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Troo

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Everything posted by Troo

  1. Troo

    Nerf Bait

    not asking for details from Gold Standard Tester discord or closed beta secrets. just the usual scuttle butt from the regular channel (which does not have ANY restrictions)
  2. I believe this is often regarded as a affliction in a whimsical exaggeratory kind of way. We love making characters sooo much we may never get one to 50. That said, alt-o-phile and/or alt-ist might just have legs sans some urban dictionary definition we are unaware of.
  3. is this outlined anywhere?
  4. Anyone wanna provide some insight for those non-discorders? Any discussion on sets that may be in the crosshairs or any specific game mechanics? Any good news?
  5. verified https://forums.homecomingservers.com/profile/192522-lady-victory-the-watch/reputation/?type=forums_topic_post&
  6. so it could be a bug
  7. uhhh, that doesn't equal sixty four.
  8. I'm interested in what received 64 reputation points on June 5th.. but as I am unable to uncover the source of such attention I am left to assume it is a bug. (please provide a link if there is something) https://forums.homecomingservers.com/pastleaders/
  9. sooo many characters options
  10. I wanted to do something tortured, not a skeleton, maybe even skinned alive.
  11. Troo

    Ur-Corruptor

    / dark just works. i'd suggest: fire / dark ice / kin My Tru fav is rad / dark but that's for irradiate, cosmic burst and the bubble snipe while fearing and tar patching. (not for everyone)
  12. What's the latest version of MIDs that does support export?
  13. but I currently get a discount (effectively) on the Alpha tree using the shards. Caveat: when I remember to look at shards.. I'm all for making Incarnates clearer for players. It is pretty messy and convoluted.
  14. I agree, one playstyle across the number of archetypes and power sets we have access to is bound to have holes and can be inherently flawed. However. @Ston put in the time and gathered a bunch of data from their perspective on min/maxed endgame builds. Kudos Ston in providing some insight into one slice of the game. Times are available from other players in the pylon and trapdoor threads. If a rank here seems like an outlier, I believe Ston would want that feedback.
  15. I prefer ranged with some control. Corruptors have a nice balance for me. More diversity between blast sets is good. Not every blast set needs meet some common layout of samey range, samey sized cones and aoes. If knock back did damage based on knock back distance or velocity, it alone could open up some interesting new blast metas. Similarly with endurance drain. If flooring endurance did something it could be really interesting.
  16. Regen: I absolutely love the reactive nature which rewards situational awareness and experience with timing activations. That said: Regen punishes players who prefer more passive mitigation. (it requires attention) Regen punishes players that want to use long activation powers. (can't heal while in the middle of a 3.6s animation) Tactics which enhance Regen survivablility are readily available for other sets. (but my not be as needed on the other sets). Regen can suffer when recharge is debuffed significantly. Regen can impact offensive effectiveness. (can impact tight or gapless attack chains.) Regen is not for everyone. I like that.
  17. Guillotine - BS/Dark Stalker Guillotine.costume
  18. and name something 'Guillotine'
  19. A vampire stalker makes complete sense. One could just wade into a group of targets and take whatever they wanted. Momentarily disappearing between targets while being difficult to track. Snatching one victim after another, after another. I totally abuse the control aspects of stalkers. Stun, Fear, Placate while mashing buttons of doom and mumbling to myself.. die, die.. die.
  20. Troo Stalker Tips #1 Lean into the single target nature of the Stalker. (yes, there are some nice aoe stalker combos but they arent the rule) #2 Spike damage.. No point in just nibbling away when we can set targets up for big hits. #3 Control. As a stalker we can be in near complete control of an encounter. Stalker secondary effects can be very effective and can stack nicely.. FYI - When teaming, stalkers aren't very good at holding aggro but instead are able to eliminate troublesome targets very quickly. I like Placate. It is simply one of the most powerful abilities in the game though on steamroll teams it is of no value. See the linked guide below for new Stalkers. Sections to check out include: AT Powers inherent to Stalkers & Combat, Tricks
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