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Everything posted by Troo
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c r e e p . . . and there is a big issue, avoiding creep while not wanting to nerf punitively.
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Tanks are heroes. Brutes are villains. It really is that simple. Tanks get love. Brutes are niche-y and overlap a little with both Tanks and Scrappers. Which makes them great for wanting a good bit of everything without being 'the best'.
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I added a little that you left off.
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I love it. "Don't tell me how to play, BUT I'll tell you how to post" = classic.
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issue 27 Focused Feedback: Toggle Suspension and Suppression
Troo replied to The Curator's topic in [Open Beta] Focused Feedback
Darkest Night is available beyond Miasma. I do hear what you are saying regarding cast time. But I'll stick with thinking this might be a priority. -
The result of some farming is changes that impact lots of folks. <-- has been stated before The actions of some end up affecting others. It gets old seeing "show me proof that farming affects them in any way," Is it all farming that is an issue, no. Is the farming you are doing affecting other, probably not. But you leave no room for the possibility that SOME farming is problematic and ends up impacting others when changes have to be made.
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issue 27 Focused Feedback: Toggle Suspension and Suppression
Troo replied to The Curator's topic in [Open Beta] Focused Feedback
would Darkest Night count? -
No. I think a number of people are conflating several topics. There is some tuning being done and addressing an outlier, pretty simple.
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Fully intact?! It is AE Plus.
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Do you really think it's this bad? I don't. Sure there's a lot of huffing and puffing. But as Flea pointed out look at the new stuff coming as well. New content, powerset, costume stuff, advance mobs, lots of good stuff. Forced to team, nah. Concern about some outliers, yes. But overall AE was already addressed and we'll see where it is after this patch. Further adjustments will likely be made. Door sitting, nah. A minor annoyance for pugs having folks 'learning' how to play when already at high levels. It's summer time. Nothing to get all fired up about except my brand new bbq in 100 degree weather.
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Are you referring to this dumpster fire or the thumbdowns? "do not cross the streams!"
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way to commit..
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Preference and maybe a little less herky jerky overall. If a player loves Bio or Shield, take em.
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That pic is titled "In full vintage glory"
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There is a change on it's way which will allow additional aggro. While not 10 groups, it will give taunt an improved role.
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@Astralock good point, though /dark does have Howling Twilight with it's -500% regen for 90s on a timer that is easily perma rad emission has some -res and -def out of the box which are also nice. I just find /dark more forgiving (could just be playstyle)
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range: a fire or ice /dark corrupter damage, heals, control, etc. with -res procs most all an find enough debuffs to take out some large targets. melee: an energy melee/energy aura stalker will zoom through content
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So weak are yall.. could barely get it over 100 I see
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By the way, I would have voted for the first option we saw which left opening up Incarnates abilities via AE but removed Empyreans. This seemed simple and direct.
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The mind set is that they are maintaining a goal through tuning, not nerfing. There is a stated goal: No one way to be the best source of every reward out there with some semblance of a somewhat even playing field.
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A perfect solution rarely exists. In software development, if it is perfect, you waited waaay too long to get it out there.
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Ok funny, but for those who havent read as much of the forums: No one steering the ship is telling anyone how to play. (except pvp zones and name squatting)
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I agree, however it might be easier to steal some existing assets and roll a new powerset rather than try to line up and correctly time animations to powers.
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sometimes it's like kids peeing on an electric fence.. twice Who's telling you how to play? Don't like some parts of the game, don't do it. The HC team has taken great care to allow both team and solo play within a given framework.