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BrandX

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Everything posted by BrandX

  1. Oh, for sure the end part of the movie did not land. It was the speech imo. It just didn't work. New Spock's "KAAAAAAHN" didn't feel as good as Will Shatner's "KHAAAAAN" either. What may have been better for the end is have Kirk mention the Kobyashi Maru since they had it in the first film and it was an issue between them "So what did you think of my answer to the Kobyashi Maru this time?" in a good Kirk tone. Then have New Spock yell Kahn until he got it sounding right 😛 Also, do a better fight scene. That's supposed to be a super soldier and I just don't imagine Spock being the big hand to hand fighter Kahn should be. 😛
  2. The toggle's mechanic is not to use it every enemy. I wouldn't use it on low rank enemies, it's animation is long. This is a hard target power. Place it on a boss and if it's a boss you can crush quickly, then it's not worth the time to use Attune.
  3. I've been testing the ST potential of the set and 3 Damage Procs 2 ACC/DMG HOs and 1 DMG/END D-Sync was giving better numbers than 5 piece Purple set (no damage proc) and 1 ToD damage proc.
  4. I plan to do more runs with the set later, maybe get a better sense of the average on some of the combos. I know one of the attempts yielded around something like a 1:40 or 1:45 average, but it was having big differences, that it had to be a difference in the procs. Also, I'm not using a proc heavy snipe (which I believe Ston did) on some of them, as the snipe needed some recharge to pull off the chain, even with Hasten and Ageless going. In the feedback thread, I did say I felt that the attacks that did 10% more damage to attuned targets (I couldn't really place it on ST and SE) should do 15-20% instead, but part of that was me feeling Sonic Clap should do better in your ST chain than Cross Punch.
  5. Last testing for today (sleep for work and all) for Sonic/SR/Mu (switched from Psi) Earsplitter > Zapp > Sandman's Whisper > Strident Echo > Cross Punch > Repeat (Casting Attune first of course) That seemed to get the more consistent numbers. Looking like a 1:30 - 1:33 average w/ my best time being 1:24 Earsplitter has the CS Proc - Purple Hold Damage Proc - 2 Damage Proc - 2 +3 HOs SW/SE have 4 damage procs and 2 +3 HOs (One of SW's damage procs is the Melee Purple Damage Proc) Zapp is slotted 5 Piece Apoc (no ACC/RCH) all +5's and a Damage Proc (Decimation may get better high, but it didn't for me on 3 goes but I'm guessing if all procs went well, it'd get the best time) This is putting the set in the 11-14 out 22 sets range so far. Also using Musculature Radial - Degen Core - Assault Core - Ageless Core all t4...as pre Ston's testing on his minmax charts. Perhaps others can do better 🙂
  6. For ST, yes Attune is worth it. Now, whether you think it's worth using on every boss you see and not just hard targets, that'll be up to you. Just starting testing Attune with 3 Damage Procs and 2 ACC/DMG HOs and 1 DMG/END D-Sync...seems to up the damage. Testing with SR because I'm trying to see where it goes without damage auras or other sources of additional damage from a secondary.
  7. Been testing Sonic Melee/SR/Psi on Beta Averaging 1:45 with ES>SE>Snipe>SW>CP (but there's big swings in how the time is) Averaging 1:40 with SW>ES>Snipe>SW>ST>CP (less big swings it seems) CS Proc in ES. Tried it in SW with the second one and the time went higher. 2 ACC/HOs +3ed and Procs. Gaussian's Proc in Build Up, but I'm think if I had the full set or some RCH in BU, I'd of course get better times for it. Tried using @Ston testing method, to see where I can get the set. No idea what Ston did with the Build Ups and their slotting tho. May have to try it with more recharge slotting in BU power.
  8. Agreed. I always like option in animations.
  9. Animations are fine to me. ATTUNE however could use a fix in location, as it feels a little less a scream and more mental with it's location, but maybe that's just my character. Sonic Clap needs improved. It's being beat by Crosspunch. I'd say improve all the ATTUNE attacks from 10% to at least 15% if not 20% so you do more damage with Attune, as I just don't feel Attune is an attack I'd use to often. It's a single target toggle damage, which I'm okay with, but with it's animation time, I'm only going to want to use this on the hard targets and not so sure I will want to always use it on a boss. Sound Clap is the biggest issue though, give it a little more damage, at least when used on Attune targets. It needs to be better than Crosspunch in terms of helping with single target damage. Maybe with using it with Attune is an option?
  10. I didn't hate the Kelvin timeline and I thought the new Kahn felt way more super soldier than the original Khan did, not that I hate the original, I just don't hate the new one. Rebooting tho, not sure what that means. Unless it's a matter of movies don't equal the shows.
  11. The problem with live action Lower Decks is I'd say a lot of the VAs don't suit the characters and I can't imagine many liking the idea of different actors in the roles. Namely Eugene does not look like Rutherford and Noel does not look like Tendi. I would also wonder if Noel could play a live action version of Tendi, she seems the most physical of them all.
  12. Love this movie like I love Frozen! ❤️ Hope they don't ruin them with the sequel. We shall see! Funny enough, when I saw it on Netflix at first, I thought it was a series and thought "I dunno. Not sure if I want to give this series a chance." but then I saw it was a movie and I thought "Well, hell, I can give a movie a chance." Best ever!
  13. Did some early level testing on Scrapper Sonic/SR/Psi. Seemed fine to me. Attune should be t3 for sure imo. Yes, the levels go by quick so it's not to much of a factor, but I'd rather choose between Sonic Thrust and Strident Echo for that first level than Attune (but I do go for Isolator badge). I like the toggle Attune, but it seems to be of more limited use and I feel it should be tuned up a little. Also skipped to 50 and did some testing on Pylons. Went the @Ston way of testing and I was getting like it felt an average of 1:28 to 2:00 depending, so looking an average of 1:45 to me. Take that for what you will. HOWEVER, that was with Crosspunch over Sonic Clap, and this is disappointing to me. Sonic Clap has the faster animation, but I'm getting worse times with a power from the Primary that is set up to take the same slotting AND work with Attune. Sonic Clap use was clocking in with an average of 1:55. Now, no, I personally wouldn't use any of the extreme builds in normal game play, but it shows me, improve Sonic Clap and maybe increase what the attacks do when used against an Attuned target. Maybe increase that 10% to 20%?
  14. First thing I noticed... Attune is listed second in powers to choose, but when hitting the costume designer, it's listed third. It's also list third on the power listing when I hit Powers on the UI. Even at the power selection screen at level up. EDIT: Did a respec and Attune came as t3 there as well.
  15. Well, we do have multiple snipes to choose from now (and I believe Ston uses Zapp) and while not listed in here, a proc'ed out Ring of Fire is really good on Scrappers too. That said, I feel the snipes/gloom/and proc'ed out holds as well, are fine to use, it's crosspunch I feel skews the times a bit and is the least likely of attacks to be used by anyone.
  16. Should be noted for the masses, he's using the Hybrid and a lot of these make use of Crosspunch, which I honestly don't see in many builds myself, and I know I don't use it. It does give a good idea on where the sets lie in terms of DPS, but again, Crosspunch will move some up over others.
  17. Have to say, I liked the idea of Attune being a toggle DPS. Like a ST target but possibly better damage version of Enflame.
  18. Nope. Blinding Feint > Attack Vitals Combo > Repeat is really easy to obtain. It's the non combo version that requires some serious +RCH. You're a Brute tho, so if Gloom fits your concept, it's a good Epic Attack to fit into the Combo and non combo for DPS.
  19. It's an active set, but I feel it only really feels that way when trying to get Psychic Barrier triple stacked (20% Slow Resist a stack). When I want to do that, then after the third stack I have to keep it going. Devour Psychic has the same duration, but I can easily keep it 10 stacked once I hit 10 and just dealing with one ability doesn't feel to much, but keeping TWO, well, feels a little more active to do 😛
  20. Honestly, this game is easy enough to get the build of your dreams if you actually want to get it. Get to 50 and TinPex is a good 80 merits a day in like 30 mins. Some of it, for what I would do, would depend on what you plan to do with the epic. While not favored by many, Blinding Feint > Attack Vitals Combo > Repeat is enough DPS once build to solo AVs. What epic are you going for?
  21. Here's an Elec/Psi build to get you started on the Psi side of things. Don't worry about defense with Psi Armor. It has one power that gives defense and it's not much and weak at that, especially with no DDR to keep it up when you need it. Go for getting your resists up, and then using your Consume to keep your Regen up. Aura of Insanity is the key to your survival. Also, I'd for sure work in at least the Cupid's Crush proc into the build to stack with AoI (which should have the Confuse Purple Proc in it). Brute (Electrical Melee - Psionic Armor).mbd
  22. Claws/Bio/Soul T4 Musculature Radial - Degeneration Core - Hybrid Core Follow Up > Focus > Slash > Moonbeam > Follow Up > Focus > Slash > Shockwave > Repeat *Used DNA Siphon for -Regen and Enflame* Hybrid Off: 1:45 (average) Hybrid On: 1:18 Switching Slash to Swipe Hybrid Off: 1:57 Hybrid On: 1:35 Slotting Follow Up: Blistering Cold (ACC/DMG - DMG/END - ACC/DMG/RCH) - Critical Strikes - Guassian's Build Up Proc - ToD: Negative Proc (when using Slash)/Hecatomb: Negative Proc (when using Swipe) Focus: Toxic Proc - Smashing Proc - Force Feedback Proc - Winter's Bite (ACC/DMG - DMG/RCH - ACC/DMG/END) Slash: -Resist Proc - 5 Piece Hecatomb (no ACC/RCH IO) Shockwave: -Resist Proc - Energy Proc - Fire Proc - Frozen Blast (ACC/DMG - DMG/END) - Overwhelming KB>KD Moonbeam: Negative Proc - 5 Piece Apocalypse (no ACC/RCH IO) Enflame: 2 50+3 DMG/END D-Sync DNA Siphon: 6 slot Cupid's Crush ... I have an extra slot I could move to Enflame for more damage on the Swipe build. Right now it's an extra +END Proc, which I wasn't really feeling the need for on the pylon runs, but on longer kills I could possibly need it (not sure). This was a concept build that needed Sorcery Pool and Soul Pool. What I really wanted was Rune of Protection for the concept, but I get to that t3 of Sorcery and I can't help but grab Enflame instead. So thinking for my build I'll go the Swipe route as the damage doesn't seem to much different. Not sure if I'd be better off with Build Up Proc in Moonbeam or replacing the Build Up Proc in Follow Up. They only have a 1 ppm rate. Another thing I thought of, that while it would take a tiny END USE hit and it would likely hurt the AOE damage a bit, but could switch the slotting of Spin (5 Piece Armageddon) and Genetic Contamination (6 Piece Scrapper's Strike) as that would put the Purple Damage Proc in the Damage Aura, so while not much more for damage, it'd be a little bit more on the ST DPS I'd think.
  23. I love Psi Armor. It's my favorite set of the armors. Maybe just because it fits my concepts a lot or maybe because it has everything I love in an armor set (may have been better if it was positional defense set). Not sure I think it's the most survivable, but...Fear and Confuse Protection?! Slow Resist?! +Perception?! And Aura of Insanity is just fun! And it's Devour Psyche, while not some big bit of -Regen, is still some -Regen I get to throw out there when I want to use that power anyways 🙂
  24. Here's a build I recently made, trying to decide between Claws/Bio and DB/Bio, that may help you with your concept. I was forgoing combos all together on this one. BF > AS > SS > AS > Snipe > Repeat...was the plan...likely very slight gaps (less than a sec) in the chain, but I was really wanting to go Sorcery and Soul Master Pools myself. Scrapper (Dual Blades - Bio Armor).mbd
  25. Not going to say you're wrong, and I'm not even sure if the -Resist on it would be that powerful, but wouldn't... Assassin's Psi Blade's +Insight Assassin's Frenzy's +Blood Frenzy Assassin's Staff's Stack of Perfection of Body Assassin's Strike's 2 combo levels ...count as riders?
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