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RikOz

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Everything posted by RikOz

  1. Alas, one problem with the "Spectrum" costume options is that a zone's ambient lighting can play hell with how it looks. In the costume creator: In Atlas Park: In Kings Row: In Steel Canyon: I sure wish this was avoidable. There is a similar problem with certain shiny armor pieces. I have one character who wears the Valkyrie armor in yellow and orange, and the Steel Canyon night lighting washes out all of the yellow, making the costume appear to be white and red.
  2. Now that the cooldown on Rest has been eliminated, could we also do away with the several-second delay on its effects kicking in? It would appear (best guess) that it was originally implemented so that if you accidentally clicked it, or got surprised by an enemy immediately after clicking it, you would be able to cancel it without triggering the cooldown as long as you canceled before the effects kicked in. Now that there is no cooldown, the delay is no longer necessary.
  3. It's okay - clearly our respective Mind Blazes exist in alternate realities :D
  4. Erm, upon actually logging him in again, I see that I did indeed name him "Mind Blaze". It would seem I need to create another character named "Brain Fart".
  5. LOL - that was the next name I was going to try if "Mind Flame" was unavailable! I think I had already tried four other names before Mind Flame worked.
  6. I'm really happy with this one. I was working on new costumes for another character, when I inadvertently stopped on "Spectrum" while selecting new pants. That other character's two main colors combined into something amazing with Spectrum and I had to use it, but it wasn't suitable for that character. So naturally I had to roll a new guy. This is alt #115, Mind Flame, my first new alt of 2022. He was a nuclear scientist, working in Galaxy City when the meteors hit and destroyed his lab. Radiation was released, vaporizing his body, but somehow his consciousness remained. Latent psychic powers sustained his mind, and as those powers came into focus they reached out and formed a new body made of pure nuclear energy. Combined, the two energies - psionic and nuclear - strengthened each other and allowed him to control both. (Psychic Blast/Atomic Manipulation blaster)
  7. Perhaps not exactly what the OP is talking about, but the warwolf "dancing" I've seen seems to be the result of the size & shape of their models combined with the collision-detection preventing them from fitting into the space they were trying to move into (when you are fighting other mobs at the same time). So they bounce off and run around trying to align with a space they can get into.
  8. This little section near the bottom of the page when reading a thread could use some cleanup: The clickable areas for those two links are entirely too large. "Go to topic listing" is clickable a good three inches past the last word, and "Next unread topic" is clickable three inches in front of the first word ("inches" being variable depending on screen size and resolution, I suppose). I can't be the only person who has inadvertently clicked in the empty space and suddenly ended up on an entirely different page. It happened to me several times before I figured out what was going on.
  9. I agree some sort of adjustment needs to be made. Perhaps looking at Endurance costs, or an inherent Recovery boost. One of my frustrations with the AT is that the reduced damage (compared to a blaster with the same power set) obviously leads to needing to make more attacks in order to defeat enemies, and that often leads to running out of Endurance at inopportune times, in situations where the equivalent blaster would not. Particularly with certain Endurance-hog power sets. It's much like playing melee against CoT ghosts stacking ToHit debuffs on you, so you're wasting Endurance on multiple missed attacks.
  10. My former Soviet hero, Elektricheskiy Shok. Currently using this as my desktop wallpaper.
  11. Created due to the name popping into my head. He's a Street Justice/Regen brute. He's ... BRUISE HOUND!
  12. Does anybody know if any company makes gaming chairs with arms that fold up and out of the way? In addition to being a gamer, I'm also a guitarist/bassist. Playing guitar while seated really requires an armless chair or stool, because the arms really get in the way. Trying to play guitar while sitting in my current gaming chair requires me to sit so far forward, on the edge of the seat, that I'm constantly in fear of the chair toppling over (this actually happened once when I was bent down tying my shoes). Not to mention that, sitting like that, I have no back support, and at my age that means I get a serious backache while playing guitar. I could just buy a second chair, but unfortunately I don't have the space near my computer (I play my guitars through a computer interface) for two chairs. So a gaming chair with arms I can just flip up out of the way when I play guitar would be awesome. I could flip them up and play guitar while seated more properly.
  13. Ran into an interesting problem last night. I was on my main character, Flaminatrix, and something went wonky when she entered the police station in Peregrine. She basically fell partway through the floor, and could see everything underneath. I couldn't see her at all, because the camera went weird as well, but judging by her line of sight, she must have looked like a head sticking out of the ground (if anybody else could see her). She exited the police station, and the problem persisted outside, and even after going into her SG base. I tried logging her out and back in, but that didn't fix the problem. So I logged her out again, and logged in a different character, only to discover that the problem persisted across characters. The second character was in City Hall, and I grabbed a couple interesting screenshots. Looks like most everything is mirrored underneath. Probably because of the highly-polished floor with its fake "reflections": This one is looking straight down into the "reflection" of City Hall's dome, and it looks pretty cool: Anyway, logged the first character back in, and she was still stuck. Fortunately, quitting the game and then relaunching fixed the problem.
  14. I was doing a Safeguard mission on my character, "Microaggressor", who is a short fellow ... ... when Pyra, who was robbing the bank, made an unintentional pun by calling him "puny hero" :D
  15. Another sad victim of the Kronos Titan GM ambush in Founder's Falls: EDIT: Kinda weird how one camera angle makes it look like she's somehow planking on the surface, but another angle makes her appear to actually be underwater.
  16. I showed Aubergenerator (Electrical Blast/Atomic Manipulation blaster) a while back, but I designed him some new costumes. I like this one best: I've mentioned before that I like playing with interesting words for names, so here are a couple new ones: Callipygia (Dual Blades/Energy Aura scrapper): And Crepuscular-Man (Martial Arts/Invuln stalker):
  17. While stopping the bombing during a safeguard mission: Mire Eidolon: It feels weird to have explosives that aren't wired into a walking corpse.
  18. Yeah, I was surprised when I came across that one a few years ago :)
  19. And apparently, the costumes weren't just for the one video. It's the band's whole schtick:
  20. This was extremely difficult to screenshot, because it's a "blink and you'll miss it" thing. I finally managed to grab most of what I wanted, but it's still not all there. Amidst the green clouds of whatever that is during Circle of Thorns rituals, you can spot a ghostly skull/face rising in the middle of it: There's a gaping mouth at the bottom, not visible in this shot - the whole face vanishes almost immediately after the mouth becomes visible, so I had to "anticipate" a bit before I hit my screenshot key. Took four tries to get this much. I don't know how many of these rituals I've run past without ever noticing it. I only spotted this one because I'd stopped to bust up another nearby ritual, and happened to be facing this direction when the face flitted across my vision.
  21. I had one of those missions - in this case, I had to take the NPC to the trash can where he'd hidden some evidence. Unfortunately, the trash can spawned in a spot that totally borked the follow-AI. It was inside a room right at the top of a set of those short stairs that do the switchback. Because of the direction I had to turn, the NPC got stuck on the stairs, just out of range to trigger the mission completion. Nothing I did could make him come any farther up the stairs. I ended up having to abandon the mission and then do it over again, in hopes that the trash can would spawn someplace else (it did).
  22. If there's one sound I'd like to get rid of, it's that "whistling wind" sound every time an ice character has an ice sword in hand. The sound doesn't even make sense. A piece of ice that size isn't going to make the wind blow.
  23. The bad guys here look suspiciously like The Skulls:
  24. The only repeat I have amongst my 111 (so far) alts is two Psychic Blast/Mental Manipulation blasters. One of them started out as a Corruptor named "Mental Miyuki", but by level 15 or so I was just getting really frustrated with her, so I rerolled her as a blaster, using the only power sets that fit her concept and name. By that point I'd already rolled the other blaster, and there was nothing for it but to accept the duplication.
  25. I have spreadsheets for Scrappers, Brutes, Blasters, Sentinels, and Stalkers (the ATs I mostly play) to keep track of which power set combinations I've already used and avoid duplication.
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