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Everything posted by Herotu
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issue 27 Focused Feedback: Symphony Control
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
So who's planning to mod this powerset to have your own favourite musical genre instead of the default sounds? -
issue 27 Focused Feedback: Sheathed Weapon System
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
Look at that! Holy crap. -
issue 27 Focused Feedback: Stance & Walk Customization
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
I absolutely love it. Amazing! -
issue 27 Focused Feedback: Toggle Suspension and Suppression
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
IF the devs introduced an enhancement that extends effect duration, classes that allowed it, for example Tankers should be a priority, could use it on their toggles to mitigate the power suppression/suspension effect... -
I'm just wondering if it's possible to expand the colours at all?
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issue 27 Focused Feedback: Sonic Attack Revamp
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
Is this because it's the easiest way to do it? Because overwriting a 20 second debuff with a 10 second one is really bad. Could they perhaps take whichever has the longest timer/time remaining instead? Or is that much more difficult to code? -
I used a python program I found called Readpigg.py https://github.com/ovekaaven/cohtools/blob/master/readpigg.py
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Wildstar had a character with this!
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It's unOfficial - SUPER SOON!! (semi-official?)
Herotu replied to Troo's topic in General Discussion
Some of the changes are really amazing! I'm hyped. -
If you could customize your Mastermind minions, what would you make?
Herotu replied to Magi 1's topic in Mastermind
Do guitars exist in the models? -
Ooh, will we need to do herding again?! 😄
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issue 27 Focused Feedback: Stance & Walk Customization
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
Some people really gotta go to the bathroom. That's natural. This will help the goofy characters do their thing and give us all a laugh. The rest of us can look cool and awesome using other animations. I hope to see some of these on NPCs and enemies one day! 😉 -
issue 27 Focused Feedback: Sheathed Weapon System
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
Just to clear this up: I didn't name the system and I don't care about any actual sheaths. -
issue 27 Focused Feedback: Toggle Suspension and Suppression
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
I like the idea of this change, but I can understand how some people think the timer is too long. Honestly, I think it'd take me a lot longer to reactivate all my toggles on ANY of my characters. But... as an alternative I considered the notion of automatically reactivating your toggles one by one. But the different ways in which people want to redo their toggles after a mez has worn off (due to bespoke proc setups and suchlike) probably means you couldn't do a single set sequence. -
issue 27 Focused Feedback: Sheathed Weapon System
Herotu replied to The Curator's topic in [Open Beta] Focused Feedback
First, I want to say how grateful and excited I am about this change, it's one of the big things I had on my mind and I even said as much last week in one of the forum threads! Thank you very much to the people involved in this. Big hearts to you! ❤️ I was wondering about this... I use no redraw on my characters so they don't pull their weapon from nowhere each time they do an attack. Will that be different in future? I haven't got the beta client. The desirable version, as I see it, would store the weapon sheathed, then draw it when it's clobberin' time, continually have it in their hand whilst clobberin' (several attacks) then put it away when the clobberin's all said and done. Is that one of the options (no redraw/normal)? -
I should inform the Americans... comics never took off here like they did in the US, despite the UK having produced some of the most reputable comic book authors, Gaiman, Morrisson, Moore, etc. - so City of Heroes didn't really have the same impact it did over there.
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Would a range enhancement increase it's circumference? Or is that not possible?
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It's good, and SO close, but it clearly says Assault Weapons, not Rifles. 😞 Having played AR for a while now, I can say that the short range on Buckshot makes it really uncomfortable to use. I guess it prepares you for the flamethrowers later in the game, tho.
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Ah, that's why I said in the original post that those around him would have increased detection. I mean, the idea is that they would be looking for whatever caused the issue, rather than instantly, magically know it was you.
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AI was tweaked in this way; Instead of automatically aggroing a group when you hit one of them, the following happens; 1. You aggro the one you hit. 2. The rest of the group increase their detection radius by a lot for a time. The idea is that you get an effect something like ... was it Middle Earth: Shadow of Mordor? What do you think would happen? Would it make stealthing more interesting? Would it affect the way you play?
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Any chance of getting a THICK X strap similar to the current thin one please? There's an ammo belt that would do the trick but it's got the bullet pattern on it - it just needs a reskin, I think.
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I would be grateful if someone could kindly share a Fire/Rad build - I don't enjoy doing the mathematic side of things, and (whisper it) I hate using Mids, though I acknowledge that it's vastly superior to nothing, and a magnificent piece of work in and of itself. I'd prefer it to be as passive as possible as I'm more interested in concentrating on what's happening rather than rotations. Thanks 🙂
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If you could make a new Enhancement type, what would it be?
Herotu replied to Draeth Darkstar's topic in General Discussion
Time on floor after Knockback. I call it Floortime. -
If you could customize your Mastermind minions, what would you make?
Herotu replied to Magi 1's topic in Mastermind
We did this thread before, but it's definitely a fun one! I still like Batman goons. I stumbled across a quiz for Batman fans: https://metv.com/quiz/can-you-match-these-henchmen-to-the-batman-villain