Do you think it might be feasible to make the game feel a bit more responsive?
I understand that the game was made in a time of dial-up, where lag was enormous and the weird rubber-band feel of some powers didn't really matter.
It's now the far future, 2021, post apocalypse and also pre at least another one or two. Lots of us don't even know what dial-up was! With that in mind, do you think that a more responsive game might be feasible by reducing come cast times, or is the rubbery feel of the game part of the way the client and server communicate on a fundamental level?
Is the rubbery feel desirable? Maybe it is? Has the snappy, responsive alternative already been tried and rejected?