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Everything posted by Herotu
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The current crafting system is pointless.
Herotu replied to Galactiman's topic in General Discussion
When you're buying stuff off the Auction House, there are a few things to remember; The MAX prices for salvage - the AH generates salvage if you bid over a specific amount; 10,000 inf for Common Salvage, 100,000 for Uncommon, and 1,000,000 for Rare. So never ever bid over these values. As for bidding, remember that prices aren't what they seem. They vary WILDLY over a 24-hour period. When America sleeps, prices drop - don't be afraid to put some bids on and go to bed. That way you're not participating in the stupidity spiral, "I want it now so I'll pay more than the next guy." - overall, it's more beneficial to bid the SAME as the last guy, so you're not fighting the other players. Prices vary wildly over a longer period, too. You can bid 12million for a purple, and it might not be filled for six months - it might not EVER be filled - but the longer the time you wait, the more chance it'll complete. -
The current crafting system is pointless.
Herotu replied to Galactiman's topic in General Discussion
Isn't that market forces tho? That's how it's SUPPOSED to work - competition forces prices to the minimum possible (i.e. the COST to make it). If you still don't like the price, blame the arbitrarily pre-set prices of the components. -
The current crafting system is pointless.
Herotu replied to Galactiman's topic in General Discussion
Meh! I just take it for granted that Snarky will solve all the problems. Nobody appreciates heroes these days! -
The current crafting system is pointless.
Herotu replied to Galactiman's topic in General Discussion
‘Every MMO inconvenience is someone else’s game’ https://massivelyop.com/2022/06/09/massively-overthinking-every-mmo-inconvenience-is-someone-elses-game/ Inconvenience is the essence of a game. I mean, if you're playing Monopoly, why not just give all your money to the banker and call it a night? -
Temp Power Recipes seem to be in the game. I wonder if these will be added to loot tables (if they exist)? I really like temp powers and would like to see them around a bit more.
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So the problems were identified as; Long animations, No Aim, Lethal damage How do we fix this? - Long Animations To make your character look like they're blasting away, but with shorter animations, you could have lots of powers that have animations which look the similar. So I'd suggest possibly getting rid of some of the superfluous stuff. Bean Bags aren't assault rifles, flame throwers aren't assault rifles - they might be better as a pool powerset or possibly ancillary powerset, but munitions mastery is already an ancillary powerset. - Adding Aim shouldn't be a problem if we're already removing three powers. Please add your suggestions to the three identified problems OR give other solutions to the problem. Perhaps we should just ignore it completely?
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Some heroes' only interesting stories are their origin stories. That's why we've had about 4 or 5 Spider-man films that deal with how he got his powers, rather than progressing his story.
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I'm sorry. This comment is repeated all over the forums. I mention roleplayers being a problem in the original post and I mean it. I appreciate that creativity is awesome, but Roleplaying should not be an excuse to make everything featureless and generic.
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That idea there sounds a lot like the nemesis idea that did the rounds a few years ago. I think it's got such legs, and could be used to give you a bunch of unique-ish enemies. Design your own nemesis, choose from a list of premade ones, or have a random one selected from said list for you if you don't care. Maybe the nemesis has minions that are specific to the origin type. So even if you design your nemesis to be some #crazy_magic_clown.com, if you're of Science origin, their minions are guys in lab coats.
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That's all very nice, but it's the same issue as before - the actual origin isn't reflected in this at all. It's like Enhancements. The enhancement NAME is something to do with the origin, but the EFFECT is nothing to do with an origin. All the enhancements have their equivalent in the other origins. There's nothing special/unique about any particular origin.
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I like the idea of Origin, but I think it was implemented half-heartedly, ending up as just an inconvenience when the wrong enhancements drop. I wonder how Origin could be more interesting than that? Whatever I've thought of - perhaps messages regarding a laboratory where your science experiment went wrong or whatever - it's going to impact on the roley-poley players - they always ruin everything with their constraining creativity. 😞
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Weapons. You know, when you're not using that sword, mace, whatever... it should be hanging around somewhere.. I think.
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8 way. Five way. Foursome? 3-Some. Duo Teaming. Is it a thing?
Herotu replied to Golden Azrael's topic in General Discussion
Well, he was as dumb as a rock. -
Any chance of proliferating Illusion? I know it's a Controller primary and uses pets instead of conventional controls, but I think it'd fit relatively easily into a Mastermind primary. Perhaps it could be better termed as Clones ... or something else? ... unless, of course, there's something else being planned for Masterminds... ? 😉 I won't labour that point, but I suspect we're all thinking the same thing right now.
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Great video. We neeeeed people to continue to use those methods.
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Ad-nauseum is what I get when I watch Youtube these days.
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We've seen a lot of tradeoffs removed on Homecoming. I'm not entirely against it - we're used to more convenience in our games these days, but in some instances I think meaningful choices should be a thing. For me, travel is one of those instances. The jumpers should arrive after the speedsters - they've sacrificed verticality for speed, why should they be as slow as jumpers? It makes no sense to me. That's why fly was the slowest, they got to AFK Auto-Run while the speedsters were running around objects. Tradeoffs.
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Frostbite engine is used for (I think) all EA games now. It's an amazing piece of tech. I was commenting on a Twitcher playing Dragon Age Inquisition yesterday, the water looks stunning, especially for a 2014 game.
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8 way. Five way. Foursome? 3-Some. Duo Teaming. Is it a thing?
Herotu replied to Golden Azrael's topic in General Discussion
I want to duo/quad SO much, but it's weird. I feel like there's nobody interested. Everybody seems to fill teams (8) and whizz through content, even if they've never read the stories. -
Reduce the durations of the most obnoxious debuffs in pve.
Herotu replied to Wavicle's topic in Suggestions & Feedback
Just because they're not particularly obnoxious, doesn't mean they're not the most obnoxious. -
Adverts! Jet - Are You Gonna Be My Girl Black Rebel Motorcycle Club - Whatever Happened to My Rock 'n' Roll Caesars - Jerk it Out
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The Bellrays - Revolution Get Down These guys bring the party live!
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The Bellrays - Making Up For Lost Time
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Young Heart Attack - Mouthful of Love
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Now I remember ... I think I used Morana as a template. Sadly, no images of Morana exist. Perhaps she's right to be forgotten? Oh... that sounds like it could be a plotline for someone's next architect mission.