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Profit

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Everything posted by Profit

  1. Couldn't you get original sound files back simply by installing the issue 0 version of the game, extracting the files you want, and then putting those in where they need to be replacing the new ones? I mean, you'd probably need to do it with COV, GR, and GvE editions to in order to get everything, but that would work right?
  2. @Blondeshell If you will change your dropbox links from this https://www.dropbox.com/s/d2ch3yuec88d5dp/map_city_04_02.texture?dl=0 to this https://www.dropbox.com/s/d2ch3yuec88d5dp/map_city_04_02.texture?dl=1 It will automatically start the file download without visiting the dropbox site.
  3. Pretty much every night KvG.
  4. Think I would go for something closer to this, but hasten is 3 seconds off perma. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Thoughtless-Final: Level 50 Magic Blaster Primary Power Set: Archery Secondary Power Set: Temporal Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Sorcery Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Snap Shot (A) Superior Defiant Barrage - Accuracy/Damage (43) Superior Defiant Barrage - Damage/RechargeTime (43) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (46) Superior Defiant Barrage - Accuracy/Damage/Endurance (46) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (46) Superior Defiant Barrage - RechargeTime/+Status Level 1: Time Wall (A) HamiO:Endoplasm Exposure Level 2: Fistful of Arrows (A) Superior Frozen Blast - Accuracy/Damage (5) Superior Frozen Blast - Damage/Endurance (21) Superior Frozen Blast - Accuracy/Damage/Endurance (21) Superior Frozen Blast - Accuracy/Damage/Recharge (37) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (40) Superior Frozen Blast - Recharge/Chance for Immobilize Level 4: Aging Touch (A) HamiO:Nucleolus Exposure Level 6: Hasten (A) Recharge Reduction IO (7) Recharge Reduction IO (7) Recharge Reduction IO Level 8: Combat Jumping (A) Luck of the Gambler - Recharge Speed (9) Shield Wall - +Res (Teleportation), +5% Res (All) (9) Reactive Defenses - Scaling Resist Damage (11) Blessing of the Zephyr - Knockback Reduction (4 points) Level 10: Chronos (A) Adjusted Targeting - To Hit Buff (11) Adjusted Targeting - To Hit Buff/Recharge (13) Adjusted Targeting - To Hit Buff/Endurance/Recharge (13) Adjusted Targeting - Endurance/Recharge (15) Adjusted Targeting - Recharge Level 12: Aim (A) Recharge Reduction IO (15) Recharge Reduction IO Level 14: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Explosive Arrow (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (17) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (17) Overwhelming Force - Damage/Endurance/Recharge (19) Overwhelming Force - Accuracy/Damage/Endurance (19) Overwhelming Force - Accuracy/Damage Level 18: Spirit Ward (A) Healing IO Level 20: Boxing (A) Empty Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% (23) Gladiator's Armor - TP Protection +3% Def (All) (23) Aegis - Resistance/Endurance (25) Aegis - Resistance/Endurance/Recharge (40) Aegis - Resistance (40) Aegis - Resistance/Recharge Level 24: Weave (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense/Endurance Level 26: Temporal Healing (A) Doctored Wounds - Heal/Recharge (27) Doctored Wounds - Heal/Endurance/Recharge (27) Doctored Wounds - Endurance/Recharge (37) Doctored Wounds - Heal (42) Doctored Wounds - Recharge Level 28: Rune of Protection (A) Aegis - Resistance/Recharge (29) Aegis - Endurance/Recharge (29) Aegis - Resistance/Endurance/Recharge (37) Aegis - Resistance Level 30: Ranged Shot (A) Superior Winter's Bite - Accuracy/Damage (31) Superior Winter's Bite - Damage/RechargeTime (31) Superior Winter's Bite - Accuracy/Damage/Endurance (31) Superior Winter's Bite - Accuracy/Damage/Recharge (34) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime (36) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge Level 32: Rain of Arrows (A) Superior Blaster's Wrath - Accuracy/Damage (33) Superior Blaster's Wrath - Damage/Recharge (33) Superior Blaster's Wrath - Accuracy/Damage/Recharge (33) Superior Blaster's Wrath - Accuracy/Damage/Endurance (34) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (34) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 35: Future Pain (A) Superior Blistering Cold - Accuracy/Damage (36) Superior Blistering Cold - Damage/Endurance (36) Superior Blistering Cold - Accuracy/Damage/Endurance (39) Superior Blistering Cold - Accuracy/Damage/Recharge (42) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (48) Superior Blistering Cold - Recharge/Chance for Hold Level 38: Time Lord (A) Unbreakable Guard - Resistance (39) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - RechargeTime/Resistance (43) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 41: Time Stop (A) HamiO:Endoplasm Exposure (42) HamiO:Endoplasm Exposure Level 44: End of Time (A) Superior Avalanche - Accuracy/Damage (45) Superior Avalanche - Damage/Endurance (45) Superior Avalanche - Accuracy/Damage/Endurance (45) Superior Avalanche - Accuracy/Damage/Recharge (50) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (50) Superior Avalanche - Recharge/Chance for Knockdown Level 47: Time Shift (A) Absolute Amazement - Accuracy/Stun/Recharge (48) Absolute Amazement - Accuracy/Recharge (48) Absolute Amazement - Stun/Recharge Level 49: Scorpion Shield (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense/Endurance Level 1: Brawl (A) Empty Level 1: Defiance Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) HamiO:Microfilament Exposure Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) HamiO:Microfilament Exposure Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (3) Miracle - +Recovery (3) Regenerative Tissue - +Regeneration Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (5) Performance Shifter - EndMod Level 50: Agility Core Paragon Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Melee Core Embodiment Level 50: Barrier Core Epiphany Level 50: Diamagnetic Core Flawless Interface ------------
  5. I agree. Was curious though, because after that Coyote passed and was put into the game, no one ever used it as a global handle again. So it kinda throws a person for a loop to see it used on a COH board, discussing COH things, after not seeing for those reasons.
  6. Sarcasm is rarely the best option given that silence is usually also available as an option. In person, you can get away with sarcasm since the humor is usually easier to notice. But on a forum, you're better off not posting than posting only to be sarcastic. And there it is....after you cut off all other avenues of complaining/whining.....you get the "Why don't you just shut up if you're not going to help and/or entertain me?" complaint. Silence is only a desirable option for the person requesting someone be silent. Lack of reading comprehension for the loss. I only say that one should post politely, and that rude posts are worse than no posts at all. If he/she were to post politely about how they manage so well with /Ninja, I'd be quite happy to see them post. Since this was pretty clear in my post, I would suggest that you read it again... before you get snarky with it. I gotta know, were you in city before shut down? Because it's really strange seeing the name Coyote on the boards again. Considering Coyote, the player a lot of us knew, passed away and because he was such an awesome person was the first player ever to be put in the game. The devs added him to the end of the tutorial because he was so awesome.
  7. You're welcome. That isn't my arch/nin, I built him as more of a traditional ninja. But that guy is gonna be my American Ninja/The Octagon/Ninja 3:The Domination ninja. A literal 80s movie ninja. And he is using a lot of the same build concepts I put into the arch/nin, just trying to adapt for dual pistols.
  8. This is such a great post. Makes me feel like i'm home again. Which I am. Thank you for this. The UniqueDragon post should be stickied as COH gospel and lore. Hell, a story arc should be made from it. The guide is great too. Also, thank you for that. -CM We actually have that exact screenshot in a sacred-texts channel on the Justice Server Discord. :D
  9. Also Dan, I'm holding my archery/nin back because for the moment it's kinda unique. So I'm just enjoying being on a rare set of powers that aren't seen together to often in the wild. The dp/nin follows a lot of the same build ideas I used in the arch/nin, so for people to get an idea of what I'm doing it works just fine. @OP Fact is, it's a good set. The parts work well together and will allow a player to do some really off the wall things. Examining the parts in a vacuum, it's really easy to paint the set in a bad light such that no one will even want to try it. Also, you don't have to netdeck your builds like a lot of the 'elite' players do to get the same types of performance. @OP, you do you, don't let them tell you what's optimal and what isn't. Numbers and spreadsheets only go so far.
  10. It's real easy to make the set look bad when you take each of the powers in a vacuum like that. The set works well when use the powers together. Yeah, it sounds bad when laid out like you did, but it's not nearly as bad you are making it seem.
  11. When we last spoke about this, you suggested that you were clearing cave style fire farm maps at +4x8 in a little over an hour on what I'm assuming was your arch/nin. An ice/fire blaster was clearing the same map in around 28 minutes. Cave style fire farms emphasize group-to-group killing ability. Archery is very likely the best (and if not, one of the best) sets for this, due to the insanely fast cool-down on its nuke, and having other fast animating aoe in it's pbaoe and cone attacks. Ice blast, on the other hand, is one of the worst primaries for group-to-group farming. Blizzard and Ice Storm only shine when far over the agro cap, and blizzard has a longer than average cool-down, even for a nuke. A /fire blaster (using possibly the worst primary for job) was between two and three times more efficient than a /nin blaster (possibly using the best primary for the job). /nin is not an efficient set for farming when compared to other blaster secondaries, mostly due to its low AoE potential. /nin has worse than average AoE damage, and worse than average single target damage when compared to other primaries. Also, side note: The way you have your decimation proc slotted, it only has an 8.5% chance to activate. Here's a cool resource that really has helped me when build making: PPM list PPM calculator To the OP: As you suspect, the set is not optimal, or anywhere near it. Luckily, CoH is a game where having sub-optimal builds seldom matters, so unless you're really looking to min-max, don't let that stop you from playing a set you like. I have fun on a /martial blaster, and it's not a min/maxy set either. One thing you can do for the lack of damage in the set is slot Golden Dragonfly with very little recharge, and then slot both chance for -res procs in it, giving you a potential 40% -res debuff... which is pretty crazy on a blaster with the right primary. Doc, I do the asteroid in about 6 and a half minutes. Just because it's not the 5 minute clear other sets get doesn't mean the set is bad.
  12. Happy to farm anything you want.
  13. If it plays anything like the archery/ninja then yes, it would be a blapper.
  14. Well gunner, again that puts me in a very hard position. Here's what I'll say, play it like an 80s movie ninja, strike some from the shadows, pick your targets carefully, and then when they least expect it, unload on the entire mob. And always make sure you're the only ninja on the team. How about posting a build? so many builds get posted at varying levels of min/max a posted build cannot possibly be interpreted as "telling other people how to play" , it can only be seen as "This is how I play" any arguments otherwise on their part would just make themselves look silly. people can critique or ask for explanations but people do that even with the legendary build crafters. if you don't want to share your tactics, that's fine, some of them can probably be inferred from the build. Well I don't mind to share, was really wanting to avoid the whole points mentioned earlier. But I think I'll keep my arch/nin to myself. I will however share a build in progress I'm working on. My arch/nin is more of a classical ninja, this is an 80s movie ninja. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! 80s Movie Ninja: Level 50 Magic Blaster Primary Power Set: Dual Pistols Secondary Power Set: Ninja Training Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Pistols (A) Superior Defiant Barrage - Accuracy/Damage (40) Superior Defiant Barrage - Damage/RechargeTime (40) Superior Defiant Barrage - Accuracy/Damage/RechargeTime (43) Superior Defiant Barrage - Accuracy/Damage/Endurance (43) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime (43) Superior Defiant Barrage - RechargeTime/+Status Level 1: Immobilizing Dart (A) HamiO:Nucleolus Exposure Level 2: Empty Clips (A) Superior Frozen Blast - Accuracy/Damage (15) Superior Frozen Blast - Damage/Endurance (29) Superior Frozen Blast - Accuracy/Damage/Endurance (37) Superior Frozen Blast - Accuracy/Damage/Recharge (37) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (40) Superior Frozen Blast - Recharge/Chance for Immobilize Level 4: Sting of the Wasp (A) Superior Blistering Cold - Accuracy/Damage (7) Superior Blistering Cold - Damage/Endurance (7) Superior Blistering Cold - Accuracy/Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Recharge (46) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (48) Superior Blistering Cold - Recharge/Chance for Hold Level 6: Swap Ammo Level 8: Bullet Rain (A) Overwhelming Force - Accuracy/Damage (9) Overwhelming Force - Endurance/Recharge (9) Overwhelming Force - Accuracy/Damage/Endurance (34) Overwhelming Force - Damage/Endurance/Recharge (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (42) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 10: Shinobi (A) Kismet - Defense/Endurance (11) Kismet - Defense/Recharge (11) Kismet - Defense/Endurance/Recharge (15) Kismet - Accuracy +6% (34) Luck of the Gambler - Recharge Speed Level 12: Combat Jumping (A) Luck of the Gambler - Recharge Speed (13) HamiO:Cytoskeleton Exposure (13) Shield Wall - +Res (Teleportation), +5% Res (All) Level 14: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: The Lotus Drops (A) Superior Avalanche - Accuracy/Damage (17) Superior Avalanche - Damage/Endurance (17) Superior Avalanche - Accuracy/Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (34) Superior Avalanche - Recharge/Chance for Knockdown Level 18: Maneuvers (A) HamiO:Cytoskeleton Exposure (19) Reactive Defenses - Scaling Resist Damage (19) Reactive Defenses - Defense/Endurance (31) Luck of the Gambler - Recharge Speed Level 20: Kuji-In Toh (A) Aegis - Resistance/Recharge (21) Aegis - Resistance/Endurance/Recharge (21) Aegis - Resistance (45) Gladiator's Armor - TP Protection +3% Def (All) (45) Steadfast Protection - Resistance/+Def 3% Level 22: Executioner's Shot (A) Thunderstrike - Accuracy/Damage/Endurance (23) Thunderstrike - Damage/Endurance/Recharge (23) Thunderstrike - Accuracy/Damage/Recharge (25) Maelstrom's Fury - Damage/Endurance/Recharge (50) Maelstrom's Fury - Accuracy/Damage (50) Maelstrom's Fury - Damage/Recharge Level 24: Hasten (A) Recharge Reduction IO (25) Recharge Reduction IO Level 26: Dual Wield (A) Maelstrom's Fury - Damage/Endurance/Recharge (27) Maelstrom's Fury - Accuracy/Damage (27) Maelstrom's Fury - Damage/Recharge (31) Decimation - Chance of Build Up Level 28: Smoke Flash (A) HamiO:Lysosome Exposure Level 30: Boxing (A) Touch of Death - Chance of Damage(Negative) Level 32: Tough (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (33) Unbreakable Guard - +Max HP Level 35: Hail of Bullets (A) Superior Blaster's Wrath - Accuracy/Damage (36) Superior Blaster's Wrath - Damage/Recharge (36) Superior Blaster's Wrath - Accuracy/Damage/Recharge (36) Superior Blaster's Wrath - Accuracy/Damage/Endurance (46) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge (48) Superior Blaster's Wrath - Recharge/Chance for Fire Damage Level 38: Golden Dragonfly (A) Eradication - Damage (39) Eradication - Accuracy/Recharge (39) Eradication - Damage/Recharge (39) Eradication - Accuracy/Damage/Recharge (46) Eradication - Accuracy/Damage/Endurance/Recharge (50) Eradication - Chance for Energy Damage Level 41: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (42) HamiO:Cytoskeleton Exposure Level 44: Weave (A) HamiO:Cytoskeleton Exposure (45) Luck of the Gambler - Recharge Speed Level 47: Scorpion Shield (A) HamiO:Cytoskeleton Exposure (48) Luck of the Gambler - Recharge Speed Level 49: Blinding Powder (A) HamiO:Endoplasm Exposure Level 1: Brawl (A) HamiO:Nucleolus Exposure Level 1: Defiance Level 1: Prestige Power Dash (A) Celerity - +Stealth Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) HamiO:Microfilament Exposure Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) HamiO:Microfilament Exposure Level 2: Health (A) Preventive Medicine - Chance for +Absorb (5) Numina's Convalesence - +Regeneration/+Recovery (5) Miracle - +Recovery Level 2: Hurdle (A) Jumping IO Level 2: Stamina (A) Performance Shifter - Chance for +End (3) Performance Shifter - EndMod (3) Performance Shifter - EndMod/Recharge Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Agility Core Paragon Level 50: Barrier Core Epiphany Level 50: Melee Radial Embodiment ------------
  15. Well gunner, again that puts me in a very hard position. Here's what I'll say, play it like an 80s movie ninja, strike some from the shadows, pick your targets carefully, and then when they least expect it, unload on the entire mob. And always make sure you're the only ninja on the team.
  16. You've never seen me do it doc. It's very efficient, otherwise why would I bother? It's not like taking my inv/ss tank into PVP for giggles.
  17. If you have found it to be successful and not total trash, how about sharing how you did that? You know, instead of just sarcastically mocking the OP. If it helps, I've been in those farms with him and can vouch that he can do what he says. In the Atta Map fire farm, usually he goes one way and I go the other to get through it faster. (It's a fairly huge map.) And usually Foxy is on a fire/fire brute.
  18. Sarcasm is rarely the best option given that silence is usually also available as an option. In person, you can get away with sarcasm since the humor is usually easier to notice. But on a forum, you're better off not posting than posting only to be sarcastic. I would disagree, look at what the sarcasm has accomplished, it's bringing people out of the woodwork to get eyes on the subject to have a hopefully helpful discourse.
  19. If you have found it to be successful and not total trash, how about sharing how you did that? You know, instead of just sarcastically mocking the OP. Wow, I'm honored to have moved you so much that I was your first post. First, if I tell you guys how I'm achieving my success I'll inevitably be hit with posts about 'don't tell us how to play we will do it our way'. Second, if I don't tell you how I play, but comment on how good it is I receive posts like yours or posts that say it isn't possible. It's a can't win situation truthfully. However, I can tell you that I do actively farm the asteroid/atta cave/battle maiden at 4x8. I do clear the map. I've made over a billion inf with my arch/ninja blaster on these maps, enough that except for a handful of catas I've completely slotted out the blaster and my tank and have moved on to slotting my controller. The set is not underpowered, it's not trash, the best way to describe it might be subtle, or misunderstood. But now I've opened myself up to the, 'don't tell people to lrn2ply' posts. Sometimes you just can't win and the sarcasm is the best option.
  20. *continues fire farming at 4x8 with arch/ninja blaster* Yup, total trash.
  21. Hell, Positron admitted, back in one of the meet&greet events at the San Diego Comic-Con, several issues before shutdown, that the code was spaghetti and baling wire, and each beta pushed to the PTS was accompanied with "please, don't have too much break this time" prayers. Unless you've got Torquemada enforcing the coding design standards, this is going to happen to any big programming project as it goes through revisions and has coding staff move on to be replaced by new coding staff. And sometimes even that doesn't help. Programmers want to write code and see it up and running; documentation takes a seat way in the back of the bus, and even documenting everything that you do isn't going to help when the only way you found to do something without rewriting huge chunks of code was to hook into some obscure function in a module that did something completely different. Which then got updated in a patch unconnected to either your addition or the module's original function. @srmalloy Torquemada actually passed away a few years ago from cancer.
  22. I like this idea. There is a problem though, the base code is... hacky. And that's being generous. So for some reason, the way paragon wrote the base code, whenever you add something to storage, you are literally editing the base map. It's a sledgehammer way of doing things to be sure. This I would think is on the list of things to do, but I'd imagine the time commitment is pretty high to detangle the code. Might be best to store in email or AH for now.
  23. EarthAddy, I don't know if you remember Arcanaville from before, but if Arcana makes a statement about this game, the design, or the numbers, then you can trust it over anyone else, even the original devs. Course, if you don't trust it then the following math that Arcana can come up will literally melt your brain where you stand.
  24. And also, do not forget, gauntlet requires a to-hit check and can miss.
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