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AboveTheChemist last won the day on September 9 2021
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The pages at these links should get you most of that info: https://homecoming.wiki/wiki/Hero_Merit_Rewards https://homecoming.wiki/wiki/Villain_Merit_Rewards You might also find additional info at these pages, but most of their merit reward info should be captured in the above two links. https://homecoming.wiki/wiki/Task_Force https://homecoming.wiki/wiki/Strike_Force https://homecoming.wiki/wiki/Cooperative_Merit_Rewards https://homecoming.wiki/wiki/Trial I think most of these pages have been vetted for accuracy on HC. I did at least one of them myself.
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Vidiotmaps for Homecoming
AboveTheChemist replied to AboveTheChemist's topic in Tools, Utilities & Downloads
You can try the previous vidiotmap thread at this link. It contains everything through i25 as far as I know. I didn't start maintaining vidiotmaps until i27p1 and I have not maintained a proper archive of older map versions during the time that I have worked on the project. Which isn't to say that I might not be able to find some older versions of maps (back to i27p1) kicking around, but if I did it would be out of luck rather than from a concerted effort to retain copies of older maps. And thanks for the kind words! -
tracker Badger - CoH Badge Tracker Website
AboveTheChemist replied to KeyboardKitsune's topic in Badges
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Doors appear as NPCs in demo files. I used that fact to help map connections/locations in the Labyrinth when it was in beta, and to help find secret doors.
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Updated (in the top post) to account for the new spring set, Cupid's Crush. I also added a bunch of missing in-category conversion possibilities for the archetype enhancements, which I am a little surprised no one (including myself) noticed were missing before. The rare roulette popmenu did not change, so if you only use that mod, there is nothing to update.
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City Mod Installer (Released)
AboveTheChemist replied to Michiyo's topic in Tools, Utilities & Downloads
It is the conversion possibilities menu here: https://mods.cityofheroes.dev/mod/16 I click edit, choose the updated pigg file to upload, change the version number, and edit the revision date and number in the description text. Then click submit. And now it is working! Before it was just bouncing me back to the mod page as it was prior to the edits, but the edits are showing up now. No idea what changed in the interim but it seems to be resolved now. Sorry for the bother! -
City Mod Installer (Released)
AboveTheChemist replied to Michiyo's topic in Tools, Utilities & Downloads
Sorry to bug you again Michiyo! I can get to the edit page fine now, but my edits aren't retained when I press the submit button. I only tried it in Chrome but I did try turning my blockers off to no avail, and I have tried a couple of times over last day or so. Again, it's no rush as the mod is low-level and can wait. -
Always pay attention to your invites.
AboveTheChemist replied to JJDrakken's topic in General Discussion
Yep, there should be a full record in there of who took what and when. However I am not sure if removing a character from a SG also removes their transaction log history. -
How many times did you run through the wedding event?
AboveTheChemist replied to Apogee's topic in General Discussion
I had 6 alts that I ran (all solo) a little over 20 times each, and another alt that I did 6-7 times, and ended up with ~130 Cupid's Crush enhancements. I did a few second/third runs for merits/prismatics but my main focus was on the enhancements. The most fun runs were with my support characters that could keep the heroes healed/buffed and let them do their thing. -
If you are willing, feel free to zip up all the menu files in data/texts/English/menus folder and send them to me in a PM. I am happy to test things out on my end to see if I can replicate the issue.
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The screenshot you posted is one install of Homecoming (and would include the other server groups shown, like Open Beta, Closed Beta, etc., not just Live/Homecoming), but the above quoted statement is a bit puzzling. Popmenus and other mods installed into your Homecoming data directory should be accessible from all the server groups shown in that screenshot. Do you mean that if you log into Open Beta (Brainstorm, for example), you can't see the popmenu? If so, that is a big red flag. EDIT to add that what I mean by more than copy of Homecoming was something more along the lines of an install tied to the HC Launcher, and perhaps an old Tequila install. I don't know if there is a line limit to popmenu files, but if there is, it is quite large. I had a popmenu with over 2 million lines. One other thing you might try is to remove every popmenu from your Games/Homecoming/data/texts/English/menus folder. No need to delete them, just move them to a temp folder somewhere that is not within the Homecoming directory structure. Then try to open the popmenu in-game. I would not expect it to open, but it'll help test things.
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I just added the code you posted above to a dummy popmenu and it works fine. I'd add a screenshot but my old screenshot method for capturing popmenus no longer works, sadly. I see everything I would expect to see based on your code, though. Do you happen to have this popmenu code in another popmenu file somewhere (likely in a file whose name comes alphabetically after the menu file containing the new code)? Menu files can contain more than one popmenu, and if you have verified that all other old versions are deleted, I can't think of any other reason that the code would be overridden. I still think that is what is going on, especially given that it works fine for me. Also, do you only have one copy of Homecoming on your machine? It's not unheard of to accidentially install a mod to the wrong HC installation, if you happen to have more than one on your machine.
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If I read this right, everything is showing up except the new stuff you added. That leads me to think you have an old version somewhere that is overriding the new version. If I can think to test the above menu tonight, I will, but I would double-check that you are copying this into the right place, and that you don't have an old version that might be overriding it.
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City Mod Installer (Released)
AboveTheChemist replied to Michiyo's topic in Tools, Utilities & Downloads
I've run into an issue when trying to edit a mod. I log into mods.cityofheroes.dev, go to one of my mod pages, click Edit, and am greeted with a blank screen (with the City Modder banner at the top). I thought maybe it was a Firefox issue, but I am seeing it in Chrome as well. I tried turning off my ad/malware blockers too, but that didn't seem to help. It's nothing critical, the mod I needed to update can wait a bit, but just wanted to mention it. I'll check on it again tomorrow in case it is just a server hiccup or something.