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Murcielago

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Everything posted by Murcielago

  1. Murcielago

    Attack Chain

    I have nothing to add other than to say this is a well formatted post.
  2. Quick update to my PvE Fire/Regen scrapper WiFry from Live. Close to 40% melee def, decent s/l res. Low on recharge which for regen is kind of scary but makes up for it with more def. Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! WiFry: Level 50 Science Scrapper Primary Power Set: Fiery Melee Secondary Power Set: Regeneration Power Pool: Leadership Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Fire Sword -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(7) Level 1: Fast Healing -- Mrc-Heal(A), Mrc-Rcvry+(7) Level 2: Cremate -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(9), TchofDth-Dmg/Rchg(9), TchofDth-Acc/Dmg/EndRdx(11), TchofDth-Dmg/EndRdx/Rchg(11), TchofDth-Dam%(13) Level 4: Quick Recovery -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(13), PrfShf-EndMod/Acc(15), PrfShf-End%(15) Level 6: Reconstruction -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(17), DctWnd-Heal/EndRdx/Rchg(17), DctWnd-Heal(19), DctWnd-Rchg(19) Level 8: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(21), LucoftheG-Def(21), LucoftheG-Rchg+(23) Level 10: Dull Pain -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(23), DctWnd-Heal/EndRdx/Rchg(25), DctWnd-Heal(25), DctWnd-Rchg(27) Level 12: Boxing -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(27), AbsAmz-Acc/Rchg(29), AbsAmz-EndRdx/Stun(29), AbsAmz-ToHitDeb%(31) Level 14: Tough -- HO:Ribo(A), TtnCtn-ResDam/EndRdx(31) Level 16: Integration -- RgnTss-Regen+(A), NmnCnv-Heal/EndRdx(31), NmnCnv-Heal(33) Level 18: Fire Sword Circle -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(34) Level 20: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(36), LucoftheG-Rchg+(36) Level 22: Resilience -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43) Level 24: Combat Jumping -- GifoftheA-Def/EndRdx(A), LucoftheG-Rchg+(37), ShlWal-ResDam/Re TP(50) Level 26: Incinerate -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(37), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(39), TchofDth-Dam%(40) Level 28: Instant Healing -- DctWnd-EndRdx/Rchg(A), DctWnd-Heal/Rchg(40), DctWnd-Heal/EndRdx/Rchg(40), DctWnd-Heal(42), DctWnd-Rchg(42) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(42) Level 32: Greater Fire Sword -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(43), TchofDth-Dmg/Rchg(43), TchofDth-Acc/Dmg/EndRdx(45), TchofDth-Dmg/EndRdx/Rchg(45), TchofDth-Dam%(45) Level 35: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(48) Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(48), LucoftheG-Rchg+(50) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Physical Perfection -- Heal-I(A) Level 47: Assault -- EndRdx-I(A) Level 49: Tactics -- EndRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 1: Critical Hit Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Regen/Rcvry+(50) Level 2: Stamina -- PrfShf-End%(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) ------------
  3. Thank you for doing this. I'd like to send you a free enrollment for the Jelly of the Month club.
  4. You're the ray of realism this thread needed. Said no one
  5. Does that mean we get more freem?
  6. What does it mean to be legitimate?
  7. Download your characters and start your own local private server.
  8. You could always make a war mace/energy scrapper. You will be strong and pretty.
  9. Thank you for contacting Murcielago's Structured Collateral Asset Management, your business is important to us, you are caller 1,123,581,321, please wait on the line and a customer representative will be right with you. Your expected wait time is, 12 years.
  10. Is it me or is everything significantly cheaper than Live? I just finished making my second build for Murcielago and it "only" came out to around 500m INF, this includes purples and PVP IOs so it isn't like I didn't use expensive stuff. Live this would have been a lot more, and I'm not the buy it now type, I will usually set my bids to the lowest of the last five.
  11. Hm odd, we sent out everyone's payout seven weeks ago, definitely check your mail.
  12. This is also a valid point, if everyone's concern is maximum damage then everyone would be playing Ill/Cold controllers or TW/Bio Scrappers. The game would be very boring. Play what you think is fun. If it isn't fun then don't play it.
  13. Lately I've been selling 10 enhancements at a time and buying 50 converters at 100k inf which adds up to about 500k extra per IO. Most of the time I'm able to get an IO that sells for 2x than what the first conversion yielded so on average I'd say it is worth it depending on your niche.
  14. I'll take what is alt-itis for 500 Alex.
  15. I take an average of the last five, ratio of bids to available quantity, and then I list it. Usually if the bids are way more than the quantity I will list it for the highest last five price and it usually sells within a day.
  16. Dark Melee is alright, weak on AoE, decent single target damage, nice build up power, and a small heal power. It goes well is shield defense.
  17. It is stupid easy to make money on the market now. Buy uncommon recipes, convert them rares for a 500% markup, profit.
  18. Market PvP. I've made 1.7b inf in 40 days.
  19. So far it's been worth it for me selling the luck of the gambler set. Most of the enhancements sell for a good bit and the 7.5% sells for a huge amount so either way I do pretty well.
  20. Old build from 2009 so it needs updating Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Kaor: Level 50 Magic Scrapper Primary Power Set: Dark Melee Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Fitness Power Pool: Fighting Hero Profile: Level 1: Shadow Punch -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/Rchg(13), CrsImp-Acc/Dmg/Rchg(40), CrsImp-Acc/Dmg/EndRdx(43), CrsImp-Dmg/EndRdx/Rchg(43) Level 1: Focused Fighting -- RedFrt-EndRdx/Rchg(A), RedFrt-Def/Rchg(27), RedFrt-EndRdx(37), RedFrt-Def/EndRdx(39), RedFrt-Def(40), RedFrt-Def/EndRdx/Rchg(40) Level 2: Smite -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(15), TchofDth-Dmg/EndRdx/Rchg(23), TchofDth-Dam%(25) Level 4: Focused Senses -- RedFrt-EndRdx/Rchg(A), RedFrt-Def/EndRdx(5), RedFrt-Def/Rchg(5), RedFrt-EndRdx(11), RedFrt-Def/EndRdx/Rchg(15), RedFrt-Def(23) Level 6: Agile -- Srn-Def/EndRdx(A), Srn-Def/Rchg(7), Srn-Def/EndRdx/Rchg(7), Srn-Def(37) Level 8: Siphon Life -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/Rchg(9), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), TchoftheN-Acc/Heal(13), TchoftheN-Acc/EndRdx/Rchg(27) Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(45) Level 12: Combat Jumping -- RedFrt-Def(A) Level 14: Super Jump -- WntGif-ResSlow(A) Level 16: Dodge -- Srn-Def/EndRdx(A), Srn-Def/Rchg(17), Srn-Def/EndRdx/Rchg(17), Srn-Def(46) Level 18: Dark Consumption -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(19), ScrDrv-Dmg/Rchg(19), ScrDrv-Acc/Rchg(21), ScrDrv-Acc/Dmg/EndRdx(21) Level 20: Quickness -- Run-I(A) Level 22: Swift -- Run-I(A) Level 24: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(25), NmnCnv-Heal(39), NmnCnv-Regen/Rcvry+(46) Level 26: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(34), PrfShf-EndMod/Acc/Rchg(37), PrfShf-Acc/Rchg(45), PrfShf-EndMod/Acc(48), PrfShf-End%(48) Level 28: Lucky -- RedFrt-Def(A), RedFrt-Def/EndRdx(29), RedFrt-Def/Rchg(29), RedFrt-Def/EndRdx/Rchg(46) Level 30: Soul Drain -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(39) Level 32: Midnight Grasp -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(33), Mk'Bit-Dmg/Rchg(33), Mk'Bit-Acc/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg/EndRdx/Rchg(34) Level 35: Evasion -- Srn-Def/EndRdx(A), Srn-Def/Rchg(36), Srn-EndRdx/Rchg(36), Srn-Def/EndRdx/Rchg(36) Level 38: Elude -- RechRdx-I(A), RechRdx-I(48) Level 41: Shadow Maul -- Obl-Dmg(A), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(45) Level 44: Boxing -- Acc-I(A) Level 47: Tough -- StdPrt-ResDam/Def+(A) Level 49: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(50), RedFrt-Def/EndRdx/Rchg(50), RedFrt-Def/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Critical Hit Level 22: LEGACY BUILD Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run ------------
  21. I wouldn't trust a racist dolphin giving build advice.
  22. Good at farming and solo'ing I'd say Fire/Shield. It has better AoE than dark melee but better st than elec melee. I have no idea how TW would play as a farmer but I hate farming so /em shrug.
  23. You can always take Dark Melee as your primary to plug the no heal hole :p
  24. Click mez isn't as bad as you think, just shift + click Active Defense and make it on auto. It does get in the way of the attack chain though. Without enough recharge it double stacks so it doesn't become an issue.
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