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Everything posted by Without_Pause
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Spine/fire Brute done with a cheap build. This should be a bit obvious. 1. This build isn't meta anymore. 2. It isn't even the meta before the last changes to /fa. 3. I really don't do farming. I only do it in spots. 4. And if I did, I have a Rad/fire. Before I recently decided to look at what it still had on it, it had been over 500 days since I logged on it. It is the only level 50 which made me genuinely debate deleting it.
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Gang/Turf War TF with Family vs. Tsoo. You could even make a red and blue side versions which determine the outcome of the war.
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honoroitisfantastic whats your most pressing issue?
Without_Pause replied to honoroit's topic in General Discussion
An Echo TF involving the Echo versions of zones. There are whole zones sitting there empty outside of the token person going there for badges. -
Community Toon Build Database
Without_Pause replied to TheFiri's topic in Tools, Utilities & Downloads
Street Justice is labeled as Brawling. Import form needs to be formatted better. I believe the comment field isn't labeled as such. The drop down menu doesn't look like one. There is no spacing between that field and the Import button. You should have your labels for an input field outside of the white area as that looks like it is part of the input field when it isn't. -
Ah. To be fair, they are on the rare side. Once I finish off the build I'll have to hunt down the blue side arc. I think I might remember a red side map for them, but I haven't done it with an EA Brute yet.
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I've soloed Arachnos at x8. End drain and Psy are far bigger issues than Toxic. You can take a build with resistance to end drain and get a mission with nothing but Mu and be begging on your knees for End. I feel like the worst place for Toxic is on the Posi TFs since they are so low level and you have so little of your build devoted to even partial mitigation against it. Thankfully those are done on teams and on a lower diff setting.
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Community Toon Build Database
Without_Pause replied to TheFiri's topic in Tools, Utilities & Downloads
It looks like images for common IOs aren't really there. It looks like there is simply a generic image for all of them. -
Updating the Council if for no other reason to stop making them the absolute cannon fodder of the end game.
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The 'hole' to Negative means you might not soft cap it although you can hit 40% and the Resist will be in the middle. I'm pretty sure when it is all said and done I can pull off +3/x8 for a Hydra map, so that's how much of a hole Toxic is.
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I didn't even think about a travel power being on. And yes, You can take Tough as a mule, but you are still at the cap for S/L without it so you don't really need to run it. You still want the proc in there as that will make sure your other resist are more on the tolerable side of things.
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Except, you can do a lot of support builds at a reasonable price.
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EA is a smoother ride to 50 if that matters. I'm finishing off doing the IO on a Shield Scrapper so I can have a comparison to my EA Scrapper. Needless to say I love EA as a set. Shield has more offense, but I will say EA offers Recharge so it will play slightly faster.
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Multi-Strike and Annoyance are going to be cheap due to being uncommons. You can't move slots around due to when they were placed in the build. If you slot something at 29, you can't magically reslot it at 34. You need to start from the beginning and go from there. Of minor note, I have no idea why the slot for the +KB protection is there. More when I see two major issues with the build. 1. The current Recovery - End Drain is .7%. That's outright awful, and more so for a build which doesn't have a click power to refill its end bar. Likewise, regen is 216%. On a tanker. WTF? I have a EA Brute which will sit at over 500%. I feel like I'm missing something, but that feels incredibly low for a Tanker. 2. One of the best ATO procs to the point of being broken is the proc for Might of the Tanker. It isn't in the build. Fine, you want to skip the rest of the set, but how negligent do you need to be to forget that?
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A good test is to run the Tina badge mission. It is nothing but Hydra. If you can do that at your normal diff setting, whatever that may be, then I think you have Toxic covered. I can't recall my Stalker's performance in it since I did it some time ago. Any other EA I have done has been +#/x8 and never really felt in danger. I can't recall if my level 44 Brute did it at +1 or +2. He's done everything +2 since hitting 45. I tend to solo smaller mobs on my Stalker though. There are missions for Psy, but I don't have the info for where those are at. The best ones are red side. I know there is one with I think nothing but Psy Cops.
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It's also a reminder just how screwed Kin got in terms of IOs. Two powers have no IO sets. Three powers if all taken can get away with one slot. Repel is so rarely taken I forgot it existed. Add in you are looking at set bonuses from Slow and End Drain, and that's a bunch of lackluster right there.
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Hide, Weave, Maneuvers, CJ, and the two Resist IOs which give +3% Def each. Resistance is the two Def based IOs giving 8% Resist while at full health, some set bonuses, and Kinetic Dampening and Aegis Psy Resist.
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I went and looked. On my StJ/ea I got 23.79% and 24.79% for P/T Def respectively. Resist is 16% and 25.73%. Toxic I found to be the easier one to deal since it is DoT based as where Psy hits harder and its secondary effects of -Recharge.
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That comes up as a Stone/kat.
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Which Secondary is Superior Fire Or Rad? You Decide!
Without_Pause replied to ItsDecoy's topic in Sentinel
I assume you mean SR. If I went Psy, I would go SR simply because Def > Res and Psy doesn't really go in close so SR works for that. With Rad, you want to be in melee so you can proc bomb. -
Do to the colors you picked, I can barely read that.
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Depends on where you put the Shield Wall: 5% Res or Reactive Defense: Scaling Resist Damage IOs. You can always stick a LotG: +Recharge in there if needed. To add, the only other one off Def based IO would be Kismet: +6% Acc.
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I forgot I have a Sent with EA, Scrapper version has been posted in its forum, but I need to do some tweaks on it after having my Brute get nearly to 50. Here's the current Brute version which is slightly different than what I have in game, but I'll likely wait until 50 to switch. In terms of grail Brutes, it is this or my Ice/stone, but I don't have that build on this PC, and no, I don't use the T9 there either. 😄 PS. No Accolades or Incarnates. Energy Drain is factored in. Without Remorse - Brute (Claws - Energy Aura).mbd
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Ice/kin, really going all in on underperforming. 😄I have a Claws/ice Scrapper I am working on at 31. I'm still working through the build and seeing how much I like it. It isn't quite there, but I think it will be great for teams.
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Bio in offensive mode wins out for offense at least in terms of Pylon times. You just need to make the penalty of using it not bad enough so you can pull it off for general play. This is why it works better in sturdier builds. Rad and Fire are options once you consider AoE. Anything else is basically a damage aura or +recharge. Shield gives a dmg boost as well. Shield Charge is just there for the occasional AoE though. I might be wrong, but I still think the trend is Bio > Rad > others. EDIT: Again, we are talking pure DPS Pylon/Trapdoor times. Resist builds tend to be on the more offensive side. Def based ones will trend to being sturdier so for a genuine min/max build for general content, people prefer Def based armors.
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The Disagreeable Dr Quarterfield and The Mortifyingly Cruel TF
Without_Pause replied to Tobogon's topic in General Discussion
To be fair, street sweeping was more of a thing at one point. It certainly was for AoE based builds.