
Ghost
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Everything posted by Ghost
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Guess my sarcasm isn’t coming across very well I was simply trying to point out what we would start seeing if stats were displayed for TFs. Kind of like how I regularly see barrier a requirement for 4*, Alpha a requirement for TinPex and occasionally people only wanting lvl50+ players for lvl35+ content.
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Better screenshot em, or you can’t join my Super L33T ITFs
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Hate to say this, but maybe it’s time to take a break from the game
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Really good and engaging movie….until the last 20 minutes 😞
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Forming +4x8 KM ITF - must send me stats of last 3 ITFs you’ve run, for consideration.
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Good idea - if RPers had their own chat channel that only implemented this. Id hate to see what LFG or HELP would look like if people could post walls and walls of text
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Too me, it felt like one of those straight to video Marvel movies from the 80s. Something just seems “off” about it. Maybe it’s the fact that it’s Sony, and I haven’t liked any of their Marvel movies since Spider-Man 2
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Making the "Weave" power more accessible
Ghost replied to Shiro-Nethermore's topic in Suggestions & Feedback
Eliminate kick and allow players to pick weave? But wait, now I can pick another power I actually will use……but now I need more slots! Oh yeah, it’s not fair that I have to wait until 50 to get my incarnates. It would make things so much more fun for ME if I could pick them at lvl 1 gimme, gimme, gimme -
If you're going to play at the highest level in the game...
Ghost replied to Oklahoman's topic in General Discussion
Or, have a countdown timer. After 30 seconds of standing within a certain distance of the portal, have the toons start losing levels (1 per second) and influence (1mill per second) 😈 -
Did we just find the person posting song titles in chat 🤔
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Task force junkies
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I always enjoy it when a tank built for strictly farming, ventures onto a TF. Usually it takes 3 or 4 mobs before they realize they need to relegate themselves to being the team squishy. As for what the OP says, I do see it from time to time where the team tank seems hesitant to charge into battle. Sometimes only going in after someone else initiated. I always figure they are just learning, or don’t really have the build to actually tank.
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I love Posi 1 - my 2nd favorite TF behind ITF Since I have no friends 😞 it’s pug life for me. Half the time it runs smooth. The other half, we either run into trouble during the 3rd mish, where someone runs up the stairs to pull aggro and finds several mobs just waiting - or the final mish where the door gets triggered before everyone is ready. Cant think of maybe one or two times we couldn’t finish, and that would have been because too many quit during final mish.
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Used to be that way. Now you just gotta make it to the top of the stairs to trigger it
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Spamming chat with what you are listening to.
Ghost replied to Thorny Devil's topic in General Discussion
Of course it would get abused Id like a function where you could mute someone, and notate why - that person would then get notified as to the reason -
Only if people in hamster balls can bounce off other hamster balls 🙂
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Just report the person. If the GMs care, they’ll do something about it.
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Come on now. Who you kidding? We all know your blaster would quit the team midway through 🤭
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This is what a poll would lead to…. Devs “We are thinking of Wind Control next. In favor yes/no?” 1 week later… ”where is our wind control” “What’s taking so long” ”this is outrageous - why poll if you’re not gonna release” 1 month later… Devs “wind control will not work. Sorry” ” you guys promised. You are all liars!” ”you just don’t want to listen to us. You never wanted wind control” on and on and on
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Knock back can be updated to knockdown, using Sudden Acceleration. If you choose not to, that’s of course your choice. But don’t act like there is no option for you.
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I think they should have at least one giant monster that can’t be stomped by a single person (sorry solo monster hunters, but it is just one). Maybe make it so a certain percentage of the number of players online must participate before it can even take any damage. Oh yeah, and give it a one shot kill ability that starts at a ridiculously high percentage of striking, and lowering the chances of it hitting based on the number of players attacking it. 😈
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Am i wrong to want to leave these groups as soon as possible..?
Ghost replied to Songseven's topic in General Discussion
Only thing I ask, is if you enjoy using gold space - let us know. I don’t mind waiting for you to use it before attacking or dropping debuffs. Only time it annoys me is when I don’t realize - of course after the first time, I usually wait and give whomever did it the opportunity to use it in every room -
He tried. He keeps logging onto test, getting mad and then quitting his own one man team. It’s pretty sad.
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Am i wrong to want to leave these groups as soon as possible..?
Ghost replied to Songseven's topic in General Discussion
Oh yeah, I agree. If the lead says “run off if you like” I have no problem with anyone doing just that. What gets me to take note is when the leader has to keep asking the same person to stick with the group - I get it. The games not that hard, but if you’re on a team in which the leader says “please stick together and go slow”, you should either follow directions or find another team. -
Am i wrong to want to leave these groups as soon as possible..?
Ghost replied to Songseven's topic in General Discussion
Not wrong at all I like to play the game. I never join an advertised speed run, nor will I stick with an unadvertised one. If I end up on a team with someone who has to be repeatedly told not too run ahead, I make a note so That I never accidentally invite them to a team I’m forming.