
ihatethewind
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What would you do if you were a DEV?! (Fun Ideas Talks)
ihatethewind replied to SSR's topic in General Discussion
Remove COV from the game -
There is no point in brutes in the modern COH. Tankers hold aggro, scrappers off tank and do ok ish damage. But really we just wait until the blasters nuke everything down. There is literally no point to Brutes, and hasn't been one since the merger. There is no point to balance for a 3rd archetype when all of their roles are covered already, trying to do is futile.
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Can I have your stuff??
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I'll be taking that mez protection then. This is the way.
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Is the game harder to learn today than back on live?
ihatethewind replied to Intermipants's topic in General Discussion
Learning how to move and kill skrulls? Easy. Understanding all of the different factors of procs and area factors and global vs local recharge and target caps and ranges and radii, AT inherents and what actually makes a decent build? No way in hell. It is borderline impossible to understand. You cant even really tell what a power ACTUALLY does without deciphering city of data entries. -
given the changes coming id probably roll a scrapper tbh
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Well dang, my guy hits like a wet noodle apparently, took 7 or 8 mins to clear
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Grandpa, tell me about the old days...
ihatethewind replied to GastlyGibus's topic in General Discussion
I started at launch, some of my particular highlights (I'm sure some have been mentioned, I didn't have time to read the whole thread) Rag doll animation system was different, you could knockdown a mob again in the middle of its falling down animation, ice slick basically made popcorn out of groups and was infinitely more safe than it is now because they couldn't take a pot shot at you when they stood up before falling over again Lvl 40 level cap, but who cared because getting xp was a chooooooore No ED! but honestly, for as much of an uproar as it caused the IO system that came later I am a fan of. There was no minimum slow/recharge floor, so you could slow the mobs down so much they just ran in place forever and none of their powers ever recharged while you wailed on them with impunity BUUUUUURN AOE Holds were soooo much more powerful, people used to skip the single target ones because the AOEs recharged so fast (plus everyone had perma hasten) SS jousting, it didn't suppress in combat Making a female character with the bare chest torso was possible lol. I reported it when I figured out how to do it and they patched it out very quickly (never got my bughunter badge though, still salty about that one) The game was more about the journey, we spent soooo long leveling our characters it was a completely different feel. All the hullabaloo about the suit from marvel and us not being able to make their characters, good times heh. I think still to this day my favorite Hulk tribute I saw was a guy named Le Hulk. It was just like regular hulk, but with a beret and a mustache 🙂 If you wanted to change your costume as a lowbie you had to sneak up the west side of steel canyon to make it to the tailor, it was very dangerous Were fire imps even level in the way back before times? I can't remember Its weird to think of this game being in my life for so long, but I'm really thankful its been there for me. -
10 here as well, I always consider Tough pretty mandatory on my tanks, cuz I figure I should lean hardest into what they specialize in. Welcome to the SR club, its the best. Here's my dudette at base with no SMotT proc, she has Rune too but in practice I find I don't use it very often outside of 801.x missions
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Shield can get ddr so high as to be mostly equivalent outside of very extreme edge cases. Plus ithas all the other goodies. I’d say unless you love SR (personally I’m SR weeaboo) just go shield.
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Your group toggle has part of your defense debuff resistance if I recall correctly, I wouldn’t turn it off even when solo.
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This is pretty much how I feel. I love SR it’s amazing, it’s just that I know Shield is a bit more amazing. It’s got practically the same ddr (pretty sure with ageless they can be identical) plus more damage. Still though I find I play my SR tank more often, I think I just like her concept/story more and the differences are negligible in most situations, and I don’t have to hold a manhole cover 🙂
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Throw Tomatoes at my Broad Sword / Super Reflexes Build
ihatethewind replied to Calamity Cain's topic in Stalker
I generally prefer shield wall over lotg on sr, (I keep the lotg global though). Gives a more even resist level and extra health, but this is personal preference I admit.- 16 replies
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There are normally a couple very heavy debuffer mobs in each group, I forget what power sets they use, but expect a wide variety of very large magnitude debuffs. (Although they don’t normally stack unless you agro two different groups.) You can build up quite a large amount of slow resist with winter set bonuses though, so with some tweaks you can mitigate that particular issue. Plus as a bonus you can zoom around in caltrop patches