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Everything posted by Murcielago
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Only if you don't have the endurance recovery to support it. Also if you have enough recharge to keep it permanent there is no end penalty.
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Roll an Elec/Shield Stalker. Its the most blaster melee out there
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I'd love to be able to solo on a blaster... is this possible?
Murcielago replied to Shang's topic in Blaster
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This is the build I used for leveling Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Murcielago: Level 50 Natural Scrapper Primary Power Set: Dark Melee Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: Level 1: Smite -- Acc-I(A), Acc-I(31), Dmg-I(31), Dmg-I(43), RechRdx-I(45), EndRdx-I(50) Level 1: Deflection -- Krm-Def/EndRdx(A), Ksm-Def/EndRdx(3), DefBuff-I(3), EndRdx-I(5), ResDam-I(5), GldArm-3defTpProc(7) Level 2: Shadow Maul -- Acc-I(A), Acc-I(23), Dmg-I(39), Dmg-I(40), RechRdx-I(40), EndRdx-I(40) Level 4: Battle Agility -- Krm-Def/EndRdx(A), Ksm-Def/EndRdx(15), DefBuff-I(17), DefBuff-I(42), EndRdx-I(42), EndRdx-I(42) Level 6: Combat Jumping -- Krm-Def/EndRdx(A), Ksm-Def/EndRdx(13), DefBuff-I(13), EndRdx-I(15) Level 8: Siphon Life -- Acc-I(A), Acc-I(43), Dmg-I(43), Dmg-I(45), RechRdx-I(46), EndRdx-I(46) Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11) Level 12: True Grit -- Heal-I(A), Heal-I(17), ResDam-I(19) Level 14: Maneuvers -- Krm-Def/EndRdx(A), Ksm-Def/EndRdx(19), Srn-Def/EndRdx(21), DefBuff-I(23), EndRdx-I(27) Level 16: Kick -- Acc-I(A) Level 18: Dark Consumption -- Acc-I(A), Acc-I(46), RechRdx-I(48), RechRdx-I(48) Level 20: Tough -- EndRdx-I(A), EndRdx-I(21), ResDam-I(29), StdPrt-ResDam/Def+(31) Level 22: Weave -- Krm-Def/EndRdx(A), Ksm-Def/EndRdx(25), Srn-Def/EndRdx(25), DefBuff-I(27), EndRdx-I(48) Level 24: Against All Odds -- EndRdx-I(A) Level 26: Soul Drain -- Acc-I(A), Acc-I(29), EndRdx-I(33), RechRdx-I(33), RechRdx-I(33), RechRdx-I(34) Level 28: Phalanx Fighting -- DefBuff-I(A) Level 30: Super Speed -- Clr-Stlth(A) Level 32: Midnight Grasp -- Acc-I(A), Acc-I(34), Dmg-I(34), Dmg-I(37), RechRdx-I(39), RechRdx-I(39) Level 35: Shield Charge -- Acc-I(A), Acc-I(36), Dmg-I(36), Dmg-I(36), RechRdx-I(37), RechRdx-I(37) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50) Level 41: Conserve Power -- RechRdx-I(A) Level 44: Physical Perfection -- EndMod-I(A), PrfShf-End%(45) Level 47: One with the Shield -- ResDam-I(A) Level 49: Grant Cover -- EndRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Run-I(A) Level 1: Prestige Power Slide -- Run-I(A) Level 1: Prestige Power Quick -- Run-I(A) Level 1: Prestige Power Rush -- Run-I(A) Level 1: Prestige Power Surge -- Run-I(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Heal-I(A), Heal-I(9), Heal-I(11) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(7), PrfShf-End%(9) ------------
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I'd love to be able to solo on a blaster... is this possible?
Murcielago replied to Shang's topic in Blaster
Fire/Energy was my go to character before Murcielago. His build was max recharge/damage, it was a kill or be killed playstyle. High stakes but high reward. Died a lot but it was fun. -
That's not true, sometimes people just play characters for fun. If we all played for damage we'd be using Ill/Cold trollers and TW/Scab Armor Scrappers
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Its never too early to become a dooms day prepper *puts on tinfoil hat*
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I'm glad States is dead, I was getting tired of his holier-than-thou attitude like he was some kind of god or something.
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The biggest issue with energy melee is that scrappers don't have it.
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So anyone wanna help me download my characters and make a local private server just in case this deal goes belly up?
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When were enhancement boosters added to the game?
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I vote we should rename Bio armor to scab armor.
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At least take me out to dinner before you ask to see that, gosh.
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Build question: EM Scrapper and Critical Strikes ATO Proc
Murcielago replied to sindyr's topic in Scrapper
Procs can only fire off a set amount per minute. I usually slot mine in an AoE or a quick recharging power. -
My vote goes for Dark/Invul. -to hit with res and defense.
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I am playing an Archery/SR and love it. I've taken all primary powers as I've found that they're all pretty useful. SR has an AoE hole until you hit L35 but I haven't died much and have been solo'ing at +1x3 mostly
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There are so many negative people on this post. I get realism but damn, some of y'all should quit your jobs and write spy novels.
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Update to my build, moved some stuff around, took snapshot so I can use Opportunity correctly. I'm really liking this character, my only issue is with SR and it having a gaping AoE hole until L35 Hero Plan by Hero Hero Designer 2.23 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Booster Red: Level 50 Science Sentinel Primary Power Set: Archery Secondary Power Set: Super Reflexes Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Fire Mastery Hero Profile: Level 1: Aimed Shot -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(13), Apc-Acc/Rchg(13), Apc-Dmg/EndRdx(15), Apc-Dam%(15) Level 1: Focused Fighting -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(3), LucoftheG-Def(3), LucoftheG-Rchg+(5), ShlWal-ResDam/Re TP(11) Level 2: Snap Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(7), SprWntBit-Dmg/EndRdx/Acc/Rchg(9) Level 4: Fistful of Arrows -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(17), PstBls-Dmg/Rng(17), PstBls-Acc/Dmg/EndRdx(31), PstBls-Dam%(34) Level 6: Stunning Shot -- AbsAmz-Stun/Rchg(A), AbsAmz-Acc/Stun/Rchg(9), AbsAmz-Acc/Rchg(11), AbsAmz-EndRdx/Stun(21), AbsAmz-ToHitDeb%(21) Level 8: Focused Senses -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(37), LucoftheG-Def(46), LucoftheG-Rchg+(48) Level 10: Agile -- LucoftheG-Def(A), LucoftheG-Rchg+(48) Level 12: Master Brawler -- RechRdx-I(A) Level 14: Explosive Arrow -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(39), Rgn-Knock%(39) Level 16: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(48) Level 18: Blazing Arrow -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(19), SprSntWar-Acc/Dmg/Rchg(19), SprSntWar-Acc/Dmg/EndRdx(23), SprSntWar-Acc/Dmg/EndRdx/Rchg(27), SprSntWar-Rchg/+Absorb(31) Level 20: Dodge -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(23) Level 22: Boxing -- Acc-I(A) Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-End/Res(25), GldArm-3defTpProc(25) Level 26: Perfect Shot -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(40), Dcm-Dmg/Rchg(40), Dcm-Acc/EndRdx/Rchg(40), Dcm-Build%(42) Level 28: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(29), LucoftheG-Def(29), LucoftheG-Rchg+(31) Level 30: Combat Jumping -- Rct-Def/EndRdx(A), Rct-ResDam%(50) Level 32: Rain of Arrows -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Acc/Dmg/EndRdx/Rchg(34), SprOppStr-Rchg/+Opportunity(34) Level 35: Evasion -- Rct-Def(A), Rct-Def/EndRdx(36), Rct-EndRdx/Rchg(36), Rct-Def/Rchg(36), Rct-Def/EndRdx/Rchg(42) Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39) Level 41: Enduring -- PrfShf-End%(A) Level 44: Fire Cages -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(45), GrvAnc-Acc/Rchg(45), GrvAnc-Immob/EndRdx(45), GrvAnc-Hold%(46) Level 47: Quickness -- Run-I(A) Level 49: Elude -- RechRdx-I(A) Level 1: Brawl -- Acc-I(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- RgnTss-Regen+(A), Prv-Absorb%(27), NmnCnv-Regen/Rcvry+(46), Pnc-Heal/+End(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50) Level 50: Musculature Core Paragon ------------
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Can I join the Borg?
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Generally speaking what goes on in a negotiation like this?
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What are my options for challenging content?
Murcielago replied to Illy's topic in General Discussion
Make a L50 hero with one primary and secondary power and don't slot any enhancements and don't die ever.