Jump to content
The Beta Account Center is temporarily unavailable ×

Bill Z Bubba

Members
  • Posts

    5015
  • Joined

  • Last visited

  • Days Won

    73

Everything posted by Bill Z Bubba

  1. Oh yea.... last thought on that: In the end, shield also loses, badly, because we can't do claws/shield.
  2. Lots to love about NrgAura but every time I've played it, I've found myself having to click Energize and Nrg Drain often enough that I know they're offsetting any gains I'm getting from the +recharge. So, once again, shield wins. Also wins against SR if you're wondering about that.
  3. I think most of us are agreed on that. There are caveats and autohit powers and Rularuu Eyeballs, etc, but on the whole? Yea, Defense > Resist.
  4. Yup. But that 5% of the time is only true against even level minions. +4 bosses and AVs are going to be tagging you far more often. 90% resists is just 90% resists with 90% resistance debuff resistance. (Unless you're over the cap. RDR can go up to 100% where DDR is hard capped at 95%.)
  5. All of them can. Even your SS/WP. Do you have hasten to tighten up your single target chain and get you to where you can double stack Rage? Soul Mastery for Gloom will greatly improve your ST damage output. How IOed out are you now? I only ask because the vast majority of AV soloing is done by fully kitted out builds.
  6. I've never taken stealth. I also hate Hide and thus Stalkers. Apparently I'm that damn narcissistic with my characters.
  7. First time loggin back in, hearing the music, seein Ms Liberty... yea. It's a gut punch.
  8. C'mon, man, this isn't a true statement. Playing the game generates inf. Merits for arcs. Inf for killing. Random invention drops. Stores to sell shit. Ok, sure, if I do NOTHING but level alts from 1 to 20 and never sell anything and I have double xp going....
  9. Again... it wasn't work for me. I play the game to kill shit cuz it's what makes the game fun. If it was work, I wouldn't do it. If only I had that option in real life.
  10. Whatever. If you're poor in this game it's by choice. Edit: UNlike real life, of course.
  11. I can see not having 16mil influence laying around on one's FIRST character in CoH. After that, there's no excuse. I'm sittin on 5 billion now, I don't play the market, I sell everything that I don't dump in the store in my base on the market for 111 inf and for anything I don't have in the base from deleting alts I buy on the market at buy now prices. And one can always ping Yomo for starter cash.
  12. Yup. Always reminds me of goin sword and board in Dragon Age: Origins.
  13. If only they'd realize they could slot acc/2*endred/recred/2*dam instead of acc/endred/recred/3*dam.... Or 4 perf shifters in stamina at lvl 17.
  14. Go for it but the +damage from form of the body will be completely overshadowed by fury. Form of the soul's endurance discount, however, might be damn useful for an up and coming brute.
  15. Then don't. I try to judge sets and archetypes on how they perform at level 1 and at level 50-T4 and all the way in between. I'm also lazy enough to make an attempt at old soloing (always with double-xp) on tons of my alts but end up saying fark it and PLing them to 50. Unless I have a reason to go all the way like I did with my Swipe/Inv scrapper. My new claws/stone scrapper was soloed from 1 to 38 in 2 days (amps for the first 8 hours) but I haven't touched him since and may just delete him due to enemies running away. Don't want to go brute or tank on that combo because I hate granite armor. Edit: Oh wait... I CAN'T do that combo on a brute or a tank because of granite. We're all gonna judge what we build, and what others build for that matter, on how we see the game and how we play it. Is what it is.
  16. Mace and shield (guessin axe and broadsword also?) has one of the best taunt animations in the game, too.
  17. I mean shit... look at two stalkers, a savage/shield and a claws/sr, and tell me then that balance is something folks give a shit about around here or did for the last few years before the snap.
  18. There's nothing wrong with brutes sitting in the middle ground and there ain't nuthin needs doin. Tanks should have never been buffed, sides should have never been mixed but those ships have sailed and no one making the decisions apparently has any interest in correcting past mistakes.
  19. You can't buy incarnate components. They get earned after 50 by continuing to play for vet lvls and/or running through incarnate content like the I-trials and the Dark Astoria story arcs.
  20. Having spent two days soloing up a new claws/stone scrapper, I gotta second what SomeGuy has stated. Runners suck and Stone's Mud Pots does precisely nothing to even slow their retreat. Even WITH provoke in play, it's more nuisance than its worth.
  21. And the population will plummet to the point where the devs won't get enough donations to keep the servers running. I'd quit JUST on the nerf to the solo incarnate path.
  22. See a lot of people posting their love for both. I have one SS user. Guy named Bunny Fufu. He also has Spring Attack. And bunny ears. Languishing in the 30s somewhere. Still hasn't taken Rage. Honestly, I hated SS back on live because of the rage crash. Street Justice is a solid alternative. I have a savage/shield stalker but I can't get into her. Edit: The devs here did make an attempt to fix rage but apparently the uproar from the doublestacking rage crowd was more than they wanted to bother with.
  23. I got curious... took my Inv tank for the same test. Stuck DP on auto. 3300 HP, 90% SL resist and 50% SL defense, surely he'll be immortal! Nope, dead within 2 minutes. Once that cascading defense failure happens, it's all downhill and fast. Tried again, but this time with Ageless Radial T4 set on auto. But 5 mins before shard restart...giving it a couple mins. Saw the CDF start but Ageless fired back off. Same story, CDF occurs, he gets VERY close to death (wouldn't be a problem if I hit dull pain,) then Ageless fires off, defense goes back up, HP goes back up. Edit: Heeeyyyy, waitaminute. Did I just show a case where an Inv tank had to lean on an incarnate power just to get the same survivability as an SR brute and without it was weaker than an SR scrapper? Hmmmmmmmmm. Late edit: this is a joke in case people are wondering. This bein the internet and all.
  24. Ok, scrapper first. 2033 HP 25.66 HP/sec regen SL resist start at 36.17% 525HP 75% SL resist 546HP 75% SL resist 730HP 66% SL resist Cimerorans seem to be having a bad day. BZB scrap isn't dying either yet. Got me down to 303 HP. SLFCEN were all capped to 75% this low. Ooo, 214. 165! And 0. Ok, they finally took him down. Actually took far longer than I expected. Brute. 2277 HP 28.74 HP/sec regen SL resist start at 42.17% (huh... that's weird. Oh, right, Superior Brute's fury... Think it was 670 HP for 76% SL resist 560 HP 80% SL resist 705 78% But generally just hovering between 1/3 and 2/3 HP. So yea... even on SR, the higher brute resist cap IS coming into play (613 HP/83% SL resist! but then back up to 2000 HP) which in my brain means even MORE reason to play defense based brutes! Gonna leave BZB brute as is and go have a smoke. If history repeats, he'll still be standing and I'll update this post. Edit: Yup, still alive.
×
×
  • Create New...