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BrandX

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Everything posted by BrandX

  1. I don't know how it would play out in a completely proc'ed out build, but Chop can take the Force Feedback Proc like Gash and slot the -Resist Proc, while Gash, cannot. However, you'd only have 1 single target attack until you have access to Swoop at level 24. I use my first attack Chop right now, only when I exemp down for Posi TF (maybe Synapse, I don't recall) and it's only 2 slotted with 2 Touch of Death IOs
  2. Cleave is even set up as a single target attack, isn't? Before it was basically Axe version of Head Splitter.
  3. Works for mine as I go Cyclone (bring them all in close to you) > Pendulum > Cleave > Burn Cleave has a smaller AOE around the target, so it doesn't hit as many as Pendulum, but it usually tags another, and it's still a good Single Target. I'd think the AOE is good for teams 🙂 However, you're right, it's an attack, so you'll likely want the slots.
  4. It's not a cone anymore. It's a PBAOE around the target of the attack.
  5. Why would you skip Pendulum? I can understand skipping Beheader and Gash, as you can probably go Chop (able to have the -Resist IO probably moves it above Gash) > Swoop > Cleave for single target, but you'll lack some attacks for awhile doing that. Pendulum has the 8ft AOE around target.
  6. Ran a Spines/Dark Scrapper back with Paragon Studios. Was able to keep the damage toggles going while running thea good enough ST DPS chain it could solo AVs. It' been awhile, but I had it pretty survivable. I didn't use OG. I did use CoF, the -toHit and fear effect. For Dark Armor tho, my suggestion is to always have all the +END/REC Procs at the ready! Numina/Miracle/Panacea/Performance Shift/Theft of Essence: +End Proc (for Dark Regen) and slot them ASAP! So lowest level on those IOs! Makes the experience much more enjoyable imo. I just wish I had that build still, but you know, lost in that time of no CoH. As for FA's changes. Well, of course my already great Fire Armor Tanker was just helped more by the changes, but I would love to know ho much it's felt to help the Scrappers, more specifically, the ones that didn't focus on Defense bonuses (this isn't to say no defense in build).
  7. A project I may do myself, as I've done it with my current main, a KM/Elec Scrapper, is max those resists and go with the recharge. It did just get the +HP and +Regen added to it and I had a Katana/Fire Scrapper alt back w/ Paragon Studios.
  8. 3:40 - 3:50 on my Storm/DP with T4 Cardiac Core (Yeah...need this :p), T4 Degen Core, T4 Assault (just passive) So, roughly around 300 DPS. ES (4 Procs, one being the purple) > Pistols (4 procs, one being the -Resist) > DW (4 Procs) > Pistols > Repeat w/ casting Freezing Rain (no procs), Tornado (no damage procs) and Lightning Storm (no procs) when they're recharged. Tactics running with Gaussian w/ Chance for Build Up. Lightning Storm has a 60 second duration tho, so may have been a better idea to wait to cast Thunderstorm, as I'm not sure if that gives you multiple storms or new one replaces old one.
  9. I don't recall Fire Armor being considered a good Secondary on Scrappers 😛 Not that I would discourage it's use.
  10. Had to care enough they made a tv series (I think twice w/ one being recently) on it tho! Also...Tom Hanks! 😛 But hey, on me. I quote movies often.
  11. I replaced hard with unfriendly to go along with the topic title. 😛 And not know about? O.O I thought this was a game filled with older players >_>
  12. Well obviously none of you can see that's it's a modified quote from "A League of Their Own" said by Tom Hanks to Geena Davis when mentioning it got to hard 😛
  13. Master of is supposed to be unfriendly. If it wasn't unfriendly, everyone would do it. The unfriendly is what makes it great.
  14. I'm not likely to make this combo myself, but I am curious as to what Interface you used? Degen or Reactive?
  15. I'll still suggest Claws, as it's not an option for Brutes or Tankers
  16. Not every hero in comics take their time to get to an awesome outfit. In fact, a lot of times, we come into a brand new character and they're looking awesome.
  17. Demonic Flea
  18. As I have one...Fire/Axe for the iconic. Grab that fireman's axe and go 🙂
  19. Scrappers are not squishy. Scrappers may not be as tough as Tankers (even Brutes) with the 75% Resist Cap. If you pick a resist set, you want to max out those resists. I've been doing okay with an Electric Armor Scrapper that's capped S/L/E near max on F/C and almost 50% on Psi. Toxic is my weakness, so I do keep oranges handy for those Apex TF 🙂 However, you can always go with a defense based set. My suggestion for you is Axe/Shield. Shield is survivable with that softcap and Axe is a fun new set you can try out.
  20. Electric Armor gets +End per opponent drained by Lightning Field, right? 🙂
  21. Now that we see such a power in action, I wouldn't be surprised if they put it in another set.
  22. I'm sad that Axe is beating KM like that. I'm going to guess it's due to the lower animation times Axe just got. Proof that Concentrated Strike needs animation time lowered to at least Total Focus time and Focused Burst needs it's animation time lowered and turned into a Snipe power (it can negate you taking an epic snipe).
  23. I'd personally understand some of the sets not having the taunt aura (Regeneration, Super Reflexes, Ninjitsu) and would understand if Energy Aura lost it's aura (it's taunt is in the mez protection), and I'm not even sure all damage sets should have it...however, I do find it useful.
  24. Just looking at the numbers, I can get the same or better resists on Rad Armor (and Toxic Resist). Rad Armor also looks to come with more regen, -to-hit, asorb, a +rec power, taunt, +RCH and a T9 I'm more likely to use. Electric has the self heal, more base +RCH (Rad Armor surpasses it with more enemies around), a damage aura (but Rad Armor has it's -to-hit/-defense taunting aura with two PBAOEs...tho I'd likely not grab Ground Zero if slots and power picks are limited). This isn't to say I don't like Electric Armor, but that T9 could use some tweeks. 1000 second recharge (16 minutes) and at the end it drains you of almost all end and health? Maybe tone it down to +30% Resist All (from the base 52.5%) and lower that recharge, with less sever -End/-Rec/-Health. Right now, I use it and if things aren't dead, I can't even use Power Sink to recover the END, my toggles dropped and I have almost no health. Taunt would be nice and a bit more Regen on Energize would be nice and maybe some Slow resist on Grounded or Static. That said, with all the Halloween Badges I've gotten (All of them including the tip missions) I don't feel like rerolling the character now unless some NEW set pops up, that maybe entices me
  25. I have to say, at the moment, I'm finding a lot of the Resist sets just more fun to pay, even if they're the less survivable sets on Scrappers. Looking at it, looks like Radiation Armor puts Electric Armor to shame tho
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