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Herotu

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Everything posted by Herotu

  1. Please can we have a simple cape pattern that's just a big star in the middle of a plain background? This would look good on single shoulder capes as well as others who use stars as their motif.
  2. Stealth sounds like the player is working hard and being unseen is their reward, Invisibility sounds like cheatmode. My vote is therefore for; INVISIBILITY
  3. I can't finish my builds - I get build paralysis, so while the answer should be 10 it's more like zero. 😞
  4. I turned his frown upside down. Literally. That's why he looks weird - but happier!
  5. I love SS, but I love elec because late on it feels amazing and I like the feel of the early stone attacks. All of these are impactful. I'm not keen on energy melee, though, it feels weak and pathetic. Perhaps some of this might help you find an alternative?
  6. If you knew, it wouldn't be private/secret, would it?
  7. If WWE taught me anything it's that if your villain doesn't look bad enough, put a man in a suit next to him.
  8. Ugh, why did it have to be DDS format?! Yuck! 😞
  9. It seems there is a whole host of new players who don't know what a MISSION is. Ugh, wall of text! Give me TL;DR or give me grinding!!111 Let's not forget that many players might not even understand english, so ... a lot of the story will be wasted on them. Not that you get chance to read stories during task forces anyway ... I'll shut up now.
  10. Energy Melee -> Whirling Hands animation doesn't trigger/cancels if I move, though the damage still happens.
  11. Whilst I agree that the generic skyscraper zones are very similar to one another, we should remember that they are reflective of the early days of the game. Remember also that as real world architecture has become more interesting, the developers did make newer buildings reflect that, too. Wentworths and AE are good examples. My perspective of villain zones is that they are mostly docks, rubble and brick buildings interspersed with (to different degrees) arachnos architecture.
  12. Maybe it would make sense to have a "Recommended" villain server?
  13. You lost me here. Sorry, what? No. Here's my experience: I've only ever solo'd red side for obvious reasons, so all I've ever done are missions. But the zones are all extremely similar to one another. There's no way you can refer to them as "Unique". I don't know about enemy variety, but because the zones are so generic I don't really notice much variety in the dockworkers or builders or goldbrickers attacking me. Internally, the offices are much MUCH more interesting (and yes I know it's just a skin-job) than the vanilla game had, but later missions blue-side had some good variety in them, too.
  14. I get the impression that gotham's about darkness, not grittiness. And inside every building? A PARTY!
  15. I would LOVE to see villain side starting zone get a rework. What it needs is PARTY -The joker in the original Batman movie - you know? FUN! Instead, it's the total opposite! Ugh, BORING drudgery. Pffeh! Get the neon ... ON! It needs bright colours, freakshow everywhere and so on. It DESPERATELY needs colour. - take a look at the early missions Hero side. They're all about busting parties. So why aren't villains all about HAVING parties?!
  16. Ooh nice. Hey look at that, Golden titles ... kinda funny tho... the first theme is anything. Will the title be; "Anything Contest Runner-Up"? Seems rather mysterious. I like it.
  17. I thought these were quite popular - I know I always enjoyed seeing what other people had cooked up. 😞 Did they go out of fashioni? 😉
  18. I'm trying Hyperstrike's invuln template for my Inv/Energy. My verdict is that I'm not 100% convinced because I have all the inf I need; I think I might be able to plug the psi hole better by throwing inf at it.
  19. Hey Solarverse, could you kindly tell me where or HOW you found the Robots sounds, please? I can't find them anywhere, I've been looking for hours now. Sadly, Pigg Viewer Pro doesn't seem to have a Search option, and the extract all function doesn't seem to function :/

     

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