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  1. I didn't give up on it ( actually have two 50'd scrappers and a 47 brute with it) but, Radiation armor. I love the set. I really do. But some days it's just too much. You're either an overdose of one to two colors, or you embrace the light show of all the colors. I'm sure I've blinded several team mates with Meltdown's nuclear explosion.
  2. So, I wouldn't call this bad, cause I actually tend to have a good time playing it, but Mercs Trick Arrow MM. It's best played chaotically in my opinion which is usually a very bad thing to do on a Mastermind. If the pets die? They die. Whip the phone back out and call in more. With Procs shoved into arrows you'll likely be the major damage source of your little army. This isn't my build, though I did make modifications to it. The old one is probably better but I saved over my copy of it. ( I wanna say the old one had flash arrow in place of burst. Which is probably smarter but I had a theme I
  3. I'm Darktech global in-game. Same boat here as Xeph, just wanted to do this to try something new. I got the Staff/Ice scrapper to 25 too but figured I wouldn't keep expanding my post a bunch more with screenshots. I even kinda like it, despite my earlier complaints about it. I'll get to the sentinel at some point too. I'm definitely keeping this whole post bookmarked just to keep the slot machine rules for the times I don't know what to play for sure. Much thanks for putting this all together! I enjoy a lot of these challenges the forums put together.
  4. First roll set was a 32, 17, and 27, which meant a Corruptor with Beam and Force Field. Already have that one too sitting in the mid 30s! ( Not gonna count this roll, that's just cheating) Matter Mercury Wanted to have a TechnoMayan look for them and I like it. Second. Decided to roll 3 more sets just to avoid getting something I might have already made 71,88,45 Which is a Staff/Ice Scrapper. I like both sets, just not together on a scrapper. the lack of a taunt aura screams runners everywhere and the slow from the cold isn't enough to fix that.
  5. As someone who tends to be a bit slow on the typing side, I'll typically just run Task/Strike Forces on the odd occasion if I lead anything. I tend to get a bit of anxiety at times as well, feeling like as the leader that I need to BE the frontline which again, as a slow typist, can collide with each other. (Which also runs into anxiety of "Am I tanky enough to lead into fights?" I usually get a baseline of IOs for each new toon (Steadfast/Glad/Miracle/Numina/etc) but don't usually bling it out till 30+or "Why did I run this particular brute without Taunt and why did karma make it
  6. Looks like I'm gonna be learning pop menus. I have an email with my macros already but this is looking even better. Wish I knew this sooner!
  7. There certainly is some funkyness with Overwhelming going on but if you can, I'd give Sudden Acceleration's anti KB a go. On my PB build I was experimenting with for maximizing Force Feedback procs with KB conversion I've seen both mids and in game showing Dawn Strike (PB's Nuke) as having 30KB in Mids and 18KB in game but I can say I haven't seen it actually knock anything back. Only case I still had KB even with the conversion from Sudden Acceleration is Photon Seekers, which is believed to come from when they stack on each other all at once on a single target. I've also heard theories that
  8. Really gotta say, I've been a pretty big fan of the new Beam sounds and I'm gonna give the new Psionic blast + Kinetic melee packs a go this weekend. Thank you SO much for making these.
  9. I second this build, as I have a Fire/Earth over on Excelsior. Lots of fun and pretty nice for locking down hard targets while keep everything else flopping. Only real complaint about it is the visual spam (Bonfire/Sleet/General Fire effects) even when you tone down the colors. Also can cause framerate issues with some people. Nitpicks aside, it really is one of my favorite toons lately.
  10. I'd probably thrown an Umlat in his name but I've got BrootalDark over on Excelsior. I need to get back to leveling em to 50 too since he's in the early 40s. No particular references but I do kinda think he looks a bit like Lemmy Kilmister given the beard and hairdo.
  11. I know they get run to death but I love the DFB dialog. Positron does air on the side of being generic/ boring but I feel running it once blue before red really makes you appreciate all of Arbiter Sand's dialog on the red DFB. (As a side note, I love that Paragonwiki has the dialogue for a lotta of stuff) Positron's assistance There are reports of psychic disturbances below. No doubt it's the Lost. Be extra careful, many heroes have gone after the Lost only to never be heard from again. Arbiter Sands' assistance This report says the Lost have some sort of shant
  12. I was reading someone say something about Dark/Dark/Dark fenders being able to keep him from jumping but I'm not entirely sure how it is supposed to work. I imagine if Fenders could do it others may be able to as well. Still, this could just be a bug you ran into or just incredibly lucky rng.
  13. Of the two builds I feel like Kamikaze would be more fun and lethal to enemies. Archery doesn't need a *ton* of recharge to make it a nukapalooza with Rain of Arrows, and Bonfire doesn't need much to get results out of it for enemy control. You could take out the KB to KD proc for an area denial power in Bonfire although this can drive teammates mad if used improperly ( still can be maddening to some if used before enemies get herded even with the KB to KD proc but, that's a whole different discussion). I'll also admit I'm not a big fan of the melee powers( they're not up to par with some of t
  14. This one uses Scorpion Shield to hit 45% S/L and if you felt like you needed it, could swap some stuff for Thunderstike and get E to 45% but I didn't feel like that was necessary. Chunk of more Recharge to be had. Hero Plan by Mids' Reborn : Hero Designer https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Archery Secondary Power Set: Plant Manipulation Power Pool: Fighting Power Pool: Sorcery Power Pool: Speed Power Pool: Concealment Ancillary Pool: Mace Mastery He
  15. So a bit of this is me experimenting with new build concepts (procs/blaster mindset?) I've been working out, so bear with me. I've got a "Kamikaze" build that doesn't go entirely for softcap, rather reaching for the 32% S/L using Fire armor for better resists. One small purple insp would be enough to softcap in bad situations. Using Rune of Protection is also a newer thing to me, but I'd use it as antimez alternated with clarion (antimez) or barrier (strong resist/defense bump). And for then you do die? Rise of the Phoenix which is nuke-lite in it's own right. I've got a bit to say so I'll be
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