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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. I'm new to DB, and I wanted to ask your opinions on what the good combos are. I love knockdown, but I think there are easier ways to achieve it than Sweep. Empower seems ok, until I realize that the incremental bonus from the combo is only an additional +12.5% damage and +3.3% to hit over the +37.5% and +10% you are going to get from Blinding Feint. Weaken's debuff is AoE and lasts 20 seconds. Seems legit. Haven't gotten to Attack Vitals yet, but also seems legit.
  2. One of the ways I judge how good a primary/secondary is on scrappers is if there is a good place to put this proc. I look for: 1. Can I reasonably expect it to go off every time when I activate it? For this reason I like AoE powers since there are more chances to activate it. I'd rather have a 70% chance to activate on each of three targets than a 90% chance on just one target, and you should too. 2. If I am fighting a single target, is there a heavy hitting ST attack I have lined up? 3. If I am fighting a big mob, is there a heavy hitting AoE attack I have lined up? Don't forget you may have places to put this in your secondary. For example: DNA Siphon.
  3. I didn't see an entry for "other powers" but if you are going to reduce the pulse rate on Irradiated Ground (which I would be sad to see go, but I would understand), you need to give something more to the Radiation Melee set. Give Proton Sweep a deeper range, cut animation time on PS and Radiation Siphon, something like that. The overpoweredness (yeah, that's a word!) on IR served as a decent tradeoff for the absolute clunkiness of the set otherwise. In my opinion.
  4. I like the idea of making this different from War Mace. I would suggest going the same route you are going with Fiery Melee and allow ADD and DD sets to be slotted. Not a fan of the tractor effect. Very much not a fan of changing Pendulum and Cleave to targeted AoE sphere. One or the other perhaps. I'm assuming that the 40' range on Cleave is some sort of a typo. Ten feet would be just fine. I'm assuming this is the same "OMG I can't be expected to hit more than one enemy with a 20 degree cone" treatment you gave Dark Melee? As it stands, it seems like dumbing down the set without adding anything particularly useful to it. Thumbs down from me.
  5. Adding "something else" to the slotting possibilities was one thing this set really needed. Nice.
  6. You get Lightning Clap a lot earlier, which is more effective than Oppressive Gloom. Also, tanks are too easy!
  7. Let me re-examine this statement. I would love it if you were able to reset fog of war on zone maps. Sometimes that happens when you switch alignment.
  8. I'd prefer a brute, personally. Add the Unspeakable Terror proc (mag 2, 8 seconds) to Cloak of Fear. Pick up Intimidate and Invoke Panic from the Presence pool and put the UT proc in there as well. Put the Energy Manipulator proc (mag 2, 8 seconds) in all of your attacks that take it (Charged Brawl, Havoc Punch, Jacob's Ladder, Chain Induction). Finally, throw Triumphant Insult proc (mag 1, 3 seconds) in every power that will take it, which is most of them. It's a tiny effect, but there's opportunity for a lot of them. You won't do a lick of damage, but you should be able to keep up mag 7 stun which is enough to stun EBs. Get three or four of these folks on an ITF and you may be able to break through the 50 mag purple triangles of doom on AVs (only a measly mag 3 when the triangles are down).
  9. I just picked up Violent Beauregarde and I’m a little disappointed in you all.
  10. If your buddy spent 70bn to try to make 20bn of profit on this eventually, I wish them luck, but I'm most definitely betting against it.
  11. I don’t remember what the nerf was or when it happened? Was this Live or Homecoming?
  12. "Science"? Or "State and federal laws"?
  13. I'll usually do the reverse! Start with the powers then pun out the name.
  14. I have been more successful in figuring out what I want to play first, then coming up with a good name/costume/backstory than starting with a concept and figuring out what best fits it in my mind. I so, however, take a lot of leeway in redefining in my head where certain powers come from. Doctor Pajama was one of my mains in Live. He invaded the waking mind with dreams. As an illusion/radiation controller, he had nothing to do with radiation but the weakening/debuffing was explained in my head by using the victims' fears against them. My teammates neither knew or cared about this!
  15. I would love it if Reveal didn't work on zone maps.
  16. If you add damage at all you are also adding -res procs (Annihilation or Fury of the Gladiator) so it just vastly improves team damage. I don't think that the game needs more power creep damage.
  17. I'm just curious as to some of the things that you like about this game but that others seem to dislike. I say this as I'm going through some respecs, and I have to admit, I really enjoy the respec process. Yes, I get it that when you only want to swap one power or one or two slots then it feels like a lot of effort for little return. But mostly I respec when I'm making a major transition, and I actually like the process of cleaning up the disorganized mess that got me to 50. I get all my ducks in a row, I reorganize my icons, I find all these temp powers that I forgot about. I find it to be peaceful and cleansing. Like doing a deep spring cleaning without, you know, getting on your knees and scrubbing. Et tu?
  18. I somehow ended up with two PM/Ice (one I forgot about around lvl 20, the other took to 50 then stopped -- I didn't have a good theme or costume for him) and a PM/Energy around 20 as well. My play style went from psychic swords, psychic swords, psychic swords, to BAM all Mass Levitate all the time.
  19. Housekeeping update: I edited the original post to put in picks that the adoring public has made so far. If you weren't making an official pick, let me know and I will release the combo into the wild! The only spot I'm a little confused about was whether @Parabola was making WM/Energy an official pick or not. If not, then @TungstenShark gets it. If so, then Tungsten gets a fresh pick. To reiterate, what I end up with may not be one of the 12 I'm test driving. It's statistically unlikely. It may be, but more likely I will decide that one primary I like works better with a secondary I like better. And, it is possible that I end up going with a power set I'm not even test driving! To aid you in your decision making, let me tell you how I feel about the sets that didn't make the tournament cut. Primary: Battle Axe -- I do like this set a lot. However, War Mace does more with the funky stuff (things *other* than KD) and has better weapon skins. Electric Melee -- I'm ok with this set but it feels like the slowness of Rad Melee without the groundbreaking sauce that is Irradiated Ground. Fiery Melee -- I can't figure out how to make this work without taking the fire swords. I hate fire swords. Also, no interesting slotting options. Ice Melee -- I actually really like this set, and making it work without ice swords is easy and enjoyable. This is a possible contender. Katana -- Close enough to broadsword and I have so much recharge in my builds I might as well take the harder hitter. Also I like the one-handed animations better. Kinetic Melee -- I'll admit I've never taken one the distance, and it doesn't look good enough on paper for me to commit. Psionic Melee -- I can alter the elemental swords enough in the costume creator that they look ok to me. A sleeper set. The lvl 32 power is game changing and frankly not in mesh with the rest of the set, imo. Spines -- nerp. Too much working against it, both aesthetically and in practice. Titan Weapons -- At some point I'll give this a shot again, but it didn't make the initial cut. Secondary: Regeneration -- I'll be honest, I love regeneration. But in terms of my forever scrapper, it may be a little too seat of my pants, and other sets can do good jobs and bring some more variety to the table. Dark horse. Willpower -- Great set. Soooooo booooooooring. Dark horse.
  20. How about adding a tip jar to the /AH, so you can reward the person who went through the effort of posting the item you wanted to buy?
  21. And even if there is a 0.01% chance to Knockxxxx, you can slot a Force Feedback proc in there or any other and it can activate *whether or not* the knockxxxx is triggered. Same goes for other % chance to mez.
  22. Agree completely. Every now and again I throw something into Suggestions like: Can we have a challenge that is something between an EB and an AV?
  23. If only Flurry were a melee AoE attack instead of single target. Then if you slotted an Armageddon proc, you could take them out with your Flurry, with a singe on top.
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