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MoonSheep

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Everything posted by MoonSheep

  1. i was just about to post and say how much i enjoy both the stalker ATOs the chance for build up is such a nice boost also
  2. inspirations
  3. yes! the exact same happened to me i agree with your views too. i found it palatable and fine but quite forgettable and a bit cramped a new ITF style TF would be well received
  4. great points of view which i agree with i think overall though the biggest impact to radiation has been that the default playstyle has changed to now focus much more heavily on DPS and outright pace, whereas on live, not being dead and having endurance were notable issues, therefore setting up the enemy toggles was not a disadvantage (other than someone killing the anchor) if radiation infection and enervating field were turned into PbAoE toggles like venomous gas from poison i would expect radiation’s popularity would soar. still a great set regardless
  5. very true from my experience. i spent around 150m a few years ago as an experiment to try and control a specific item but it was futile within around 1 day and was a massive net loss the behind the scenes programming that an invention recipe or enhancement of any level are all placed into the same bin seems to create a mechanic whereby influencing the market for personal gain doesn’t seem to work
  6. have you tried https://cod.uberguy.net
  7. i’ve also found putting two psi procs into slow recharging hold powers works well to cut through them
  8. i also have an elec/shield stalker. there are no other ATs worth rolling this combo as the stalker benefits greatly from having quick AS as part of the attack chain
  9. woo, thank you!
  10. i feel like the outlier here, i tend to only play defenders or dominators now starting to play stalkers more. as a heavy insp user i tend to stay away from melee ATs as the secondary set of defensive powers is a waste for how i play alts - total contribution (damage, debuff, lockdown) is the most important aspect for me, survivability is provided by a few insps instead
  11. i am wholly aligned to your view of MMs i want to like them and have wanted to play one for so many years but it feels like in order for them to be comparable to other ATs you need to invest heavily in a Rube Goldberg of complex builds and advanced play strategy just to be on par for a niche selection of use cases where they operate in an acceptable but not mindblowing level of performance at present they’re not worth the hassle for the limited situations where they can contribute. having an MM on the team is essentially a filler position
  12. as a thought, perhaps these changes are intended to keep masterminds competitive in the new expanded level range but not give them a noticeable buff for regular content? could explain the (perceived) unnecessary level of complexity
  13. so.. as an outsider opinion maelwys it looks like a considerable amount of time has been spent to debuff the buff gained from changing the pet levels? and now a considerable amount of time is needed to understand the impact, which is probably a net 0% gain or net nerf for the average player that doesn’t spend their life playing on +4/x8
  14. wow, it takes the entire indom server population to defeat the minotaur?
  15. you are so correct, i infact had this post open just now to make another edit reflecting this fact
  16. a lot of changes, but nothing substantial from what i can see. is a long list of tweaks and bug fixes substantial enough to count as a new release? i’ll have another read through, maybe it’s more substantial than my initial parsing of the log edit 1: a lot of fog labrinyth content, though i rarely see anyone recruiting for it on LFG edit 2: the expanded difficulty for incarnate dark astoria will be nice. it may pull some people out of AE edit 3: really like the origin art idea for the character info window edit 4: as very correctly stated by scarlet, this is a Page rather than an Issue. a fair amount of changes for a single page
  17. speed runs hard mode badges playing with friends enjoying the alt playing other alts
  18. flares has the same cast time as fire blast but less than half the damage - it’s not even worth taking a sidewards glance at fire blast on dominators is fairly strong, worth having. fire blast, blazing bolt, blaze + occasional incinerate is my usual attack chain
  19. my main is a mind/fire dom. you’ll love elec/fire - it’s what i’d remake it into the damage output of /fire is fantastic, you’re essentially a blaster with more tricks and mez protection i’d highly recommend picking incinerate over flares. the damage is much higher and will remain a useful part of your attack chain as an opener when jumping into melee throughout all levels
  20. with this in mind, diantanes post isn’t that unreasonable. people like to pile on simply for the fun of it
  21. up to lvl 31 now, have been street sweeping bosses in croatoa which has been good fun slotting the chance for hide in TF and opening with it makes more sense now. have been opening with TF into hidden quick ET, phone smasher then quick AS. a nice combo looking forward to levelling it more
  22. @Troo @Maelwys hey i didn’t sign up for any complicated maths or complex thinking! i expect over time once i’ve played it for a bit i’ll find a good rhythm of how to get the best combo. hopefully it won’t be a taxing ordeal, i’m usually not a fan of modern combo mechanics up to lvl 25 after a session last night - it’ll really come alive over the next few levels
  23. good point - i think TF will regularly recharge under 10s as i mostly play in teams with kins and similar. i'll factor in an attack chain to avoid spamming it too often
  24. useful as always, thanks guys. def agree with the point around the snipe @Maelwys, looks like i hadn't checked the numbers on fireball much - pretty terrible damage. think i'll go with ice mastery for some reasonable damage snipes, blast and cone powers. i'm an ice fan so it'll be a nice addition will put the AS ATO set in TF instead, haven't played energy with the new focus mechanic, will see how things go with using TF as an opener @Uun softcap? don't make me tap the signature 😛 helpful comments on the slots thanks - that'll polish it off nicely. i'll see what i can sacrifice to fit grant cover in too i made the alt on halloween for the 20 year anniversairy of CoV, currently at the mighty heights of level 1.5 but will get it moving properly later today
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