enhancement unslotters. This feels like a much less liquid market for a lot of reasons. In order to match converters you would need to be able to sell in bulk at 100k. -- 20 enhancement boosters. Breakeven here is selling at 1mm per booster. -- 5 enhancement catalysts. Breakeven is selling at 4mm per catalyst, which will not happen since catalysts are also generated as drops for lvl 50s. -- 1 ATO. Breakeven would be selling ATOs at 20mm which seems unlikely since again there are cheaper ways to get ATOs. -- 1 Winter O. Breakeven is also at selling WO at 20mm which is certainly plausible. -- 1 purple recipe. Breakeven would be selling this at 20mm, which is unlikely. As you note, crafting will add roughly 2mm to your cost basis but will get you closer to your bogey. -- 1 PVP recipe. Select it at level 10 and it's cheapest to craft, but you won't get anything near to 20mm for it. -- 1 rare recipe. I don't expect you can sell one rare recipe or even one rare crafted IO for 20mm. -- 5 uncommon recipes. Can you sell 5 uncommon recipes for 4mm apiece? I don't think so. Can you take 5 uncommon recipes and craft and convert to sell at something better than 20mm net? Yes, but it will take knowledge, a bit of luck, and probably cannot do enough better to soundly outperform converters. -
What to pair with Savage melee and Battle Axes?
Yomo Kimyata replied to Prinny25's topic in Scrapper
Since Savage has a built in endurance discount, I find it matches well with endurance heavy secondaries. Battle Axe goes with anything. -
1. IIRC when Instant Healing was a toggle on Live, it was considered extremely overpowered and once you learned to get along with the endurance drain you were invincible. So they changed it and people literally lost their shit over it. 2. Regen is a very reactionary (and proactive) defense set, so yes you need to pay attention and click a lot more than most other sets. 3. Different power sets that play differently. Willpower is a very newby friendly, set and forget defensive set. Regen is very proactive and has a much higher ceiling in the hands of a skilled player, IMO. 4. Revive is the most skippable (I don't think I've ever taken it). Quick Recovery is skippable, as is Fast Healing if you are a good builder. I'd have a hard time skipping Moment of Glory. 5. Since it is a click-happy defense set, I'd avoid offensive sets that are really slow in activation, like Radiation Melee. Sets that add alternate mitigation (like Staff Melee, or Dark Melee, or even Kinetic Melee) are useful.
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Are Converters still the go-to for merit purchases?
Yomo Kimyata replied to EmperorSteele's topic in The Market
Welcome to the jungle! We've got fun and games! Personally, I spend my merits on converters and use them, but I've got somewhere in the range of 30-50k merits lying around and I *still* buy converters on the market because I think they are cheap. If I needed to liquidate my merits and get top dollar for them, I would not convert them to converters and list them at 1 inf. -
I'm too sexy for Milan Too sexy for Milan, New York, and Japan.
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First of all, you can only attune directly with a catalyst if it is slotted. Which can be a buzzkill but it's minor. Secondly, your brute CAN slot level 10 PvPs, and then attune them with a catalyst. But they cannot do that with a level 50 PvP IO because they can't slot it. Third, using the /AH to purchase IOs as attuned is generally the most efficient way. If I were in your shoes, as it seems to me, I would sell the lvl 50 PvPs you have and buy some attuned PvP Ios of the same type. You can, in fact, sell them to yourself using two different characters, but that's a whole different kettle of octopodes.
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Male/female/huge -- no one likes wet feet!
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You know what's a dying etiquette? Gentlemen laying their jackets down over a mud puddle so that a lady doesn't get her feet wet.
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Don’t dampen their expectations.
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Playing by Iron Man rules. Do I live or die?
Yomo Kimyata replied to AyamSirias's topic in General Discussion
I thought Iron Man rules were that you did a shot of vodka after every mob?!? -
Well helloooo Mr. Fancy Pants!
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To answer some of my own questions about Tidal Power (and I asked the question before I had picked up Tidal Forces when you can get it on demand): If I'm building Tidal Power organically, I'll try to use it on Water Jet for aforementioned reasons. Sometimes I'll use it on Water Burst because 100% knockup is useful v. bosses (unlike 100% mag 3 stun). If I'm hitting Tidal Forces (aka Build Up) I'll use it on Geyser just because it's got a higher base damage to be boosted.
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Why not both? (Actually don't put them both in the same power...) Avalanche provides both recharge and knockdown (regular is 2.5ppm, superior is 3.5PPM). Overwhelming Force provides damage, knockdown at 2.5PPM (NOT 20% chance), and converts knockback to knockdown. Generally, I like to fit both into a given build, but to each their own. For me, I tend to do something like 5-shot Avalanche in Whirling Mace (first 4 and the proc) and use a 6th slot for a Forcefeedback proc
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For almost every location AoE I take, I usually make two macros and put them next to the power itself. One macro will target on me; one macro will target on my chosen target; and then I can use the power itself if I want to put it on a different location. Usually something like /macro Sme powexeclocation 0:2 "Sleet" (you can use "me" rather than "0:2" but sometimes that gets spinny) and /macro Stgt powexeclocation target "Sleet"
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There have been no changes in consignment fees since the auction house was introduced during Live. You are misremembering or suffering from some other sort of cognitive bias.
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I think I'd replace the word "unwarranted" with "unsolicited". If I'm joining a Mo-*** run or someone wants to lead a team to do things in a specific way, I consider any advice or recommendations I'm going to get to be solicited on my part because I'm buying into it. If I'm just kicking around and someone tells me I need to do XYZ because that's what they do, /gignore Bossy Becky.
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You're already dead. You have nothing but time.
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Over a dozen.
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You're going to hate my upcoming guide then for SO MANY REASONS.
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I think this should only be happening if you are stacking knock* from other sources as well. The knock* from the Sweep is 0.67, which in and of itself will cause knockdown. However, if you have enough knock* from other sources to get that magnitude over about 0.75, then they will get knocked back instead. I did some testing on this a long time ago and I don't remember exactly what the upshot was. The Sudden Acceleration proc takes total knock* and divides it by ten IIRC, which should almost always get you under 0.75 and this knockdown rather than knockback. The Power Overwhelming proc also divides by ten, but when the proc activates I don't remember if that is before or after the divide by ten part. Needless to say, there are absolutely times when some foes get knocked down and some get knocked back and that almost certainly has to do with whether a proc gets activated or not.
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Every 6-12 months I pull one of these out and try to make them work, and then I reshelve them. I don't find any of the combos all that worthwhile, certainly not enough to go out of my way to make them happen. I'm generally going to be AoE oriented, so Sweep and Attack Vitals are probably my overall focus, but that's a drag when you are down to one hard target. But the real problem for me is the animation for Typhoon's Edge. I can't stand it. And to me it is too crippling to skip the key AoE.