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Voltor

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Everything posted by Voltor

  1. Hey, using the Emp merits to get the costumes is fine too. 🙂
  2. If you look around, you just might find a blue police phone box, and also a familiar red semi truck.......
  3. Say, 10 Emps = 1 prism but to slow the roll on those that want to PL farm disposable alts again for the emps, a max of 10 conversions per alt per week. Or 10 Astrals = 1 Prism, max of 10 conversions per alt per week. Thus encouraging more to run the iTrials.
  4. So while running the Weekly TF this week, I inadvertently sent an alt through it that had previously run it. Usually I keep good track of such things but this one passed under the radar as it were. But it did get me to thinking: since the game does track if a character has run the Weekly, why not have it where the TF contact before starting has a statement in RED at the bottom of its text that states "We show that you have already ran this weekly bonus taskforce this week. Are you sure you want to run it again?" That way before hitting the Accept option to launch it you can decide to run it again or grab an alt.
  5. I still want a temp power called the Alpha Capsule, when activated you become the same size as the giant. Then you can truly say "pick on someone your own size!"
  6. Voltor

    cityofbadgers.com

    Yep, it works! Thanks! 🙂
  7. Update: well the first two of my 15 hunters ran the arc live and no introduction. I have now sent all others thru the arc in Ouro mode, no introduction and cannot speak to her after the arc is done and my alts are back in live mode.
  8. Yes quashing the bug would be nice, but sometimes its best to just change the conditions. Hero Slayer and Villain Disruptor upon obtaining opens an alert on screen that a new contact is now available. Do the same with the badge from completing Val's arc.
  9. Currently as of page 4 the total is 1591 badges. To make it a nice round 1600 how about this: Khallist Wharf: it has one map badge and about 9 inactive plaques So add 7 more map badges to KW for a total of 8, which means a bonus accolade badge, then activate the plaques for a new history badge. Total: 1600
  10. Voltor

    cityofbadgers.com

    Ran the updated version for my main and it does not record the new The Shadow Out of Time accomp. badge. My alt has it but your site disagrees.
  11. Yes my attack drones/farmers on alt accounts had legatus but still got the contact. I still say the best fix is to adjust it so that when you complete Val's arc, live or ouro, and get the badge that the contact is then opened.
  12. I honestly cannot say if my main got Cim access via Nightward. It has been awhile and I don't keep log files as it were. But my main has done all the arcs in the game, either live or via Ouro.
  13. This seems like the simplest fix to me.
  14. Would have posted this the other day but was too dazed from all the salvage grinding................
  15. Hm interesting, an alt completed mission 1 of Val in Ouro, no introduction but I clicked Alexandra anyway and this was her text: "It looks like you have a more important task to attend to, PlayerName. Please check in with your Task Force, Strike Force, or Signature Contact." Playername? Yep, I think she's broken.
  16. Trust me it is not lack of badges that prevent her being unlocked. All my other badgers can speak to Val, but my second one did her first mission and was not introduced. So.......me thinks all my alts will run Val's arc in Ouro instead and when the bug is fixed ill run Val outside ouro. Simple fix to me this is: Complete Val's arc and the new contact is unlocked. Fortunately all my "attack drones" on alt accounts have the new contact unlocked. Go fig.
  17. Though crazy may apply to me, not this time. I am not too keen on the new salvage and current time calculations I have done for how long it would take to get the costume badges. As to getting all the costumes........nope.
  18. Having the same issue, she never offered Alexandra Sideris as a contact during or after her arc was completed. Changed from vigilante to hero align, same problem. Update: my second badger, bot/poison MM, vigilante align. Flew to Valeria and she instantly spoke to the character. My main badger Voltor, couldn't speak to her until he did the tutorial run from the Senator in Cim. Anyway 2nd badger was not offered Alexandra as a new contact after mission 1 of Valeria's arc. That alt is on the last mission but I am stopping it for now as I just saw notice of a hotfix coming this morning.
  19. Copied my main to beta, the alt has done all the arcs, red, blue and gold, yet I cannot unlock her. Luckily her arc is in Ouro but still I should be able to unlock her.
  20. We have some Gladiator badges that are defeat x-amount of target to get the badge........wouldn't these be better as actual defeat badges that upon obtaining award the gladiator badge as well? There are: 1. Defeat 300 Bladegrass 2. Defeat 100 skyraider force field generators (text description for this badge is bugged from live) 3. Defeat 100 Fortunatas 4. Defeat 100 Mu Guardians (text description for this badge is bugged from live) 5. Defeat 100 Coralax 6. Defeat 100 Hordelings 7. Defeat 125 Blue Ink Men of the Tsoo 8. Defeat 200 Prisoner bosses 9. Defeat 100 Crey Power tanks 10. Defeat 300 Ancestor Spirits Should these be shifted to the defeat badge tab, and upon obtaining them we get the defeat badge and the gladiator badge?
  21. Yes but not everyone has a top of the line PC or fast connection and thus has to suffer bad zoning times. TT and MT are great, yes. But they work just as well for jumping to a mission in the same zone as jumping to a new zone. Also, it just seems crazy to keep flipping from one zone to another and back to the previous zone and so on. having the first half up to the street sweep of council all in IP then the second half of missions in Talos would be a nice tune up. As to the street sweep....eh. It isn't a problem to get 40 council, but perhaps if were replaced with a new mission or just omitted and Citadel giving dialogue that the council are now hiding in Talos, that would work. Revised Idea for a tune up with classic version going to Ouroborus After speaking to Citadel you go to IP as usual but you stay in IP for missions until after the street sweep for 40 council is complete. Missions 7 to 10 are in Talos Mission 1 is still defeat all but clearly labeled as such Mission 2 is the same as mission 1 and usually is even at the same door, remove this mission due to redundancy Mission 3: is still defeat boss+ guards talk to contact in SC, contact SHOULD be relocated to IP for efficiency Mission 4: changed from skyway to IP, is still boss + guards Mission 5: changed from Talos to IP and is still defeat boss+ guards - remove. Same as mission 4 Mission 6 street sweep for 40 council - remove and change Citadel to saying he has intel that the Council bases are now in Talos. TF Missions now shift to only Talos Remaining missions are in now in Talos Mission 7: defeat all + 3 glowies Mission 8: Defeat all + 3 glowies - change to get glowies, defeat boss and smash open cell doors to liberate some captives that were forced to design the mech men. Note: you don't need to escort them out just smash the cell doors. Mission 9: changed from defeat all + 4 glowies to defeat the boss which is still the EB called Bulwark + get 6 glowies Mission 10: defeat Vandal (AV) and guards So mission 2 is removed, so is mission 5, Missions 8 and 9 are modified and the talkie contact in SC is brought to IP. Mission 6 also removed. Total of 3 missions removed, TF is streamlined to have the first half in IP and the rest in Talos.
  22. Demon MM's are one reason I play with the sound FX off. But seriously, Demon MM's need to be muzzled.
  23. Open to further ideas on how to revamp it. 🙂
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