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Everything posted by srmalloy
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One of the farming tricks that was employed until the devs stomped on it was setting up a team for a badge mission, having one of the team members enter the mission, and then the mission holder quits the team (often replaced by an alt needing the badge). The team gets the badge on mission completion, and the mission holder keeps the mission to do it again. Before Ouro, this was a common way to get the Spelunker badge on characters who'd leveled past the contacts that offered it. Because some people were charging absurd amounts of inf (for the time) for runs like these, the devs tweaked the game so that having a team complete your mission, even if you weren't on the team at the time, completed the mission for you.
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MassivelyOP Article on City of Heroes 2
srmalloy replied to Apparition's topic in General Discussion
I'm reminded of the chain of consequences "Reading gives you knowledge... and knowledge is power... and power corrupts... and corruption is a crime... and crime doesn't pay... So if you keep reading, you'll go broke!" -
"Hear him, hear him!" 😉
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At the risk of being labeled both pedantic and archaic, it should be "brethren and sistren" or "brothers and sisters". The former terms were used in Middle English, from the 12th to 15th centuries; 'brothers' began to replace 'brethren' from about 1600 (except for referring to fellow members of a religious community, society, or profession), while 'sistren' had completely fallen out of use by the mid 16th century.
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No, it just means that you have to get creative about your costume. Also, I think that there should be an exclusion in the theme -- simply assembling a discordant and eye-searing color explosion of color should not, by itself, qualify you for the theme; you need to make the costume itself ridiculous. Certainly, color will almost certainly be part of it (look at DC's classic Joker ensemble, for example), but picking your outfit colors while colorblind is not sufficiently ridicule-worthy for this.
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Noticed this one with 'Silent Recharge' just now.
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MassivelyOP Article on City of Heroes 2
srmalloy replied to Apparition's topic in General Discussion
Inequality and Violent Crime, Pablo Fajnzylber, Daniel Lederman, World Bank, Journal of Law and Economics, 2002. This study looks at data from 37 countries over the period of 1970 - 1994. However, Does Inequality really increase Crime? Theory and Evidence, Alejandro Corvalan, Matteo Pazzona analyzes the correlation on a more theoretical basis, and suggests that the correlation is not so simplistic, and depends on a broader constellation of causes. -
And the judicious slotting of the Lockdown +2 Mag proc, which can bump your hold enough to grab a boss with one hit when it goes off (you get a 'Tesla Cage' style visual when it does, so you can tell). It's not a guarantee, though, and you'll still want to hit him at least once more to keep him held for more than a few seconds.
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There is In Anton Sampson's arc "Mass Duplicity", you defeat Lance Sergeant Lemleigh in an early mission; he appears later in the arc as a Warhulk and explicitly describes himself as having been put into the pod after you'd defeated him in order that he could continue serving Lord Nemesis.
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Just as a sanity check, when my characters got their first zone accolade, I would see a floating announcement, but nothing appeared in their trays (as it does if you get one of the accolades that awards a power), but the LRT and Fast Travel powers appeared in their Powers list, from which they could be dragged into a tray. You don't have either Fast Travel or Long Range Teleport in the right column of powers in your powers window?
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The never-ending quandary for Fire Blasters -- 'quick-fried to a crackly crunch', or 'baked to a delicate crunch'?
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Just like the high-velocity, copper-jacketed, armor-piercing arrest warrants that the Assault Rifle characters fire.
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Do These Powers Work With Powexeclocation Slash Command?
srmalloy replied to Tailcoat's topic in General Discussion
I don't believe so, no. I normally use the keyboard numbers because I have my right hand on my trackball, though. -
Do These Powers Work With Powexeclocation Slash Command?
srmalloy replied to Tailcoat's topic in General Discussion
Most of them are pretty simple, and set up the same way. For example, the popmenu for Rain of Fire: //------------------------------------------ // Rain of Fire Menu "FireRain" { Title Rain of Fire Option "Rain of Fire &1" "powexecname Rain of Fire" Option "Here &2" "powexeclocation down:max Rain of Fire" Option "Target &3" "powexeclocation target Rain of Fire" } To use it, I drag the actual Rain of Fire power icon into one of my peripheral trays, so I can see the recharge state. Then I create the macro with the command: /macro Rain popmenu FireRain So now I've got an icon in my tray that says 'Rain'. Let's say it's in Tray 1, slot 7. To use it, I hit the '7' key; this causes a menu to pop up on the screen with the three options above. To use Rain of Fire like you would clicking its icon, I hit '1', and then get the targeting cursor to put it where I want it. If I want to toebomb it because I have mobs around me, I hit '2', and then it goes off at my feet. If I want to drop it on my target, I hit '3', and it centers on my target. For either of the last two, it's faster to hit '2' or '3' than have to use the mouse to locate where I want it to go, and in a crowded fight, it's harder to target accurately behind all the VFX. -
Can we convert threads into Empyrean merits? Please?
srmalloy replied to TheLeprechaun89's topic in Suggestions & Feedback
Given that enhancements that utilize existing mechanisms in the game are more likely to be implemented than something that requires entirely new code and UI changes, we're much more likely to see it as a mailable item than a completely new storage system. -
Do These Powers Work With Powexeclocation Slash Command?
srmalloy replied to Tailcoat's topic in General Discussion
If you've used the Fast Travel 'power' that we get now, that's a popmenu. Basically, a popmenu is a command that loads a list of choices from a file in the game directory that can be called up in a number of ways, like a bind or macro. The choices can be pretty much anything you can do with a command in the game -- power activation, chat, etc. It's called a 'popmenu' because the menu pops up under your mouse pointer when it activates. It can be simple or complex, and it's worth reading through the available instruction before trying to make your own. -
Do These Powers Work With Powexeclocation Slash Command?
srmalloy replied to Tailcoat's topic in General Discussion
Here's the Wormhole section of the menu file I'm building location power popmenus in: //------------------------------------------ // Wormhole // Wormhole will attempt to teleport the current target and the mobs // around it to the location specified by the targeting cursor; this // popmenu adds some predefined options // 1 -- standard power activation // 2 -- teleport to in front of character // 3 -- teleport straight up over character to max altitude // 4 -- teleport in the direction the character is facing to // the maximum range of the power // 5 -- teleport behind the character to the maximum range of the // power. Because Wormhole does not appear to generate aggro, // this can be used to pull all or part of a spawn far enough // back to be defeated more readily, after which the remaining // mobs can be attacked. // 6 -- Teleport to the left of the character to the max range // 7 -- Teleport to the right of the character to the max range Menu "Wormhole" { Title Wormhole Option "Wormhole &1" "powexecname Wormhole" Option "Here &2" "powexeclocation 0:10 Wormhole" Option "Zoom &3" "powexeclocation up:max Wormhole" Option "Boom &4" "powexeclocation cam:max Wormhole" Option "Pull &5" "powexeclocation back:max Wormhole" Option "Left &6" "powexeclocation 90:max Wormhole" Option "Right &7" "powexeclocation 270:max Wormhole" } -
Can we convert threads into Empyrean merits? Please?
srmalloy replied to TheLeprechaun89's topic in Suggestions & Feedback
Join a Hami raid; once per character per day, you can select four Empyrean merits as the completion reward. Then take your 'excess' threads to Luna in Ouroboros and buy some huge, dual, or team inspirations with them. -
There's a homeless guy by the door just north of the theatre in Talos Island; if you click on him, he'll tell you that the PDP is gone, and to go away: [NPC] Bum: Hellooooo! Resting here! No Paragon Dance Party if you didn't notice. Go to Pocket D. Now kindly LEAVE.
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Do These Powers Work With Powexeclocation Slash Command?
srmalloy replied to Tailcoat's topic in General Discussion
I have a loosely similar popmenu for Wormhole to take advantage of the fun things you can do to a spawn with it -- a 'go away' max distance shift, a 'come here' to bring a spawn close (useful when you have two spawns close together and don't want to fight both at once), a 'pull' (back:max) for greater separation, 'left' and 'right' when you just want them out of the way, and 'zoom' (up:max) -- that one rains mobs, but it has a bug; sometimes the mobs you transport 'forget' to fall afterwards, and remain standing in mid-air above you, oblivious to their Wile E. Coyote status. -
Do These Powers Work With Powexeclocation Slash Command?
srmalloy replied to Tailcoat's topic in General Discussion
This will be useful for a side project I've been working on -- creating small popmenus for location powers, so that I can add macros to my characters that have them to make them a little faster to use. For example, the Rain of Fire popmenu gives you three choices -- '1' fires the power as normal, giving you the stock targeting marker, '2' toebombs it, locating it at 'down:max' (puts it at your feet if you're on the ground, or straight down if you're flying, such as working the monster wall in a Hami raid), and '3' centers it on your current target. -
Given that the design predated the split from the 5th Column (Steel Valkyries), it wouldn't be original with the Council.
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No single-target ranged attack, but every Blaster ancillary pool has an AoE attack: Cold Mastery: Ranged AoE slow Electric Master: Cone damage Fire Mastery: Location AoE Force Mastery: Targeted AoE Munitions Mastery: Sniper AoE
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We shouldn't get hung up on foolish consistency. After all, the base portals to Echo:Galaxy City were removed because the base portals aren't capable of sending you across time, just space. Never mind that, when defeated, you can teleport to your base to rez from Cimerora or any of the Echo zones, then teleport back using the base entrance portal.
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I don't think PEGI cares what the game has you gambling with; if it 'teaches gambling' it gets the PEGI-18 rating.