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Herotu

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Everything posted by Herotu

  1. Look at this big data farmer! Nice try, pal 😉
  2. USS Make Shit Up Affinity?
  3. RIP Raymond Briggs
  4. Men in suits are a great shout, so generic and ubiquitous! I mean, off the bat we're talking Agent Smith and his pals, (not Will Smith, but yes Will Smith), and The Turks of Final Fantasy 7.
  5. RIP Lamont Dozier - this is a song from a playlist - there are waaaaaay too many songs to post here.. or are there? Use the Next button to see how many classics he was instrumental in creating... and RIP Olivia Newton John
  6. I love both themes to Monkey. 🙂
  7. Legitimate lore-friendly Freak name.
  8. This saddens me. I think there's great scope for a game that can cater to the older gamer. Lest we forget, they have all the money!
  9. Eh? What's going on here?! What's wrong with TestBot 40k? I like it.
  10. When I stumbled across this old game trailer on youtube, it reminded me of this thread.
  11. Nope. You'll have to elucidate.
  12. Demons MM Teletrans Toggle power sfx - why don't they just fade away? Putting your hearing at risk is a strange way to put it. Surely, you have a volume control on your end of things? If not, there's a slider for that. Ahhh, you need the volume high for the search ping? In that case, all the sounds would need to be modded individually, unless there were an individual slider for the search ping.
  13. This ain't their first hulk-out, pal.
  14. I've read the resumes of some of you guys in the volunteer forum. I know we've got our fair share of cutting edge geniuses, geniii or whatever the word is. Have you guys done this with your characters yet? Here is a video... AI is turning characters into realistic faces. So how long before we get shader-like software (you know, it sits on top of your game, filtering it) that makes video game faces into realistic ones?
  15. I wonder if Solarverse got around to doing TA audio mod. The Archery Primary mod is great:
  16. So if alternate animations are so difficult, would a bunch of new Gun Powersets seem fitting, or should such Gun variety powersets also have other concepts tied in to differentiate them from the Magicians? If so, this seems like it would also take a considerable amount of extra time to produce.
  17. I wonder if it would be a lot of effort to generate new maps with those slidey elements on them? I mean... even if it's a unique feature of the Frostfire experience, surely by endgame there's no harm in a few more? Perhaps a little variety, no?
  18. It's one of dem finks loik digital watches and laysaz, maasta.
  19. How does the game know it's Nectanabo's Gourd, and why is it telling you? Because it wants you to travel back to 342BC and return the Gourd. For some reason.... a reason that could change HISTORY ITSELF!111
  20. I was cobbling together yet another pulp Rocketeer-a-like character and I wondered ... I feel rather limited to guns and such. I don't feel like it's feasible to put something like Ice Control on him. Because the Ice Control animations look he's like a magician waving his arms in the air like that. So I thought ... what if the powers came from a gun? Then I was thinking what is a powerset? I mean... what's the determining thing? Originally the powersets seem to have been simple elements: Fire, Ice, Earth.. then it got complicated. Now we've got a situation where each individual weapons is supposedly it's own powerset (let's not talk about bean bags and flamethrowers not being Assault Rifles here). What constitutes a powerset? I feel like "Ice" is super-vague and puts a block on the creation of non-magician ice-oriented powersets, such as Ice Rifle. But maybe that's not the way the developers would see an alternative to what I've described here as Magician Ice. What if they see the alternative as the same powersets but with weapons and weapon-animations instead (which was my initial desire). What do you think?
  21. I really love Keith Nance -> Jenny Adair arc(s). Laura Lockheart, I also like the whole Faultline arc. and Roy Cooling. After doing all of those, I'm kinda lost around level 27. What do I do now? Grind?
  22. The realistic prospect of failure should be present in a story for it to be interesting. That's why some of the CoH stories are great. They end in failure no matter what, or at the very least success at great cost.
  23. Bernard Cribbins was an ever-present of British TV for a long, long time. What a massive legend.
  24. RIP Bernard Cribbins 😞 Here is how to say his name the British way, Americans! 🙂 Bernard Cribbins - Hole in the Ground
  25. Who are these two?
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