So the problems were identified as;
Long animations,
No Aim,
Lethal damage
How do we fix this?
- Long Animations
To make your character look like they're blasting away, but with shorter animations, you could have lots of powers that have animations which look the similar.
So I'd suggest possibly getting rid of some of the superfluous stuff. Bean Bags aren't assault rifles, flame throwers aren't assault rifles - they might be better as a pool powerset or possibly ancillary powerset, but munitions mastery is already an ancillary powerset.
- Adding Aim shouldn't be a problem if we're already removing three powers.
Please add your suggestions to the three identified problems OR give other solutions to the problem. Perhaps we should just ignore it completely?